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So I was curious how you handle Stuff for your developers.
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Yes, my team use an SVN so that we all have the latest server files so that we don't have to use mega on everythingIf you're working on a team it's always better to use some kind of versioning system. Because you edit a file that another developer is currently editing, and then one of your changes need to be discarded / merged manually.
Or heck even a local versioning system can save your butt if you do changes which don't work and you want to revert.
I code by myself, but still coded my own GIT (idk if i can call it like that rofl) trough FTP, creating different versions, and with 1 click, all changes i did in my pc are uploaded to the ftp server and/or our server files, or to another "branch".
If anyone wonders, i just made multidimensional vectors (with file paths) pretty much (oh yeah, i use CrC and date to know the file version.)
Im pretty sure, new guys have no idea wtf you just said.
I use to use crc during the first month of SalvationMMO. But we (as said before.) use SVN with a password of 150 chars. But that doesnt stop hackers from invading our data files...sadly.