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Project Wrathnilla+ [AzerothCore] (Modded WotLK 3.3.5a)

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Hello forum readers. I've been working on this server for the past year and I feel like it is ready to be shared.

As far as the ingame world goes, I’ve always been an enormous fan of Vanilla. Later content seemed like too much of an amusement park. However, those expanded talent trees, spells and so on are too good to pass up on. I decided to mod an experience that, as I see it, combines what I feel is best about the early life stage of WoW.

The now inactive SoloFriendly repack was used as a framework. You can also consider this my stubborn refusal to let SoloFriendly be forgotten. I’ve done my best to push the boundary of what it means to be “solo friendly”.

Be sure to drop by the PWN+ discord if you want to chat about it or are curious and want to see a few screenshots before downloading. I’ll link the entire patch history of this project (don’t bother reading it all, it’s almost 4000 lines in a text document and there’s a lot of back and forth), but I’ve left all content-related changes vague. If you want that Ashbringer and to purify it but can’t be assed looking, you’ll have to ask someone who knows the questline. And I’m not telling. There was a lot of not knowing how things worked back when WoW released, and I want to recreate some of that. It was fun.

I hope you enjoy it. If you do, please spread the word. I will continue to work on it in the future, but for now I need a break. It has been a long year of modding. New stuff / release to come by the end of 2024 probably. Earlier if I think of something I really like.

DISCORD LINK:


WHAT THIS REPACK OFFERS:
A thorougly curated level 1-60 PvE experience (including world bosses and world elite quests) for the solo player, duos and maybe trios, with a shiny login screen to boot

Just plug and play - no difficulty tweaking or pre-play setup of any kind needed, the dungeons get progressively harder and most endgame encounters are downright brutal

A free experience through and through - you will never pay for any part of this or my future work on it. No sneaky crypto miners either

Modded Vanilla content via an overhauled WotLK server (the final release of SoloFriendly by V2, with many bugfixes by me)

New endgame content (Acherus has a new master), existing content enhanced, new NPCs and quests

Blizzard's disappointing decisions (like not giving players the Ashbringer and removing Atiesh) overruled

Restored content - abominations once again guard Undercity, go through the entire AQ unlocking questchain by yourself, obtain T3 armor, etc

Completely overhauled healing and tank builds/classes, no more MMO holy trinity, no more arguing over who has to heal

Many edits to every talent tree, creating a more or less even playing field for all classes - no more power or meme builds

Many edits to professions, from lowering mat requirements to enhancing existing items and adding new ones to help players tackle PvE

Greatly increased viable build variety - melee hunters, warlocks focusing on enslaved demons, exorcist spellcaster paladins, etc

Customized AHbot, Beastmaster and PetTank modules (and many deactivated modules should you decide you need more)

All expansion-related content present in vanilla areas scaled down, overhauled or removed

Greatly reduced reputation grind with all factions, repeatable quests grant far more reputation and require fewer materials

Immersion-friendly ways of accessing walled-off content added (Mount Hyjal and Karazhan Crypts)


SETTING UP YOUR CLIENT:
1.) download the PWN client patch.zip
2.) extract wow.exe into your WotLK 3.3.5a main install folder, allow the overwrite
3.) extract patch-4/5/6.mpq files into your game's Data folder
4.) clear (delete) the game's Cache folder (if you don't do this, many of the changes will not display)
5.) locate the realmlist.wtf text file in your Data/enUS folder and open it, make sure it says "set realmlist 127.0.0.1" (no quotation marks)
6.) if you want to play with friends, change "127.0.0.1" to whatever network you're playing through, I highly recommend using ZeroTierOne

SETTING UP YOUR SERVER:
1.) download Project Wrathnilla.zip and extract it wherever you want
2.) run the !_Launcher.bat file, wait for all three windows (database, authserver and worldserver to settle down, it should take a minute
note: you will see many red errors in the worldserver window, this is normal - the server is freaking out about changes AKA modded stuff
3.) in the worldserver.exe window, type ".account create (name) (password)" (no quotation marks), this creates an account
4.) type ".account set gmlevel 3 -1" (no quotation marks), this will give you access to GM commands should you need them

5.) to turn the server off, click the server windows and press ctrl-c on each in this order: worldserver, authserver, database
6.) when asked to confirm in the database window, type Y and press enter, then close the window manually


