I actively decided to work on MU Legend.
And so, what did I get as a result and what do I need help with...
- Successfully compiled the server side.
- Set up a server for public play and everything is fine.
- Wrote a simple API for my needs .. as long as it suits me so far.
- Wrote a proxy for the client side to replace the necessary links and redirects to my API.
The server is successfully ready for work and can be safely launched for OBT.
But I had a moment with the compilation of the Client and I want to build it.
Who knows what tools are needed to successfully compile MU2Game.exe?
I don't want to start the project until I solve the issue with compiling the client side.
Maybe somebody knows how to do this?
Some screenshots from the game.
And so, what did I get as a result and what do I need help with...
- Successfully compiled the server side.
- Set up a server for public play and everything is fine.
- Wrote a simple API for my needs .. as long as it suits me so far.
- Wrote a proxy for the client side to replace the necessary links and redirects to my API.
The server is successfully ready for work and can be safely launched for OBT.
But I had a moment with the compilation of the Client and I want to build it.
Who knows what tools are needed to successfully compile MU2Game.exe?
I don't want to start the project until I solve the issue with compiling the client side.
Maybe somebody knows how to do this?
Some screenshots from the game.