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How To Set Monster

Newbie Spellweaver
Joined
Sep 2, 2010
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Not Sure if anyone explained it already or so.
So here you go :p

1. Open Ryl Coder

2. Press on File => Monsterprototype => Unload File

3. Press on File => Monsterprototype => Load File ( Choose your Monsterprotoype.txt )

4. Press on File => Arrangement => Open & Edit => Choose the Arrangement you want to edit.
Explain: Arrangement is saving the Monsterplace of the Map's , 12 = Map1 , 8= Map2, 16 = Map3etc

5.So Choose the Arrangement you want to edit , we take now Arrangement12.

6.Right Click on the Map and Press " Add "

7.Now ther eis a Red Point at the Map on the Right Slide Bar you see some Details.

8. Press on (LV2)Merman in my Case

9. Now you see some Option to choose a Monster, Choose a Monster you like to set

10. At the Slide Bar you see Location , there you can put the X and Z Coords where the Monster have to been

11. At Multipli on the Slide Bar ( downstairs ) you can Set :
Radius : Means in which radius the Multiples Monster has to been setted
Density : I dont know
Max Nr: Means how many montser you want to Multiply and set there.

after you done press " ok" it saves the file from alone then.

you are done now

happy playing :p

Thank For Khaizz Einstein
now i know how to set monster working for me
and show to you how!
 
Experienced Elementalist
Joined
Feb 5, 2014
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Good to know I suppose.

Now since this is posted in the Rohan forums, how do you do it in Rohan?
 
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