Welcome!

Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!

Join Today!

new kal online int weapon's

Newbie Spellweaver
Joined
Jan 7, 2007
Messages
51
Reaction score
1
Re: [addon] new kal online int weapon's

better would be if you could explain how to do that :p
action ... anything over 20 :D

I need to know how to do that ... because I want to add the Golden G62 as G68 on my server ... and i don't want to overwrite the normal G62
 
Junior Spellweaver
Joined
Oct 4, 2006
Messages
148
Reaction score
3
Re: [addon] new kal online int weapon's


(item (name .......) (Index .......) (Image "Wea122") (Action 57 4) (class weapon sword) (code 1 1 1 1) (country 2) (level 65) (wear 1) (limit Knight 61) (range 30) (buy 0) (sell 3182400) (endurance 36) (maxprotect 280) (specialty (aspeed 700) (Str 6) (Hth 4) (Dex 2) (Attack 360 430) (hp 550) (hit 86) ) )
(item (name .....) (Index ......) (Image "Wea123") (Action 58 4) (class weapon sword2h) (code 1 2 1 1) (country 2) (level 65) (wear 1) (limit Knight 61) (range 32) (buy 0) (sell 3182400) (endurance 36) (maxprotect 280) (specialty (aspeed 1399) (Str 9) (Hth 3) (Attack 600 670) (hp 500) (hit 85) ) )
(item (name ......) (Index ......) (Image "Wea124") (Action 52 4) (class weapon bow) (code 1 2 2 2) (country 2) (level 65) (wear 1) (limit archer 61) (range 176) (buy 0) (sell 3182400) (endurance 34) (maxprotect 280) (specialty (aspeed 800) (Str 1) (Hth 2) (Dex 9) (Attack 345 415) (hp 450) (mp 50) (hit 84) ) )
(item (name .....) (Index ......) (Image "Wea125") (Action 52 4) (class weapon wand) (code 1 2 1 3) (country 2) (level 65) (wear 1) (limit mage 61) (range 18) (buy 0) (sell 3182400) (endurance 34) (maxprotect 280) (specialty (aspeed 1000) (Hth 1) (Int 8) (Wis 3) (Attack 210 220) (Magic 420 490) (hp 350) (mp 200) (hit 75) ) )
this is for if you dont understand the littel explication

open your gb fille from your wappon like i do here in hex iditor
maca - new kal online int weapon's - RaGEZONE Forums

theb look for his name like here its the gtx name of it
maca - new kal online int weapon's - RaGEZONE Forums

change them to the name like i did form 12_04 to 52_04 ore you can change it to 52_06 but it work

afther this change the names of the filles than and than add action of it like here 52 4
 
Newbie Spellweaver
Joined
Jan 7, 2007
Messages
51
Reaction score
1
Re: [addon] new kal online int weapon's

I think u made something wrong :)
The .gb file is named PS_S58_02 and the .gtx is named PS_S58_04
In the last line of the .gb (open with WordPad) there are all 3 names "PS_S58_02..."

Its enought if i rename the .gtx to _02 ? or i need to rewrite something in the gtx too ?

BTW... thanks for renaming :)
 
Junior Spellweaver
Joined
Oct 4, 2006
Messages
148
Reaction score
3
Re: [addon] new kal online int weapon's

I think u made something wrong :)
The .gb file is named PS_S58_02 and the .gtx is named PS_S58_04
In the last line of the .gb (open with WordPad) there are all 3 names "PS_S58_02..."

Its enought if i rename the .gtx to _02 ? or i need to rewrite something in the gtx too ?

BTW... thanks for renaming :)
sec i upload fix and normely it is try it than whe know it for sure ^^

ok fix is add back sorry for this but they worked^^
 
Newbie Spellweaver
Joined
Jan 7, 2007
Messages
51
Reaction score
1
Re: [addon] new kal online int weapon's


