- Joined
- Feb 7, 2011
- Messages
- 31
- Reaction score
- 2
I think what we must test a ship construction by in-game quest. I founded a some license for ship, add money - no problem. Possible, what that's some problem.
I think not, because the boat works until time to leave the hangar, what do the ship lock is the portal (Hangar => Sectors) the problem may be in a bad configuration.
Analyzing the gamemechanics.jar, I discovered that it is and it seems to work, however, out of curiosity I decided to download the source files (the topic of compilation / decompilation) and saw a line that caught my attention.
How to know nothing (nothing at all) from java, I think it has nothing to do but take a look, it seems that is a command to create something, who knows the alignment of allods, as everyone knows they change from 24 to 24 hours.@NotNull
public static AstralGraph create(@NotNull Shell shell, @NotNull AstralGraphResource resource) {
Directory directory = Directory.ContextId.sure(shell.getGlobalContext());
Address graphAddress = directory.findFirst(AstralGraph.class);
if (graphAddress != null) {
Verify.fail("Graph is already created!");
good if I find anything else I put an hour is this!
EDITED:
I found something interesting in Channels.sql
-- DROP TABLE "channel.ship.ShipPosChannel";
CREATE TABLE "channel.ship.ShipPosChannel" (
id RECORD_ID not null primary key,
ship_id bigint not null,
ship_map varchar(100) not null,
astral_sector varchar(100) not null,
hub_id int not null,
sector_id int not null,
time bigint not null
);
that does not mean anything? or is it just some junk that I found? hahaha
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