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Mobile Mobile 3D MORPG Mogo - Unity3d.

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Initiate Mage
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configure your network with the same ip range.
so u can use your wifi router to connect using your mobile phone.


On my server I changed the ip address for my network, but this implies you load the server in vmware and configure all the configs files and change the ip of the network card in the OS
hammerfal: I play on my phone (Galaxy Note2) but it error landscape. How to fix this error ?
 
Initiate Mage
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Good morning people,


I really enjoyed this complete code of the mobile, except that I'm in trouble with the creation of server, like much of a help, or if someone already has, provide a more detailed tutorial or video, or end server already set, I thank any help .


Thank you !!
 
Newbie Spellweaver
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is there any guide how to set up this?
 
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Newbie Spellweaver
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i stuck on this. whats the next thing should i do?

5iTsZ7Y - Mobile 3D MORPG Mogo  - Unity3d. - RaGEZONE Forums
 

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Newbie Spellweaver
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can anyone elaborate this
sorry for my bad english


- open server on vmware and set network is Bridged, this server ip is 192.168.1.102

- login server via ssh with user/pass/port: root/123456/22 then type:
cd /root/server/bin
./run.sh
 
Experienced Elementalist
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i have an log error in config files anyone help me?

1st error
2015-03-10 01:11:54,636 [INFO]: Driver.Awake(): --------------------------------------Game Start!-----------------------------------------
2015-03-10 01:11:56,896 [EXCEPT]: Object reference not set to an instance of an object at Mogo.Util.SystemConfig.LoadServerList () [0x00000] in <filename unknown>:0
2015-03-10 01:11:56,899 [INFO]: VersionManager.LoadLocalVersion(): cannot find local version,export from streaming assets
2015-03-10 01:11:56,905 [INFO]: <DownloadNotice>c__Iterator17.MoveNext(): -----------------------------------001333---Game Start!-----------------------------------------
2015-03-10 01:12:06,014 [SYS_EXCEPT]: NullReferenceException: Object reference not set to an instance of an object
Mogo.Util.SystemConfig.GetSelectedServerInfo ()
LoginUILogicManager.<Initialize>m__190 ()
LoginUIViewManager.OnEnable ()
UnityEngine.GameObject:AddComponent()
<ShowMogoLoginUI>c__AnonStorey135:<>m__1B9(String, Int32, Object)
<>c__DisplayClass18:<GetUIInstance>b__17(Object)
<GetGameObject>c__Iterator8:MoveNext()

2015-03-10 01:12:06,022 [SYS_EXCEPT]: NullReferenceException: Object reference not set to an instance of an object
Mogo.Util.SystemConfig.GetSelectedServerInfo ()
MogoWorld.<LoadLoginScene>m__404 (Boolean isLoadScene)
Mogo.Game.ScenesManager+<LoadLoginScene>c__AnonStorey24F+<LoadLoginScene>c__AnonStorey250.<>m__44C ()
MogoUIManager+<ShowMogoLoginUI>c__AnonStorey135.<>m__1B9 (System.String prefab, Int32 guid, UnityEngine.Object go)
AssetCacheMgr+<>c__DisplayClass18.<GetUIInstance>b__17 (UnityEngine.Object o)
ResourceInfo+<GetGameObject>c__Iterator8.MoveNext ()

2015-03-10 01:12:14,038 [SYS_EXCEPT]: NullReferenceException: Object reference not set to an instance of an object
Mogo.Util.SystemConfig.GetSelectedServerInfo ()
MogoWorld.Login ()
LoginUILogicManager.OnLoginUILoginUp ()
LoginUIViewManager.OnLoginUILoginUp ()
LoginUIButton.OnClick ()
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UICamera:Notify(GameObject, String, Object)
UICamera:processTouch(Boolean, Boolean)
UICamera:processMouse()
UICamera:Update()

2015-03-10 01:12:17,936 [SYS_ERROR]: You are trying to load data from a www stream which had the following error when downloading.
couldn't connect to host

2015-03-10 01:12:17,937 [SYS_ERROR]: You are trying to load data from a www stream which had the following error when downloading.
couldn't connect to host

2015-03-10 01:12:17,937 [SYS_ERROR]: You are trying to load data from a www stream which had the following error when downloading.
couldn't connect to host

2015-03-10 01:12:17,938 [SYS_ERROR]: You are trying to load data from a www stream which had the following error when downloading.
couldn't connect to host

2015-03-10 01:12:17,939 [INFO]: <DownloadNotice>c__Iterator17.MoveNext(): -----------------------------------0013---Game Start!-----------------------------------------
2015-03-10 01:12:17,939 [SYS_ERROR]: You are trying to load data from a www stream which had the following error when downloading.
couldn't connect to host