KNOWN BUGS / ISSUES:
The Bulwark horde flight master is forgetful/forgettable and you will have to re-tag him after every logout
A very small amount of overworld areas (approx. one in every third map) will reset their discovered status after every logout
Miran, the dwarf NPC who is part of the low level alliance quest Protect The Shipment, will annoyingly spam his aggro text during combat
The seasonal event bosses have not been tested yet (this will be addressed in the next release)
The grand finale of a Warlock's epic mount quest is sadly bugged (but 100% doable), the interactable objects do not spawn
High Priest Thekal does not shift into his tiger form
Onyxia flies low enough to the ground for melee to hit her (wholly beneficial bug, will never be fixed)
The Quel'Serrar questline's heating/quenching via Onyixa mechanic has been altered due to me being unable to recreate it completely (yet), the blade now rests permanently just behind her and can be picked up / quenched in her corpse by a player with the quest after killing her
C'thun's model freaks out and starts spinning if a pet is attacking it in melee, which might lead the NPC out of position (just keep your pet on passive and by your side during the fight and everything will be fine, only send it to attack adds when needed)
C'thun's devour animation does not display (but still teleports the player into the stomach as normal)


DOWNLOAD LINKS:
Patch History (Unmodded SoloFriendly – Modded 2.3.3.)
Server Mirror 1:
Server Mirror 2:
Server Mirror 3:
Client Patch Mirror 1:
Client Patch Mirror 2:
Client Patch Mirror 3:
And remember - clear that cache!

Special thanks to team SoloFriendly for their amazing work, to Brimstone for getting me into modding, and to the missus for putting up my obsessive modding effort.
 
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Added gofile.io mirrors for people having problems with Mega, updated Discord link.
 
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I probably should have included this in the original post. Better late than never!

HOW CORE GAMEPLAY DIFFERS FROM UN-MODDED:

The MMO trinity of healer/tank/dps has no place in a single player, duo or casual trio setting. This overhaul addresses the issue by converting all healing and tanking builds into damage dealing ones with various support and defense mechanics. The original damage-dealers have had their survivability increased considerably. Paired with the Beastmaster's pet (and enhanced by the PetTank module), each individual player becomes a self-contained trinity.

You will not be able to rely on healing spells as before. Their mana cost has been greatly increased. If you heal as before, you will enter a defeat spiral where you rapidly run out of mana and die. Heal only in an emergency (and if you have a high level of spellpower), otherwise rely on First Aid.

You will not be able to tank as before. The PetTank module redirects your aggro to your pet and taunt mechanics have been replaced with other effects. No player is equipped to deal with continuous boss damage after their pet dies.

To play effectively, you will need to get used to timing your pet's Cower effect and keep their Mend Pet up (or Felblood Infusion if a Warlock, pet mechanics apply to their demons equally). Use consumables and switch to your secondary specialization when the need arises. Many raid mobs no longer have CC or interrupt immunity, keep it in mind.

Upon completing the new Molten Core quest, you will gain an item that converts your outgoing damage into pet healing. Blackwing Lair, The Temple of Ahn'Qiraj and Acherus will all demand that you master your rotation and keep your damage high or have your pet die and your right after (there is enough wiggle room to bandage occasionally).

All encounters have been completed with at least three classes each. The difficulty progression is gradual and you will have time to master your class. It gets hard later on, but don't rob yourself of the fist pump that comes after downing a hard boss. Be clever and don't give up.

___


A small patch, mainly to squash a tooltip bug, but has two small QoL changes included. Patching instructions included in the zip, it's very easy.

Further small patches such as this will be posted on the PWN+ discord only (link above). Once I release a new version of the repack, I will post it here as well, all small changes included.

PATCH 1.0.1a

Patch Mirror 1:
Patch Mirror 2:

Bugfix - Rogue - Subtlety - Setup (talent) tooltip - now correctly displays value per rank (33/66/100%)
Change - Druid - spell - Faerie Fire (Feral) - now activates the caster's autoattack when cast
Change - item - Carrot on a Stick - mount speed bonus increased to 15% (up from 3%)
 
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Hello forum readers. I've been working on this server for the past year and I feel like it is ready to be shared.

