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[Question] About mob disappears.

Junior Spellweaver
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Jan 20, 2008
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Hello,

I've been trying lately to edit some existing mobs, but I've got something really annoying here..

When I test killing a monster.. after Health is 0% and I gain exp... the Monster itself disappears for about 5seconds.. and then the death action happens...

So I was wondering what causes this and how to fix it, Thanks peeps!

Solved,
I'll post solution so incase someone searched he find an answer
Cause: some monsters can be beheaded, some monsters are not beheadable..

Solution: Make sure that the "race" of a monster stays the same otherwise it won't work properly when it dies.

Goodluck
 
Joined
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; Demon Plunderer
(monster (name 4) (index 4) (country 2) (race 0) (level 5) (ai 1) (range 16) (sight 160 240) (exp 9) (itemgroup 4 2)
(str 33) (hth 4) (int 10) (wis 10) (dex 8) (hp 3) (mp 70) (aspeed 2000) (hit 5) (dodge 0)
(attack 0 12 12) (magic 0 0) (defense 4 4) (absorb 0) (mspeed 1600 800) (resist 1 1 2 2 2)
(quest (2 1 901 1) (3 1 902 1) (8001 1 933 1) (9001 2 923 1)))

just test :D
if race = 0 (race 0)
make it = 1 (race 1)

if it = 1 (race 1)
make it = 0 (race 0)
 
Experienced Elementalist
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Jan 23, 2012
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[ Behead / No Behead ]
(race ..)

0 = monster that can be beheaded
1 = monster that cannot be beheaded



[ InitMonster ]
(ai ..)

1 = not aggressive
2 = aggressive
3 = bosses
4 = uses magical skills
5 = magical skills + physical attacks

For information only.
 
Experienced Elementalist
Joined
Jan 23, 2012
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Solved,
I'll post solution so incase someone searched he find an answer
Cause: some monsters can be beheaded, some monsters are not beheadable..

Solution: Make sure that the "race" of a monster stays the same otherwise it won't work properly when it dies.

Goodluck

but the problem in race not in ai

What for Problem ?
 
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