- Joined
- Feb 13, 2013
- Messages
- 193
- Reaction score
- 70
understood, could answer?
@mauro07 you can already fix the visual bug?
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@mauro07 you can already fix the visual bug?
mauro07
- How could you fix visual bugs for new wings if every developer use own cases and charsets for it?...
I can adapt this source for: 1.03k Jpn main.exe without problems
PS: Only is lacking some cool effect animation like in old server: AriethMu, because my effects are nice, but is not spectacular.
mauro07, you can share source load wing .ozj and .ozt ?. source load .bmd of -=darksim=- not load wing .ozj and .ozt file
sorry my english
#define iLoadModel 0x00627188
#define iLoadTexture 0x00626BB0
// ----
#define iLoadModel_Call 0x006450C9
#define iLoadTexture_Call 0x006450E1
// ----
#define iLoadModel_Void 0x00629A61
#define iLoadTexture_Void 0x0062C82F
-=Darksim=- source works ok & mauro used his 2, research offsets base on 1.03.25 main JPN for your own one.
Code:#define iLoadModel 0x00627188 #define iLoadTexture 0x00626BB0 // ---- #define iLoadModel_Call 0x006450C9 #define iLoadTexture_Call 0x006450E1 // ---- #define iLoadModel_Void 0x00629A61 #define iLoadTexture_Void 0x0062C82F
Or you can sugest darksim to include those offsets in his auto research olly script so it will be easier for you
http://forum.ragezone.com/f508/auto-search-offsets-main-exe-928770/
thank you, but source -=darksim=- load only .bmd file, not load file wing.ozj or wing.ozt , new wing by mu arieth is .ozj and .ozt file. plz view attach file