As far as the ingame world goes, I’ve always been an enormous fan of Vanilla. Later content seemed like too much of an amusement park. However, those expanded talent trees, spells and so on are too good to pass up on. I decided to mod an experience that, as I see it, combines what I feel is best about the early life stage of WoW.

The now inactive SoloFriendly repack was used as a framework. You can also consider this my stubborn refusal to let SoloFriendly be forgotten. I’ve done my best to push the boundary of what it means to be “solo friendly”.

Be sure to drop by the PWN+ discord if you want to chat about it or are curious and want to see a few screenshots before downloading. I’ll link the entire patch history of this project (don’t bother reading it all, it’s almost 4000 lines in a text document and there’s a lot of back and forth), but I’ve left all content-related changes vague. If you want that Ashbringer and to purify it but can’t be assed looking, you’ll have to ask someone who knows the questline. And I’m not telling. There was a lot of not knowing how things worked back when WoW released, and I want to recreate some of that. It was fun.

I hope you enjoy it. If you do, please spread the word. I will continue to work on it in the future, but for now I need a break. It has been a long year of modding. New stuff / release to come by the end of 2024 probably. Earlier if I think of something I really like.

DISCORD LINK:


WHAT THIS REPACK OFFERS:
A thorougly curated level 1-60 PvE experience (including world bosses and world elite quests) for the solo player, duos and maybe trios, with a shiny login screen to boot

Just plug and play - no difficulty tweaking or pre-play setup of any kind needed, the dungeons get progressively harder and most endgame encounters are downright brutal

A free experience through and through - you will never pay for any part of this or my future work on it. No sneaky crypto miners either

Modded Vanilla content via an overhauled WotLK server (the final release of SoloFriendly by V2, with many bugfixes by me)

New endgame content (Acherus has a new master), existing content enhanced, new NPCs and quests

Blizzard's disappointing decisions (like not giving players the Ashbringer and removing Atiesh) overruled

Restored content - abominations once again guard Undercity, go through the entire AQ unlocking questchain by yourself, obtain T3 armor, etc

Completely overhauled healing and tank builds/classes, no more MMO holy trinity, no more arguing over who has to heal

Many edits to every talent tree, creating a more or less even playing field for all classes - no more power or meme builds

Many edits to professions, from lowering mat requirements to enhancing existing items and adding new ones to help players tackle PvE

Greatly increased viable build variety - melee hunters, warlocks focusing on enslaved demons, exorcist spellcaster paladins, etc

Customized AHbot, Beastmaster and PetTank modules (and many deactivated modules should you decide you need more)

All expansion-related content present in vanilla areas scaled down, overhauled or removed

Greatly reduced reputation grind with all factions, repeatable quests grant far more reputation and require fewer materials

Immersion-friendly ways of accessing walled-off content added (Mount Hyjal and Karazhan Crypts)


SETTING UP YOUR CLIENT:
1.) download the PWN client patch.zip
2.) extract wow.exe into your WotLK 3.3.5a main install folder, allow the overwrite
3.) extract patch-4/5/6.mpq files into your game's Data folder
4.) clear (delete) the game's Cache folder (if you don't do this, many of the changes will not display)
5.) locate the realmlist.wtf text file in your Data/enUS folder and open it, make sure it says "set realmlist 127.0.0.1" (no quotation marks)
6.) if you want to play with friends, change "127.0.0.1" to whatever network you're playing through, I highly recommend using ZeroTierOne

SETTING UP YOUR SERVER:
1.) download Project Wrathnilla.zip and extract it wherever you want
2.) run the !_Launcher.bat file, wait for all three windows (database, authserver and worldserver to settle down, it should take a minute
note: you will see many red errors in the worldserver window, this is normal - the server is freaking out about changes AKA modded stuff
3.) in the worldserver.exe window, type ".account create (name) (password)" (no quotation marks), this creates an account
4.) type ".account set gmlevel 3 -1" (no quotation marks), this will give you access to GM commands should you need them

5.) to turn the server off, click the server windows and press ctrl-c on each in this order: worldserver, authserver, database
6.) when asked to confirm in the database window, type Y and press enter, then close the window manually


