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How to fix bug duppe itens (BUG PET)

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How to fix bug duppe itens (BUG PET):
I'll confess to you that I don't really know how they do this, but I just know that many talisman were destroyed because of this, and no one deserves to go through that. So I'm going to give you a step-by-step guide on how to prevent them from making the bug. In reality, I won't say how it's done, because I don't want this to spread and end up with more unsuspecting servers.

  1. Open item.csv;
  2. Select all IDs pets one by one;
  3. Select column m_bSingle (column 36);
    this column accept only 1 or 0
    for 1 = true
    for 0 = false
  4. trade all 0 or null to 1;
  5. save;
  6. close gs and test.
Now This way, players will only be able to have one of that item and no more, avoiding the bug.
 
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If the player has more than 62 pets in their backpack, the data will be too large and the save will fail

However, the game_server I recompiled has solved this problem perfectly
 
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If the player has more than 62 pets in their backpack, the data will be too large and the save will fail

However, the game_server I recompiled has solved this problem perfectly
resolved with m_bSingle?
 
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