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Problem with Normal Account(0)

Newbie Spellweaver
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that is the error msg
Connection to the server has been lost. Client will be terminated. (FieldWinSocket WS_CLOSED)
 
Newbie Spellweaver
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07-25 10:25:32| SendErrorMsg to [A(----accname---1:15) C(--gearname--:2442) CI(176)] IPADRESS ==> ERR_MAP_CHECKSUM_NOT_MATCHED(0x4200) AT T_FC_INFO_CHECK_RESOBJ_CHECKSUM Param1(0) Param2(0) Msg(omi.tex)
07-25 10:25:35|Socket Closed Client( --IPADRESS------) SocketType(7) |SockIdx( 176)| MaxWriteBufCounts[ 1] ==> reason 82025[0X014069], deletedPacketCount(0)
07-25 10:25:35| GameEndRoutine [A(----accname----:15) C(---gearname---:2442) CI(176)]
Map(2001) Position(1156, 305, 5304)



Yes I see Omi tex but we have the same in server side to client side :x

in the server the Omi.tex is in MAP/Res-Tex and yes we have the same serverside and client
 
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Newbie Spellweaver
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that error with 125 and not 0 :

07-25 12:25:26| SendErrorMsg to [A(ID ACC:16) C(GEAR NAME:2443) CI(174)] IP ==> ERR_MAP_CHECKSUM_NOT_MATCHED(0x4200) AT T_FC_INFO_GET_CURRENT_MAP_INFO Param1(2001) Param2(0) Msg((null))
07-25 12:25:29|Socket Closed Client( IP:50920) SocketType(7) |SockIdx( 174)| MaxWriteBufCounts[ 1] ==> reason 82024[0X014068], deletedPacketCount(0)
07-25 12:25:29| GameEndRoutine [IDACC:16) C(NameGear:2443) CI(174)] Map(2001) Position( 930, 304, 4874)


2nd part:
now the acc wait 5 sec in ciy with the lead color name and DC lol (this account is not lead normaly)(test with 2-3 normal acc)
 
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Experienced Elementalist
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If you had modify your db, you need to generate an omi.tex

ERR_MAP_CHECKSUM_NOT_MATCHED

That mean some file between your server and client is not the same.
 
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Newbie Spellweaver
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Yes I saw it.I also think its an termination information of an client/user.:alberteinstein:
 
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Your omi.tex is not the SAME in client and server files. Maybe when you generated a new omi.tex, you put the new omi.tex in the server files but you forgot to add the omi in a patch.
This is the cause that normal players are crashing after the hangar.

Make sure that your files are the same as in client and server tho.
Good luck.
 
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Newbie Spellweaver
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Your omi.tex is not the SAME in client and server files. Maybe when you generated a new omi.tex, you put the new omi.tex in the server files but you forgot to add the omi in a patch.
This is the cause that normal players are crashing after the hangar.

Make sure that your files are the same as in client and server tho.
Good luck.


yes but monitor tool bug :x
Is what you could explain in detail what it takes for the monitor tool works it would be very nice to you?
because we have tried everything that was marked on the forum

thank you in advance phoenixwar
 
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Junior Spellweaver
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Monitor TOOLS works, provided that the database has an account atum with a password callweb. (If you use a monitor that is laid out WARonline)
To avoid problems, you need to check the synchronization of files of well-Server <=> client. WARonline and everything you've written about it.
 
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Newbie Spellweaver
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the problem is that I changed the ID and pass word but how to configure the monitor tool if it is possible to explain in detail because I have not really understood by reading the other posts

thank you in advance

mafiaa19997
 
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Junior Spellweaver
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How else can explain more? Read carefully everything that people have written to you.
 
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Use HXD Editor. In scripts you will find some XoRed IPs IDs and PWs. Use Admin Tool to XoR your IP ID and PW, and replace them in scipts. Be careful to not change the size of the files. If you do, the program won't work. Good luck.
1 Tip: Somewhere here are a lot of posts, that contains tutorials about how to do it properly. It's quite simple.
 
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