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Mob Skills

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Newbie Spellweaver
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Re: [Release] Mob Skills

here a load of samples of noobs

*note* there people shall not take any offense of this, thnx =3

Dude omg i dont want some1 to code it for me -.-

im just askin if some1 have the fix 1 just put the code here how much it take!?!?!? 5sec??? copy and paste -.-

EDIT:


Givin me this errors:
Code:
------ Build started: Project: MapleStoryServer, Configuration: Release Win32 ------
Compiling...
MobsPacket.cpp
.\MobsPacket.cpp(82) : error C2059: syntax error : '}'
.\MobsPacket.cpp(82) : error C2143: syntax error : missing ';' before '}'
.\MobsPacket.cpp(82) : error C2059: syntax error : '}'
.\MobsPacket.cpp(84) : error C2143: syntax error : missing ';' before '{'
.\MobsPacket.cpp(84) : error C2447: '{' : missing function header (old-style formal list?)
Build log was saved at "file://c:\Documents and Settings\1\Deskopt\private server\Packs\Kryitcal pack 9\MapleStoryServer\Release\BuildLog.htm"
MapleStoryServer - 5 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 2 up-to-date, 0 skipped ==========

I want the mob skills file. 。。。。。。。。

Now my mobs wont spawn....

Anyone else having this problem?
 
Newbie Spellweaver
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Re: [Release] Mob Skills

*rolls eyes* and you are being noob double posting
 
Newbie Spellweaver
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Re: [Release] Mob Skills

here a load of samples of noobs

*note* there people shall not take any offense of this, thnx =3

XD Yea u right imma noob at C++ i just started to learn [ :

But u dont have to make fun of us -.-

You were just like us..learning C++...

And wait guys its workin now?..i mean that other ppl see the skills..
 
Newbie Spellweaver
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Re: [Release] Mob Skills

KingDan i am not making fun of you i know the way i said it might be offending, and yeah i was noob to but learned REALLY fast xD it even less then a month i am coding O_O[2,5 week xD]

And gogodr i can't edit my post ive send a report, every time i try to edit my posts i get error finding the server T___T
 
Newbie Spellweaver
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Re: [Release] Mob Skills

I JUST STARTED TODAY...

took me like a week to find a GOOD guide....

So yea im a C++ noob lol XDDD

FOR NOWW XDDD
 
Junior Spellweaver
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Re: [Release] Mob Skills

here a load of samples of noobs

*note* there people shall not take any offense of this, thnx =3

You call me a "noob" for wondering if other people are having the same problem...

And yet you sit here, flaming people and double posting...I gotta say its pretty childish.
 
Newbie Spellweaver
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Re: [Release] Mob Skills

LMAO SORRY VINTAGE HITED THE WRONG QUOTE X_X hum dude btw read up where i say i can't edit my posts probably have to do whit my browser T_T well i am sorry dude didn't meant to quote you there
 
Newbie Spellweaver
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Re: [Release] Mob Skills

Guys we're going off track.

I've got this idea on the side, it might help.

You know those green/gold egg things, when you go in a map it chases after you.
But here's the question:

What if two people shows up in the same map, who do the eggs chase after?
What if you provoke it if it was chasing after the other guy?

if it comes after you after provocation then our cure might be there.
 
Newbie Spellweaver
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Re: [Release] Mob Skills

well i don't think it have to do whit the same thing O_O since even thought the other person hit the monster he wont attack him
 
Newbie Spellweaver
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Re: [Release] Mob Skills

try this FIX

Code:
void MobsPacket::moveMob(Player* player, Mob* mob ,vector <Player*> players, unsigned char* pack, int pla){
	Packet packet = Packet();
	packet.addHeader(0x9C);
	packet.addInt(mob->getID());
	packet.addShort(getShort(pack+4));
	packet.addByte(1);
	packet.addInt(mob->getMP());
	packet.packetSend(player);
	packet = Packet();
	packet.addHeader(0x97);
	packet.addInt(mob->getID());
	packet.addByte(1);
	packet.addInt(getInt(pack+7));
	packet.addByte(0);
	packet.addBytesHex(pack+17, pla-17);
	packet.sendTo(player, players, 0);
}
 
Master Summoner
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Re: [Release] Mob Skills

stop going off topic, go find a chatroom if u want to have a conversation.
 
Junior Spellweaver
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Re: [Release] Mob Skills

LMAO SORRY VINTAGE HITED THE WRONG QUOTE X_X hum dude btw read up where i say i can't edit my posts probably have to do whit my browser T_T well i am sorry dude didn't meant to quote you there

Oh, Then we're cool....

On topic: So this stupid bug is pissing me off...So if anyone has any insight, do post.

The thing that makes me mad is that I changed all my mob file back to normal, and it still is messed up...

Annoying as hell
 
Master Summoner
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Re: [Release] Mob Skills

Do you use a repack Vintage?
 
Newbie Spellweaver
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Re: [Release] Mob Skills

Listen guys, in order to fix this it does not involve one change of any single value. To fix this it will involve rewriting the mobcontrol and damagemob, and if you happen to figure that out you would also have a full complete working party.
 
Newbie Spellweaver
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Re: [Release] Mob Skills

Well if u guys gets the code pliz share it with us!!!

imma try to talk with my coder to do that xDD
 
Master Summoner
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Re: [Release] Mob Skills

KingDan thats how anti-leeching started, don't do that. -.-
 
Newbie Spellweaver
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Re: [Release] Mob Skills

did anyone try the fix i posted?
 
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