KNOWN BUGS / ISSUES:
The Bulwark horde flight master is forgetful/forgettable and you will have to re-tag him after every logout
A very small amount of overworld areas (approx. one in every third map) will reset their discovered status after every logout
Miran, the dwarf NPC who is part of the low level alliance quest Protect The Shipment, will annoyingly spam his aggro text during combat
The seasonal event bosses have not been tested yet (this will be addressed in the next release)
The grand finale of a Warlock's epic mount quest is sadly bugged (but 100% doable), the interactable objects do not spawn
High Priest Thekal does not shift into his tiger form
Onyxia flies low enough to the ground for melee to hit her (wholly beneficial bug, will never be fixed)
The Quel'Serrar questline's heating/quenching via Onyixa mechanic has been altered due to me being unable to recreate it completely (yet), the blade now rests permanently just behind her and can be picked up / quenched in her corpse by a player with the quest after killing her
C'thun's model freaks out and starts spinning if a pet is attacking it in melee, which might lead the NPC out of position (just keep your pet on passive and by your side during the fight and everything will be fine, only send it to attack adds when needed)
C'thun's devour animation does not display (but still teleports the player into the stomach as normal)


DOWNLOAD LINKS:
Patch History (Unmodded SoloFriendly – Modded 2.3.3.)
Server Mirror 1:
Server Mirror 2:
Server Mirror 3:
Client Patch Mirror 1:
Client Patch Mirror 2:
Client Patch Mirror 3:
And remember - clear that cache!

Special thanks to team SoloFriendly for their amazing work, to Brimstone for getting me into modding, and to the missus for putting up my obsessive modding effort.

Hello,

Firstly, thanks very much for this repack. It looks like heaps of fun and I hope to try it out soon.

Secondly, I've run into a problem.

After downloading and extracting Project Wrathnilla 1.0.zip, I run the !_Launcher.bat file and that's where it gets stuck...

1704514843181 - Project Wrathnilla+ [AzerothCore] (Modded WotLK 3.3.5a) - RaGEZONE Forums


1704515250373 - Project Wrathnilla+ [AzerothCore] (Modded WotLK 3.3.5a) - RaGEZONE Forums



I tried to manually connect to the server using Navicat and that seems to work just fine. Still can't get the complete server running though.

1704514928866 - Project Wrathnilla+ [AzerothCore] (Modded WotLK 3.3.5a) - RaGEZONE Forums



Any ideas how I could solve this please?
Once again, thanks for this repack and your time and dedication in creating it.
 

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After downloading and extracting Project Wrathnilla 1.0.zip, I run the !_Launcher.bat file and that's where it gets stuck...

View attachment 254313

Hello krAI, your server is getting stuck because you already have an SQL server up and running. Find it via Task Manager and kill it, then everything should work fine. Don't forget to patch your client as well and apply the follow-up patch 1.0.1a.

And you're welcome :) I hope you have a lot of fun with it
 
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Hello krAI, your server is getting stuck because you already have an SQL server up and running. Find it via Task Manager and kill it, then everything should work fine. Don't forget to patch your client as well and apply the follow-up patch 1.0.1a.

And you're welcome :) I hope you have a lot of fun with it

Thanks for the fast reply.

I have killed and completely uninstalled all MySQL instances from my PC.
I have re-downloaded all your files and made fresh folders.
I have restarted my PC, checked for any SQL apps running and tried running the server again.
Same results as before.

I am able to run other TrinityCore repacks just fine.

Not sure what the issue is here.

Ed_Kay - Project Wrathnilla+ [AzerothCore] (Modded WotLK 3.3.5a) - RaGEZONE Forums
 
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This is an AzerothCore repack, not Trinity. Are you able to run any other AC ones?

Hmm... I'll be honest, if you can run others then I'm a little stumped. I've had several people contact me with the same issue and it was always a case of another SQL running and the proposed fix worked.

Regarding the second database image you posted: it looks like mine after the initial startup, "load complete" included. Is the issue that you're not getting the auth and world windows afterwards?

edit: oh, your antivirus - is it allowing all three (database, auth and world) to go through?
 
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Hello again everyone. I'm breaking my word - here's another patch. A bug that completely prevented the player's progress through UBRS was discovered. I don't want you getting stonewalled just because you're not in my discord.

