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--- Log started at Wed May 27 17:13:12 2020
000000.100| Checking for D3D11
000000.159| Game Version: Infestation: Survivor Stories v1.1.5 (build: May 27 2020 01:37:10) - final
000000.159| Available memory: 16299 MB
000000.187| r3dFS: version:May 27, 2020 14:47, 57395 files
000000.347| r3dFile: can't open local.ini
000000.347| Can't open file "local.ini"
000000.347| readGameOptionsFile: found INI at C:\Users\skyli\Documents\Arktos\WarZ\gameSettings.ini
000000.347| r3dFile: can't open local.ini
000000.347| Can't open file "local.ini"
000000.347| writeGameOptionsFile: Saving settings to C:\Users\skyli\Documents\Arktos\WarZ\gameSettings.ini
000000.355| readInputMap: found file at C:\Users\skyli\Documents\Arktos\WarZ\inputMap.xml
000000.355| writeInputMap: Saving settings to C:\Users\skyli\Documents\Arktos\WarZ\inputMap.xml
000000.356| userSettings: found file at C:\Users\skyli\Documents\Arktos\WarZ\userSettings.xml
000000.356| userSettings: Saving settings to C:\Users\skyli\Documents\Arktos\WarZ\userSettings.xml
000000.357| SOUND: initializing sound system
000000.372| SOUND: '4' sound drivers found
000000.375| SOUND: sound caps = 0xF8, speakermode= 2
000000.375| SOUND: sound driver 'C43J89x (2- NVIDIA High Definition Audio)'
000000.385| SOUND: sound system ready
000000.385| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000001.839| Starting voice
000001.839| VoipLog:[4] 2020-05-27 17:13:14.165621|INFO | | | TeamSpeak 3 Client 3.0.2 (2012-07-19 10:50:53) SDK
000001.853| VoipLog:[3] 2020-05-27 17:13:14.180580|DEBUG |Direct Sound | | setting timer resolution to 1ms
000001.877| Playback device: LCD TV (2- NVIDIA High Definition Audio)
000001.878| Playback device: Digital Audio (S/PDIF) (High Definition Audio Device)
000001.878| Playback device: Altoparlanti (Samson Meteor Mic) (default)
000001.878| Playback device: C43J89x (2- NVIDIA High Definition Audio)
000001.878| Capture device: Microphone (Samson Meteor Mic) (default)
000001.990| Input Devices enabled: Mouse, Keyboard
000002.027| VMEM As seen through DDRaw: -1024
000002.027| VMEM As seen through WMI: 0
000002.027| Setting mode: 3840x1200x32 Flags=0
000002.029| NVApi successfuly initialized.
000002.029| NVApi: stereo is not available. Stereo driver not installed?
000002.029| Adapter: NVIDIA GeForce GTX 1070
000002.029| nvldumd.dll 26.21.14.3200
000002.029| Monitor: \\.\DISPLAY1 (3840x1200)
000002.038| r3dRenderLayer::SetMode(x=3840,y=1200,bpp=32,windowed=0,hz=120)
000002.039| Creating d3d device
000002.116| NVApi: failed to create stereo handle!
000002.116| GPU supports D3DQUERYTYPE_TIMESTAMP
000002.116| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000002.116| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0
000002.117| We have 4060 MB texture memory
000002.138| r3dFile: can't open data/shaders/texture/defaultglass.dds
000002.138| r3dFont: Creating Verdana 10pt
000002.139| r3dFont: Finished creating Verdana 10pt
000002.141| Loading shaders...
000002.437| Finished loading shaders (0.295296 sec)!
000002.438| Started background thread: 84192
000002.453| Creating dynamic buffer of size 1.00 MB
000002.453| Creating dynamic buffer of size 0.09 MB
000002.456| Creating dynamic buffer of size 0.15 MB
000002.456| r3dFont: Creating Tahoma 12pt
000002.458| r3dFont: Finished creating Tahoma 12pt
000002.458| r3dFont: Creating Verdana 10pt
000002.458| r3dFont: Finished creating Verdana 10pt
000002.495| Creating render targets
000002.495| CreateDynamicEnvMap: creating of size 512x512x6000002.501| r3dFont: Creating Verdana 8pt
000002.501| r3dFile: can't open data/fonts/verdana_8_0.tga
000002.504| r3dFont: Finished creating Verdana 8pt
000002.541| Loaded 33 of 33 grass settings locations from the glist file
000002.542| Loaded 33 grass settings files
000003.684| SetHomeDir: Levels\WZ_FrontEndLighting
000003.684| We have 3656 MB texture memory
000003.793| WO_API: failed with error code 5 SQL Select Failed: Could not find stored procedure 'WZ_ClanGetSkins'.
000003.794| ApiClanGetSkins FAILED, code: 5
000004.320| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
000004.320| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
000004.322| Loading sky texture: Data/SkyDome/wz_night_02c.dds
000004.349| Unloaded 0.0 MB STATIC decal textures
000004.349| Unloaded 0.0 MB DYNAMIC decal textures
000004.349| Loading decal library Data\Decals\library.xml.
000004.349| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
000004.349| Loaded 0.0 MB STATIC decal textures
000004.554| Loaded 38.0 MB DYNAMIC decal textures
000004.554| LoadLevel_MatLibs...
000004.554| LoadLevel_Objects...
000004.562| LoadGrassLib()...
000004.887| g_pGrassMap->Load...
000004.887| Loaded grass for 0.00 seconds000004.887| LoadLevel_MatLibs...
000004.887| Building skeleton cache..000004.910|
000004.910| Building obstacles cache..000004.910|
000004.910| done.
000004.910| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
000004.910| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
000004.910| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
000004.910| CollectionsManager::Init: populating 0 objects... 000004.910| done in 0.00 seconds
000004.910| World loaded
000004.910| Total load time: 0.59
000007.589| r3d: device is lost
The source it's not ready to play, need make effort for play this!
What did you think? What will everyone give you a working one? the person did a lot of work, but you didn’t even thank him