I am able to start up the game server, UDP Relay, and TCP Relay. However, my center server closes after a while. This is what came up in the logs folder:
Message server and router also do not work, the driver connect says failed but I am positive I set it up correctly unless I am missing something. So how do I fix this?
Code:
<html> <HEAD><meta http-equiv="Content-Type" content="text/html; charset=UTF-8"><CENTER> <TITLE>2007-06-15 07:10:21</TITLE> <H3><font color="#FFFF97">2007-06-15 07:10:21 for 16/2/2014 12:10:31</font><br><br></CENTER> </HEAD> <BODY link="#FFFFFF" vlink="#FFFF97" alink="#FFFFFF" bgcolor="#000000"> <br><hr><br><pre></font><font face="courier new" size="2" color="#00FF00">DriverConnect() success. m_strDSN : FILEDSN=C:\Users\xxxx\Desktop\xxxx\Server\Center\odbc_main.dsn
DriverConnect() success. m_strDSN : FILEDSN=C:\Users\xxxx\Desktop\xxxx\Server\Center\odbc_main.dsn
DriverConnect() success. m_strDSN : FILEDSN=C:\Users\xxxx\Desktop\xxxx\Server\Center\odbc_main.dsn
DriverConnect() success. m_strDSN : FILEDSN=C:\Users\xxxx\Desktop\xxxx\Server\Center\odbc_main.dsn
DriverConnect() success. m_strDSN : FILEDSN=C:\Users\xxxx\Desktop\xxxx\Server\Center\odbc_stat.dsn
<hr>Change LogLevel (from 2 to 0 ).<hr></font><font face="courier new" size="2" color="#FF0000">KBaseServer::Init(), in 0 == lua_dofile( m_sptlua.get(), strLuaFileName.c_str() ) (D:\Dev\KncGC\Common\BaseServer.cpp, 166)
KCenterServer::Init(), in KBaseServer::Init( szFileName_ ) (D:\Dev\KncGC\CenterServer\CenterServer.cpp, 59)
</font><font face="courier new" size="2" color="#00FF00">cout : KThreadManager::EndThread(), 2014-02-16 12:10:31, 모든 스레드가 종료되도록 대기합니다. ** 남은 Queuing Event 개수 : 0
cout : KThreadManager::EndThread(), 2014-02-16 12:10:41, 대기 후 남은 스레드 수 : 2
m_vecThread.size() : 2
m_nTerminateCount : 0
Message server and router also do not work, the driver connect says failed but I am positive I set it up correctly unless I am missing something. So how do I fix this?
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