Patch Mirror:


PATCH 1.0.1b

Bugfix - Shaman - Restoration - Sphere of Water is no longer castable while shapeshifted
Item - Onyxia Scale Cloak - aura range increased to 100 yards (up from 40 yards), now visible on players' buff bars
NPC spell - Petrify - duration reduced to 3 seconds (down from 8 seconds)
Shaman - spell - Cleanse Spirit - reverted back into Cure Toxins
Shaman - Restoration - Earth Shield - removed and replaced with Cleanse Spirit, rank 2 removes two of each debuff
Shaman - Restoration - Improved Earth Shield - removed and replaced with Improved Cleanse Spirit, reduces mana cost by 50/100%


PATCH 1.0.1b (Pyroguard Emberseer hotfix)

Fireguard Emberseer's Fire Nova now deals normal damage (read: does not instakill). Due to Blizzard's poor decision to give the same spell to several bosses, Vaelastrasz' Fire Nova (BWL) will now deal considerably less damage. This will be addressed in 1.1 when I re-script him completely. Apologies for the hiccup.



UPDATE (January 18th 2024):

I was told the Gofile links are dead, so here are some new ones. This is the last batch I'll be uploading to Gofile, as the site's errors and restarts end up eating ~10% of my monthly data plan per upload session. These will last for a week, after that you'll have to get everything through Mega.

Server:
Patch 1.0.1b + hotfix:
HD patches:

Mega 1.0.1b + hotfix mirror (for when the Gofile one dies):
 
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Hello again! Got another hotfix for you all.

LOOT TABLES HOTFIX

Make sure your server is OFF when patching.

Extract all files (without installation.txt) into Wrathnilla's server -> database -> data -> acore_world folder.

Done, your server is now patched.


Fixes a bug where Acherus bosses were only dropping one specific T3 armor token. If you get 4 identical wrong ones in a row now, it just means you have bad luck.
 
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Hello! Another bug was found where Phalanx was melting people with 6-8k Fireball Volleys, so here's the fix - and all the extra stuff that comes with it. There's a lot of it.

PWN+ is currently on patch 1.0.4c, which includes a bugfixes, tweaks, rebalancing and a completely overhauled threat system that makes multi-target encounters a lot more fun. No more PetTank module shenanigans of tagging and blasting like crazy.

I've also begun overhauling the set bonuses of Tier armor for all healer and tank classes. They are a work in progress and will get polished more as time goes on, but for now Shamans (casters) and Priests are able to use their class tier armors normally and aren't forced to hunt for off-pieces.

Druid and Paladin tiers (for casters) will get their overhauls in 1.0.4d, and I've decided to tackle the annoyingly low lower-level healing spell values in 1.0.5. If you want to get those as soon as they're ready, consider joining the discord.

Here are the links, enjoy. The details and install instructions are included in the zips and are easy to follow. There is also a history of the changes you've missed, and yes they're as chaotic and hard to follow as the first patch history, as per custom.

AGGRO REDESIGN v2:

PATCH 1.0.4c:
 
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Hello again, got something fresh for you:


DATABASE PATCH: PWN+ DBv3


Contains Fixed Loot Tables and Aggro Redesign v2. See included text file detailed information and setup. This is a combined and streamlined "installation" of the two database updates, if you already have those installed - you do not need this.


SPELL PATCH: PWN+ 1.0.5c


See included text file for detailed information and setup.


This patch finished the healing spell revamp (v2). It includes all the changes implemented by previous patches, you do not need to hunt around for those. The zip also includes a patch history (including the set bonus revamp), so if you're curious - check it out. Enjoy!


The PWN+ discord is always open. Help, feedback, bug reports, or just chatting - you're welcome to join.





Update on 08/03/2024

Found an oopsie-daisy when doing Onyxia, here's another patch. Also included an updated disenchant table to get rid of that annoying error spam during startup. Version 1.1 will have even less of them, they're completely benign but they're starting to annoy me. Same rules apply as with the spell patches - this one includes all the changes implemented in the previous version, you only need the latest one and none of the old ones.

DATABASE PATCH: PWN+ DBv4


Onyxia Loot Table Fix:
Fixes my very amateurish first attempt at a boss loot table. Now she will always drop her head, gold , one of the helms, one of the non-set epic items, one of the class books, a 50/50 sinew or backpack, a sack of gems, and the draconic for dummies if you're on the quest.

