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- Oct 29, 2013
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Where I can edit level up points?
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Author is gone. But sources are on first post now
Lets done their hard work
Someone know how to change ENG to JPN protocol?
@freakzMU I am working in this and for me after re-compile sources are getting quests on ground and stopped some errors.
For +15 and mob, needs a fix
#define JPN 1
#define ENG 0
#if(JPN)
#define PROTOCOL_MOVE 0x1D
#define PROTOCOL_POSITION 0xDC
#define PROTOCOL_ATTACK 0xD6
#define PROTOCOL_BEATTACK 0xD7
#endif
#if(ENG)
#define PROTOCOL_MOVE 0xD4
#define PROTOCOL_POSITION 0x15
#define PROTOCOL_ATTACK 0x11
#define PROTOCOL_BEATTACK 0xDB
#endif
to change GS Protocol you can make this (on: Stdafx.h):
Code:#define JPN 1 #define ENG 0 #if(JPN) #define PROTOCOL_MOVE 0x1D #define PROTOCOL_POSITION 0xDC #define PROTOCOL_ATTACK 0xD6 #define PROTOCOL_BEATTACK 0xD7 #endif #if(ENG) #define PROTOCOL_MOVE 0xD4 #define PROTOCOL_POSITION 0x15 #define PROTOCOL_ATTACK 0x11 #define PROTOCOL_BEATTACK 0xDB #endif
Is not Only this, i having errors after login. Because i think the dataserver needs to be changed or maybe more protocols in GameServer
any idea?
Don't work with this files... are poop in really...
I do not see any problem, any suggestion about protocols?
[URL="http://forum.ragezone.com/usertag.php?do=list&action=hash&hash=pragma"]#pragma[/URL] pack(1)
struct SDHP_IDPASS
{
PBMSG_HEAD h; // C1:01 [11::LOGIN-TEST]
char Id[10]; // 3
char Pass[[COLOR=#ff0000]10[/COLOR]]; // D // [COLOR=#0099ff]11 for ENG[/COLOR] and [COLOR=#ff0000]10 for JPN[/COLOR]
short Number; // 18
char IpAddress[17]; // 1A
};
[URL="http://forum.ragezone.com/usertag.php?do=list&action=hash&hash=pragma"]#pragma[/URL] pack()
struct PMSG_IDPASS
{
PBMSG_HEAD h;
BYTE subcode;
char Id[10];
char Pass[[COLOR=#ff0000]10[/COLOR]]; // [COLOR=#ff0000]10 for JPN[/COLOR] and [COLOR=#00ccff]20 for ENG[/COLOR]
DWORD TickCount;
BYTE CliVersion[5];
BYTE CliSerial[16];
};
Thanks i need this because my custom client 1.03K 1.03P Sucks because has many bugs
Well.. in really all this files are poop for me.. because LC.DataServer maded on base to very old source from: eDataServer... and today exists: zDataServer source from Season 6.3.. I mean.. this is very ugly and not necessary work.. but talking about Season 4.6 clients.. the best that I test on: Jpn protocol is: 1.03.13 (1.03m main.exe) because.. 1.03k have some bad code parts by wz.. and about: Eng protocol.. well.. since.. 1.03.15 (1.03o main.exe) is good.. but have some of delay to open: PC Point Shop.. I think that this is because is not exactly some structs from: EventServer from wz to: JPN client that for ENG Client... then now I'm working by this motive and anothers.. on: JPN Client.. but have problems on PC's with ATI radeon video cards.... poop! problems, problems and more problems!
PS: All must have Nvidia.. xD