- Joined
- Jul 27, 2006
- Messages
- 357
- Reaction score
- 25
Hi. Have anyone an idea why certain items do not spawn ?
For example I didn't saw Injection vials, any pair of jeans, PMM pistol or PM73 rak.
In the log it says something like this:
Have anyone an idea what BAD or EXTRA types means ? I just checked their classes and seems to be in order, so I don't have any other idea why they dont spawn.
For example I didn't saw Injection vials, any pair of jeans, PMM pistol or PM73 rak.
In the log it says something like this:
Code:
16:52:00 "=== SERVER: SPAWN try remove BAD types"
16:52:00 "=== LOOT class Consumable_GardenLime count 96, removed 96 items"
16:52:01 "=== SERVER: SPAWN try remove EXTRA types"
16:52:01 "=== LOOT class Arrows_Composite count 128, removed 128 items"
16:52:01 "=== LOOT class Medical_InjectionVial count 64, removed 64 items"
16:52:03 "=== LOOT class Cultivation_PepperSeedsPack count 68, removed 68 items"
16:52:03 "=== LOOT class Cultivation_TomatoSeedsPack count 85, removed 85 items"
16:52:03 "=== LOOT class Grenade count 23, removed 23 items"
16:52:03 "=== LOOT class Cultivation_PumpkinSeedsPack count 69, removed 69 items"
16:52:04 "=== SERVER: SPAWN end remove EXTRA"
16:52:06 "=== LOOT class SkateHelmet_Black count 34, removed 34 items"
16:52:06 "=== LOOT class SkateHelmet_Blue count 28, removed 28 items"
16:52:06 "=== LOOT class SkateHelmet_Gray count 22, removed 22 items"
16:52:06 "=== LOOT class SkateHelmet_Green count 45, removed 45 items"
16:52:06 "=== LOOT class SkateHelmet_Red count 32, removed 32 items"
16:52:06 "=== LOOT class Jeans_Black count 22, removed 22 items"
16:52:07 "=== LOOT class Jeans_BlueDark count 33, removed 33 items"
16:52:07 "=== LOOT class Jeans_Blue count 30, removed 30 items"
16:52:07 "=== LOOT class Jeans_Brown count 24, removed 24 items"
16:52:07 "=== LOOT class Jeans_Green count 18, removed 18 items"
16:52:08 Cannot load sound 'dz\sounds\effects\animals\wild_boar\state\idle_0.wss'
16:52:08 "=== LOOT class Jeans_Grey count 19, removed 19 items"
16:52:08 "=== LOOT class Container_BearDark count 69, removed 69 items"
16:52:09 "=== LOOT class Container_BearPink count 68, removed 68 items"
16:52:09 "=== LOOT class Container_BearWhite count 77, removed 77 items"
16:52:09 "=== LOOT class Container_Bear count 60, removed 60 items"
16:52:10 "=== LOOT class Cooking_Tripod count 214, removed 214 items"
16:52:10 "=== LOOT class Tool_Lockpick count 140, removed 140 items"
16:52:11 "=== LOOT class Tool_Wrench count 284, removed 284 items"
16:52:11 "=== LOOT class Tool_Pliers count 159, removed 159 items"
16:52:11 "=== LOOT class M_PM73_15Rnd count 52, removed 52 items"
16:52:12 "=== LOOT class M_PM73_25Rnd count 21, removed 21 items"
16:52:12 "=== LOOT class PM73Rak_Base count 19, removed 19 items"
16:52:12 "=== LOOT class PM73Rak count 19, removed 19 items"
16:52:12 "=== LOOT class ij70_Base count 11, removed 11 items"
16:52:13 "=== LOOT class ij70 count 11, removed 11 items"
16:52:13 "=== LOOT class M_IJ70_8Rnd count 8, removed 8 items"
16:52:13 "=== LOOT class Ammo_380 count 127, removed 127 items"
16:52:13 Cannot load sound 'dz\sounds\effects\animals\wild_boar\state\idle_14.wss'
16:52:14 "=== LOOT class Ammo_380_35rnd count 117, removed 117 items"
16:52:14 "=== LOOT class Ammo_545_20Rnd count 12, removed 12 items"
16:52:14 "=== SERVER: SPAWN end remove BAD"
Have anyone an idea what BAD or EXTRA types means ? I just checked their classes and seems to be in order, so I don't have any other idea why they dont spawn.