Initiate Mage
- Joined
- Oct 1, 2023
- Messages
- 3
- Reaction score
- 0
In the server-side damage parser, I saw code that if damage within MaxDamage * 1.5, it wouldn't be autobanned.
So i wanted to manipulate the packets so that my attacks always do "maximum damage"
To do that, I need to know the damage of the weapon i'm equipped
But it is really hard to find that information in memory
Even if it is the same weapon, the weapon attack is diffrent
I tried parsing CalcDamage:Damage to try to find this, but wtf? I gave up as soon as I saw the number of lines haha,,,
So i wanted to manipulate the packets so that my attacks always do "maximum damage"
To do that, I need to know the damage of the weapon i'm equipped
But it is really hard to find that information in memory
Even if it is the same weapon, the weapon attack is diffrent
I tried parsing CalcDamage:Damage to try to find this, but wtf? I gave up as soon as I saw the number of lines haha,,,
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