Partial Launcher Errors Fix:
Disenchant_loot_template errors will no longer spam the launcher during startup.

See included text file for detailed information and setup.
 
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Hello again, got something fresh for you:


DATABASE PATCH: PWN+ DBv3


Contains Fixed Loot Tables and Aggro Redesign v2. See included text file detailed information and setup. This is a combined and streamlined "installation" of the two database updates, if you already have those installed - you do not need this.


SPELL PATCH: PWN+ 1.0.5c


See included text file for detailed information and setup.


This patch finished the healing spell revamp (v2). It includes all the changes implemented by previous patches, you do not need to hunt around for those. The zip also includes a patch history (including the set bonus revamp), so if you're curious - check it out. Enjoy!


The PWN+ discord is always open. Help, feedback, bug reports, or just chatting - you're welcome to join.





Update on 08/03/2024

Found an oopsie-daisy when doing Onyxia, here's another patch. Also included an updated disenchant table to get rid of that annoying error spam during startup. Version 1.1 will have even less of them, they're completely benign but they're starting to annoy me. Same rules apply as with the spell patches - this one includes all the changes implemented in the previous version, you only need the latest one and none of the old ones.

DATABASE PATCH: PWN+ DBv4


Onyxia Loot Table Fix:
Fixes my very amateurish first attempt at a boss loot table. Now she will always drop her head, gold , one of the helms, one of the non-set epic items, one of the class books, a 50/50 sinew or backpack, a sack of gems, and the draconic for dummies if you're on the quest.

Partial Launcher Errors Fix:
Disenchant_loot_template errors will no longer spam the launcher during startup.

See included text file for detailed information and setup.
My friend, I wanted to thank you for your efforts.
 
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Hehe and I thought recreating Daggerfall in Unity was impressive, this looks very cool. But I see it's for Trinitycore and MaNGOS servers, Wrathnilla is Azerothcore.

And I'll be honest - this is my little solo project and other than using SoloFriendly as a base for it, I'm not looking to link up with other people and their work. I'm not very good at working with others ;) I prefer to do my own thing and offer only what I make
 
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Hello again. New patches!

A reminder: you only need the latest patches and the 1.0 client patch (you get it somewhere above, it has a few extra things in it). See text files included in the zips for detailed information and setup.

DATABASE PATCH: PWN+ DBv6


SPELL PATCH: PWN+ 1.0.7


Highlights of stuff since previous patches:
- considerable Warlock and Demon rebalancing
- considerable Hunter and Beast rebalancing
- various class talent and spell tweaks
- a few item tweaks
- bugfixes

 
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Hi, I still haven't figured out how a friend can join me, we used hamachi and radmin, but every time he tries to join the world he crashes and opens the choice of worlds again, how to join via ZeroTier One We didn't understand. Can you help?
 
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Hi ZerPOW, here is a link to setting up ZeroTierOne:
However, if hamachi is having issues connecting then I don't think using ZeroTierOne will solve things. Make sure these things are in order before trying ZT1:

1. your and your friend's firewall aren't blocking the connection (for a quick check try disabling it)

2. your friend's realmlist.wtf has the correct IP

3. your friend is using a clean, mod-free client (other than the files I've provided)
 
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Hello again, here are the new ones. Enjoy! The spell patch also addresses a massive oversight on my part when it comes to disabling the PetTank module, namely the threat wipes. Sorry about that, they shouldn't be an issue anymore.

A reminder: you only need the latest patches and the 1.0 client patch (you get it somewhere above, it has a few extra things in it). See text files included in the zips for detailed information and setup.


DATABASE PATCH: PWN+ DBv8

SPELL PATCH: PWN+ 1.0.9a

Highlights of stuff since previous patches:
- major pet threat oversights fixed
- bugfixes and launcher error spam reduction
- considerable tier armor set bonus redesigns
- many various class tweaks, nerfs and buffs
- beast pet and demon pet buffs and redesigns


If all goes as planned, I will release Wrathnilla 1.1 next month. It will bring many changes and additions, the most notable of them being Humanoid "pets" for non-Hunter/Warlock characters and completely new sets of raid tier armors for Feral Druids, Enhancement Shamans and Retribution Paladins.

 
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