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[Pre-Release] Yupi! Emulator - Post Shuffle - C# 6.0

Newbie Spellweaver
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Whats the point of releasing something when u won't be able to help or answer questions.:glare:
 
Newbie Spellweaver
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someone a good SWF pack for this emulator?



You may check if my mega download works for you.
https://mega.nz/#!B98zVbiD!nJ1qfHDiAidmqhbPJM29mYvm1GhSNrCEjjwzXlrBJcg

Do you have a Mirror form the swfs?
 
Initiate Mage
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can someone post the official swf pack?
Or can I use the swf pack for plusemu from retroripper too?
Pls recommend one.
 
git bisect -m
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can someone post the official swf pack?
Or can I use the swf pack for plusemu from retroripper too?
Pls recommend one.

You can use any SWF Pack. Only need use the Habbo.swf from the thread.



Commited to Yupi
News:
  1. Added FluentHibernate and NHibernate
  2. Added a lot more of Libraries that helps the Emulator
  3. Code is getting morea cleaner
Changelog here
 
Newbie Spellweaver
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help .. No loading furnis in yupi emulator.. i use swf's habboon edit.. how you can furnidata.xml?? our catalogue page with drc's


 
Last edited:
Experienced Elementalist
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Re: [Release] Yupi! Emulator - Post Shuffle - C# 6.0

Feedback: You need some more helper tools and experience for managing your runtime. Use DI for lifetime management to replace all the static clings. Maby consider to google the SOLID code style. Also too many non-consistent thread usage, consider implementing the Async API.

When you code from scratch dare to research for solution solving. Most of the code are anti-patterns.

Try Ninject for DI and use pooling for high performance tasks; resources are limited.

Also check on unit tests and integration tests to make your code stable as duck.

Positive: very nice to see someone try DNX for these servers.
 
Experienced Elementalist
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Hello New Commits!
I'm glad to say, that Zak, is starting to commit in Yupi, since his University semester finished.
See changelog here

Maby use a iteration to process some feedback. It wont hurt. I can help you.
 
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