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Mobile Mobile 3D MORPG Mogo released

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Re: Mobile 3D MORPG 暗黑战神 full source released - Unity 3D Engine

@UnityRage
Thank you your prefab edit works good
and may I ask one more thing?
in my main laptop, UE stopped after login
I think it concerned with UE time setting, because other two PCs work properly
after solve this, I will share latest updates

@DevilMayCry
stop stupid question
暗黑战神 uses MySQL and it included in VM
read carefully past posts
 
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Re: Mobile 3D MORPG 暗黑战神 full source released - Unity 3D Engine

@devilmaycry281
its using mysql server for db my advice is to use navicat to get all sql can then just transfer it to your SQL server 2008 although I am not sure the server code will run on anything but linux and without a test/working server you will be making it harder for yourself thats all I am trying to get at

@loveomg
not sure why it would not load yeah could be time

cool happy to merge any changes/fixes you make and upload working project as my internet is quite fast so no problem, thanks for all the work you doing great job :thumbup:
 
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Re: Mobile 3D MORPG 暗黑战神 full source released - Unity 3D Engine

UnityRage: thank you

I can't restore .bak with SQL Server 2008.
Maybe I will try to download higher version of SQL server or try to download your vm to extract database.
Thank for your sharing

It's mysql not sql server. It runs on Linux and not Windows
 
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Re: Mobile 3D MORPG 暗黑战神 full source released - Unity 3D Engine

It's mysql not sql server. It runs on Linux and not Windows

I know that. I'm working on Ubuntu and I'm stucking with restoring .bak database on linux to test my build.
I also see your mogo.sql on page 3, thank you.
 
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Re: Mobile 3D MORPG 暗黑战神 full source released - Unity 3D Engine

see OP for original server files if you dont want rip working server files and sql from vm

way I see it is vm works as is and a perfect test bed for getting everything setup then can just copy all the data/file/db from the working vm to your own custom server which might not work at first as it is a pain to get it all setup working as you can see if you read all the posts here

Current client project and files that are tested and working with vm server


Here is my current client project with all the released patches and fixes so far



Here is the Android files that go onto device /Androind/data/
UniTYRange, what's your Unity version? And sdcard or internal memory is Android file location on? i haven't make it work on Android device :(
 
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Re: Mobile 3D MORPG 暗黑战神 full source released - Unity 3D Engine

Unity 4.6.0f3 or greater will work and files are on sd card

Note: not unity 5 beaks project
 
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Re: Mobile 3D MORPG 暗黑战神 full source released - Unity 3D Engine

animation errors no easy fix
 
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Re: Mobile 3D MORPG 暗黑战神 full source released - Unity 3D Engine

@Viserion
the script bug for depreciated calls are easy but think there are some more logic errors when moving to 5 will avoid until the whole project is working better as its not a good use of time to try and move to Unity 5 right now :wink:
 
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Re: Mobile 3D MORPG 暗黑战神 full source released - Unity 3D Engine

see OP for original server files if you dont want rip working server files and sql from vm

way I see it is vm works as is and a perfect test bed for getting everything setup then can just copy all the data/file/db from the working vm to your own custom server which might not work at first as it is a pain to get it all setup working as you can see if you read all the posts here

Current client project and files that are tested and working with vm server


Here is my current client project with all the released patches and fixes so far



Here is the Android files that go onto device /Androind/data/

Downloaded new patched client but get weird compile errors:
Assets/Scripts/GameLogic/MogoWorld.cs(487,9): error CS1525: Unexpected symbol `}'

Assets/Scripts/GameLogic/MogoWorld.cs(494,25): error CS0116: A namespace can only contain types and namespace declarations


Assets/Scripts/GameLogic/MogoWorld.cs(504,24): error CS0116: A namespace can only contain types and namespace declarations

..........

Assets/Scripts/GameLogic/MogoWorld.cs(564,5): error CS8025: Parsing error

Assets/Scripts/GameLogic/MogoWorld.cs(564,5): error CS1038: #endregion directive expected

there is no such a symbol in the file:
Assets/Scripts/GameLogic/MogoWorld.cs(487,9): error CS1525: Unexpected symbol `}'

it must be hidden or invisible, there is nothing to fix in file
the file looks good.

i tried reimporting again but no luck
the project must be corrupted
 
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Re: Mobile 3D MORPG 暗黑战神 full source released - Unity 3D Engine

using same project as I uploaded here it is from my running project got it open atm




which version of unity you using btw?



MogoWorld.cs saved in a basic editor was saving using visual studio before


MogoWorld.cs saved in MonoDevelop


just in case its a line ending or language issue

MogoWorld.cs translated all Regions+Comments from Chinese into English (makes them more useful to me at least)
 
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Re: Mobile 3D MORPG 暗黑战神 full source released - Unity 3D Engine

thanks for the files, must of been vs formatting deal.

what i did was just compared old working MogoWorld.cs with new and just copy the diff. and it worked
btw using unity 4.6.1f1
 
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Re: Mobile 3D MORPG 暗黑战神 full source released - Unity 3D Engine

Who can install the server on the VPS ??
 
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Re: Mobile 3D MORPG 暗黑战神 full source released - Unity 3D Engine

.........................................
 
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Re: Mobile 3D MORPG 暗黑战神 full source released - Unity 3D Engine

1111@test
dont now auto register
 
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Re: Mobile 3D MORPG 暗黑战神 full source released - Unity 3D Engine

Dedicated server Online

Windows client link :
"This file is malicious, and Chrome has blocked it"
 
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Re: Mobile 3D MORPG 暗黑战神 full source released - Unity 3D Engine

help set up a server on Debian 7 VPS
 
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