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Localization and Content -Dev

Junior Spellweaver
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MeHa Presents Flysis EP3 2nd

in first i have solved this Problem and relocated the flysis client from english to german as Lang (combined AirRivals Client with the old Flysis Client).

in second i have solved to 65% the Content problem and now the nes client r up to date to EP3 2nd!!!

the rest is only a DB problem that whe have to solved (entrys to items and events).Im currently solved this Issue and the work get fast and easy! (Shopitems, Quests r done now whe need the MobNames, ZoneNames and Eventnames)

a fresh MapExtractor is in dev and i think he get releas at the weekend now ( have to work this week).

oh and now the Itemshop running stable with all up to date items :love:

Rest in Hell Jared,Organic and other prolly Trolls here comes AceOnline by Ragezone !
 

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Newbie Spellweaver
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Re: Localisation and Content -Dev

Wow Respect alter :D Finde ich super.

--- English ---
Wow Respect Bro, I like it... ;)
 
It won't fit
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Re: Localisation and Content -Dev

Nice. All you have to do is put in the ep3 maps then you'll be up there with everyone else. Not that difficult, shouldn't take long.

If you manage to get them in, send me a pm. I may have something for you.
:)
 
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Re: Localisation and Content -Dev

I accused you of one thing, and now I'm a troll?
Adding content isn't hard at all, just takes time.
Nice effort, though! :D
 
Junior Spellweaver
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Re: Localisation and Content -Dev

Nice. Perhaps you should share it with the rest of us =p
 
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Junior Spellweaver
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Re: Localisation and Content -Dev

Questsystem Fixed FULL Work now inclusive Rewards and EP Quests...:w00t:

now trying to aply custum Quests :eek:tt:
 

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Experienced Elementalist
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Re: Localisation and Content -Dev

I accused you of one thing, and now I'm a troll?
Adding content isn't hard at all, just takes time.
Nice effort, though! :D

You're not a troll.
Just post nothing worthwhile.

@Meha are you releasing this?
 
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DRGunZ 2 Creator
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Re: Localisation and Content -Dev

very nice. btw you misspelled localization ;)
 
Junior Spellweaver
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Re: Localisation and Content -Dev

You're not a troll.
Just post nothing worthwhile.

@Meha are you releasing this?

all to the right time im not finished the work and a test phase is planed now, Server IP's for my Beta Network posting up ~weekend now.

---------- Post added at 06:05 AM ---------- Previous post was at 06:05 AM ----------

very nice. btw you misspelled localization ;)

thx Sir ;)
 
Newbie Spellweaver
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Hmm, is translation child's play? If it is, I would want to know how to do it since I don't want to be considered lower than a child :V
 
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Consider that this translation exists in german omi (the items in cs at least). As for the client messages, they exist in german .atm file of the ar client. So even if they cant work for this client its about a copy paste. However, no copy paste was needed. Its just an ep32 version of ar client, as you can see in title. Meha didnt use this client without reason you see.

PS: this was a deeeaaaaad thread.
 
Newbie Spellweaver
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Consider that this translation exists in german omi (the items in cs at least). As for the client messages, they exist in german .atm file of the ar client. So even if they cant work for this client its about a copy paste. However, no copy paste was needed. Its just an ep32 version of ar client, as you can see in title. Meha didnt use this client without reason you see.

PS: this was a deeeaaaaad thread.

Oh, so you mean that it isn't possible to translate AR to any language other than the ones made by GF or any other company?
 
Junior Spellweaver
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Oh, so you mean that it isn't possible to translate AR to any language other than the ones made by GF or any other company?

It is possible to translate every server to whatever language you want...
 
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You can perfectly translate entire server and client.

However I wouldn't suggest beginners doing that.

You can start with the localization files,
afterwards add a string table to client / server and swap pointers to the new strings.

translation complete.
 
Junior Spellweaver
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You can perfectly translate entire server and client.

However I wouldn't suggest beginners doing that.

You can start with the localization files,
afterwards add a string table to client / server and swap pointers to the new strings.

translation complete after month :D.

Fixed :3
 
Newbie Spellweaver
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You can perfectly translate entire server and client.

However I wouldn't suggest beginners doing that.

You can start with the localization files,
afterwards add a string table to client / server and swap pointers to the new strings.

translation complete.

If someone is willing to make me a short tutorial (or directing me to any special files if you need them) I'll work hard to do it, I don't mind the "taking months" part and I believe I can learn it with time and courage. :p
 
Junior Spellweaver
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If someone is willing to make me a short tutorial (or directing me to any special files if you need them) I'll work hard to do it, I don't mind the "taking months" part and I believe I can learn it with time and courage. :p

Tutorial?

Best one is to take everything apart and examine file by file learning what it does how and when.Learn by doing.
 
Newbie Spellweaver
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Well, ok, that's also fine. I just need to get the files for 3.3, and since I have to customize its database anyways, I might well look for the files that take care of localizations too.
 
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