(item (name .......) (Index .......) (Image "Wea122") (Action 57 4) (class weapon sword) (code 1 1 1 1) (country 2) (level 65) (wear 1) (limit Knight 61) (range 30) (buy 0) (sell 3182400) (endurance 36) (maxprotect 280) (specialty (aspeed 700) (Str 6) (Hth 4) (Dex 2) (Attack 360 430) (hp 550) (hit 86) ) )
(item (name .....) (Index ......) (Image "Wea123") (Action 58 4) (class weapon sword2h) (code 1 2 1 1) (country 2) (level 65) (wear 1) (limit Knight 61) (range 32) (buy 0) (sell 3182400) (endurance 36) (maxprotect 280) (specialty (aspeed 1399) (Str 9) (Hth 3) (Attack 600 670) (hp 500) (hit 85) ) )
(item (name ......) (Index ......) (Image "Wea124") (Action 52 4) (class weapon bow) (code 1 2 2 2) (country 2) (level 65) (wear 1) (limit archer 61) (range 176) (buy 0) (sell 3182400) (endurance 34) (maxprotect 280) (specialty (aspeed 800) (Str 1) (Hth 2) (Dex 9) (Attack 345 415) (hp 450) (mp 50) (hit 84) ) )
(item (name .....) (Index ......) (Image "Wea125") (Action 52 4) (class weapon wand) (code 1 2 1 3) (country 2) (level 65) (wear 1) (limit mage 61) (range 18) (buy 0) (sell 3182400) (endurance 34) (maxprotect 280) (specialty (aspeed 1000) (Hth 1) (Int 8) (Wis 3) (Attack 210 220) (Magic 420 490) (hp 350) (mp 200) (hit 75) ) )
this is for if you dont understand the littel explication

open your gb fille from your wappon like i do here in hex iditor

theb look for his name like here its the gtx name of it

change them to the name like i did form 12_04 to 52_04 ore you can change it to 52_06 but it work

afther this change the names of the filles than and than add action of it like here 52 4


Mhmm mhmm ... ok I'm gonna try it :)


//EDIT

I tryed it now with your uploadet (renamed) weapons ... but it still shows G1 weapons ingame -.-
I used the inititem line that u postet ... made them a itemid / nameid ... changed the action to the actions of ur uploaded weapons ... and put all the files in server and client side ... (config etc)
Mhmmm ... don't know whats wrong there -.-
 
Last edited:
Custom Title Activated
Loyal Member
Joined
Oct 6, 2006
Messages
1,490
Reaction score
3
Re: [addon] new kal online int weapon's

same here :( g1 textures I think anything goeas wrong here ^^
 
Newbie Spellweaver
Joined
Jan 7, 2007
Messages
51
Reaction score
1
Re: [addon] new kal online int weapon's

ok i found something ... at the G62 Weapons ... are .GT files ... i think u need to rename + hex edit (or WordPad) this files ...
maybe the same by the new G65 ? are there some .GT files with the same names like the .GB / .GTX files ?

//EDIT

I found the .GT files in the files of the Int server.

//EDIT 2

Nope the .GT files don't change anything ... still G1 Weapons ingame -.-
 
Last edited:

Soa

Newbie Spellweaver
Joined
Sep 15, 2006
Messages
32
Reaction score
1
Re: [addon] new kal online int weapon's

yeah the name change protection :D



Take this files they work :D
 
Elite Diviner
Joined
Mar 27, 2007
Messages
404
Reaction score
0
Re: [addon] new kal online int weapon's

there aint a change name protection on weapons. and darkyke, as far as i know u dont need to hex edit to add new weapons :)
 

Soa

Newbie Spellweaver
Joined
Sep 15, 2006
Messages
32
Reaction score
1
Re: [addon] new kal online int weapon's

sure there is a name change protection

- rename the files
- open with hex editor
- goto last lines
- find the filenames
- edit the filenames to your wishes
- use swordcrypt to decrypt the files
- open with hex editor
- see in the first lines the filenames
- edit them
- ready
 
Elite Diviner
Joined
Mar 27, 2007
Messages
404
Reaction score
0
Re: [addon] new kal online int weapon's

ok, so this would explain why i get engine.exe error after adding some weapons? i can't imagine that because i added some other weapons before, whitout having to hex edit
 
Junior Spellweaver
Joined
Feb 1, 2005
Messages
110
Reaction score
0
Re: [addon] new kal online int weapon's

plz upload it to other link rapidshare need premium
 
Newbie Spellweaver
Joined
Jan 7, 2007
Messages
51
Reaction score
1
Re: [addon] new kal online int weapon's

Aha aha ... swordscrypt ... ok ...
 
Newbie Spellweaver
Joined
Mar 28, 2006
Messages
32
Reaction score
0
Re: [addon] new kal online int weapon's

very good job
 
Custom Title Activated
Loyal Member
Joined
Oct 6, 2006
Messages
1,490
Reaction score
3
Re: [addon] new kal online int weapon's

thx Soa now they work :) just the Giant Sword have no textures but... just change the 85 4 to 85 2.gtx ^^

is there a shield too?
 
Custom Title Activated
Loyal Member
Joined
Oct 6, 2006
Messages
1,490
Reaction score
3
Re: [addon] new kal online int weapon's

not bad ^^ it can happen but better you fix the link :p so that our n00bs don't must ask here why giant sword looks purple :p
 
Back
Top