2015-03-10 01:12:17,942 [INFO]: <DownloadNotice>c__Iterator17.MoveNext(): -----------------------------------003---Game Start!-----------------------------------------
2015-03-10 01:14:05,145 [INFO]: Driver.Awake(): --------------------------------------Game Start!-----------------------------------------
2015-03-10 01:14:06,314 [INFO]: VersionManager.LoadLocalVersion(): cannot find local version,export from streaming assets
2015-03-10 01:14:06,320 [INFO]: <DownloadNotice>c__Iterator17.MoveNext(): -----------------------------------001333---Game Start!-----------------------------------------
2015-03-10 01:14:18,094 [EXCEPT]: An established connection was aborted by the software in your host machine.
at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags) [0x00000] in <filename unknown>:0
at Mogo.Util.TCPClientWorker.DoReceive () [0x00000] in <filename unknown>:0
2015-03-10 01:14:18,389 [INFO]: GameData.GetDataMap(): Mogo.GameData.DropData time: 193
2015-03-10 01:14:20,698 [INFO]: GameData.GetDataMap(): Mogo.GameData.LoadingTipsData time: 20
2015-03-10 01:14:20,701 [INFO]: GameData.GetDataMap(): Mogo.GameData.LoadingTexturesData time: 1
2015-03-10 01:14:22,540 [INFO]: GameData.GetDataMap(): Mogo.GameData.IconData time: 26
2015-03-10 01:14:27,411 [SYS_ERROR]: You are trying to load data from a www stream which had the following error when downloading.
couldn't connect to host

2015-03-10 01:14:27,412 [SYS_ERROR]: You are trying to load data from a www stream which had the following error when downloading.
couldn't connect to host

2015-03-10 01:14:27,412 [SYS_ERROR]: You are trying to load data from a www stream which had the following error when downloading.
couldn't connect to host

2015-03-10 01:14:27,413 [SYS_ERROR]: You are trying to load data from a www stream which had the following error when downloading.
couldn't connect to host

2015-03-10 01:14:27,414 [INFO]: <DownloadNotice>c__Iterator17.MoveNext(): -----------------------------------0013---Game Start!-----------------------------------------
2015-03-10 01:14:27,414 [SYS_ERROR]: You are trying to load data from a www stream which had the following error when downloading.
couldn't connect to host

2015-03-10 01:14:27,415 [INFO]: <DownloadNotice>c__Iterator17.MoveNext(): -----------------------------------003---Game Start!-----------------------------------------
2015-03-10 01:14:29,434 [INFO]: EntityMyself.set_imap_id(): imap_id: 1
2015-03-10 01:14:29,438 [INFO]: EntityMyself.set_sceneId(): sceneId: 10004
2015-03-10 01:14:29,543 [INFO]: EntityMyself.OnEnterWorld(): Avatar name: phung001
2015-03-10 01:14:30,288 [INFO]: GameData.GetDataMap(): Mogo.GameData.ItemEquipmentData time: 663
2015-03-10 01:14:30,325 [INFO]: GameData.GetDataMap(): Mogo.GameData.ItemMaterialData time: 34
2015-03-10 01:14:30,635 [SYS_ERROR]: @@@@@@@@AddEquipFX 0

2015-03-10 01:14:30,636 [SYS_ERROR]: @@@@@@@@AddJewelFX 0

2015-03-10 01:14:30,637 [SYS_ERROR]: @@@@@@@@AddStrenthFX 0

2015-03-10 01:14:32,656 [INFO]: GameData.GetDataMap(): Mogo.GameData.ItemJewelData time: 31
2015-03-10 01:14:32,821 [INFO]: EntityNPC.<SetNPCSign>m__3C2(): NPCDoingSign.SetActive(true)150006
2015-03-10 01:14:44,874 [INFO]: MogoWorld.SetGameProgress(): progress: 1800
2015-03-10 01:15:02,167 [EXCEPT]: An established connection was aborted by the software in your host machine.
at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags) [0x00000] in <filename unknown>:0
at Mogo.Util.TCPClientWorker.DoReceive () [0x00000] in <filename unknown>:0
 
Newbie Spellweaver
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How to run it in android? Tutorial please for beginners.
 
Initiate Mage
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I switch to iOS, the game just 10% load is then stopped and did not see an error on the console. Please help me move through iOS?
 
Newbie Spellweaver
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Hey guys , in unity3d player works , but when i am trying to build it for windows/android/ios platform it just stops and crash unity at "Building level 78" does anyone know's why isn't workin ? error - Mobile 3D MORPG Mogo  - Unity3d. - RaGEZONE Forums
 

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Initiate Mage
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Hello! I have problem with this source when i build XCODE

Undefined symbols for architecture armv7: "_UpdateSSJJEngine", referenced from:
RegisterMonoModules() in RegisterMonoModules.o
"_SyncDownloadFileAndSaveAs", referenced from:
RegisterMonoModules() in RegisterMonoModules.o
"_RoleLevelLog", referenced from:
RegisterMonoModules() in RegisterMonoModules.o
"_AsyncDownload", referenced from:
RegisterMonoModules() in RegisterMonoModules.o
"_OpenLogBeforeLogin", referenced from:
RegisterMonoModules() in RegisterMonoModules.o
"_SyncDownload", referenced from:
RegisterMonoModules() in RegisterMonoModules.o
"_AsyncDownloadFileAndSaveAs", referenced from:
RegisterMonoModules() in RegisterMonoModules.o
"_LoginSSJJEngine", referenced from:
RegisterMonoModules() in RegisterMonoModules.o
"_CreateRoleLog", referenced from:
RegisterMonoModules() in RegisterMonoModules.o
"_InitSSJJEngine", referenced from:
RegisterMonoModules() in RegisterMonoModules.o
"_ChooseServerLog", referenced from:
RegisterMonoModules() in RegisterMonoModules.o
"_OpenSSJJEngineAppLog", referenced from:
RegisterMonoModules() in RegisterMonoModules.o
"_ClearLocalAcount", referenced from:
RegisterMonoModules() in RegisterMonoModules.o
"_Buy", referenced from:
RegisterMonoModules() in RegisterMonoModules.o

I think problem is SSJEngine, can you fix it???
 
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