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Mangos Real offline

Initiate Mage
Joined
Jan 30, 2007
Messages
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Okay, so I downloaded Ambers newest serverfiles (UDB 0.10.4 CS362 + MaNGOS 0.12.0 v6766), I installed it and extracted the maps via the installier. Gui is starting normal and the Server semse to runs fine but when I look the status on the page it shows me that the Realm is offline. When I try the connect I get to the realmlist everytime. Can't create a Char. I only want to play for my self on this server, so I did not change ANYTHING. What should I do?

:(:
 
Newbie Spellweaver
Joined
Feb 10, 2008
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SCROLL DOWN here::

Code:
###################################################################################################################
# SERVER SETTINGS
#
#    GameType
#        Server realm style
#        0 = NORMAL;1 = PVP; 4 = NORMAL; 6 = RP; 8 = RPPVP
#        also custom type: 16 FFA_PVP (free for all pvp mode like arena PvP in all zones except rest 
#        activated places and sanctuaries)
#
#    RealmZone
#        Server realm zone (set allowed alphabet in character names/etc). See also Strict*Names options.
#
#     1 Development    - any language (Default)
#     2 United States  - extended-Latin
#     3 Oceanic        - extended-Latin
#     4 Latin America  - extended-Latin 
#     5 Tournament     - basic-Latin at create, any at login
#     6 Korea          - East-Asian
#     7 Tournament     - basic-Latin at create, any at login
#     8 English        - extended-Latin
#     9 German         - extended-Latin
#     10 French        - extended-Latin
#     11 Spanish       - extended-Latin
#     12 Russian       - Cyrillic
#     13 Tournament    - basic-Latin at create, any at login
#     14 Taiwan        - East-Asian
#     15 Tournament    - basic-Latin at create, any at login
#     16 China         - East-Asian
#     17 CN1           - basic-Latin at create, any at login
#     18 CN2           - basic-Latin at create, any at login
#     19 CN3           - basic-Latin at create, any at login
#     20 CN4           - basic-Latin at create, any at login
#     21 CN5           - basic-Latin at create, any at login
#     22 CN6           - basic-Latin at create, any at login
#     23 CN7           - basic-Latin at create, any at login
#     24 CN8           - basic-Latin at create, any at login
#     25 Tournament    - basic-Latin at create, any at login
#     26 Test Server   - any language
#     27 Tournament    - basic-Latin at create, any at login
#     28 QA Server     - any language
#     29 CN9           - basic-Latin at create, any at login
#
#    Expansion
#        Allow server use expansion content
#        Default: 1 - check expansion maps existence, and if client support expansion and account have 
#                     expansion setting then allow visit expansion maps, allow create new races character)
#                 0 - not check expansion maps existence, not allow wisit its, not allow create new race 
#                     characters, ignore account expansion setting)
#
#    DBC.Locale
#        DBC Language Settings
#        0 = English; 1 = Korean; 2 = French; 3 = German; 4 = Chinese; 5 = Taiwanese; 6 = Spanish; 7 = Spanish Mexico
#        8 = Russian; 255 = Auto Detect (Default)
#
#    DeclinedNames
#     Allow russian clients to set and use declined names
#     Default: 0 - do not use declined names, except when the Russian RealmZone is set
#          1 - use declined names
#
#    StrictPlayerNames
#        Limit player name to language specific symbols set, not allow create characters, and set rename request and disconnect at not allowed symbols name
#        Default: 0 disable (but limited server timezone dependent client check)
#                 1 basic latin characters  (strict)
#                 2 realm zone specific (strict). See RealmZone setting. 
#                   Note: In any case if you want correctly see character name at client this client must have apporopriate fonts 
#                   (included in client by default, with active official localization or custom localization fonts in clientdir/Fonts).
#                 3 basic latin characters + server timezone specific
#
#    StrictCharterNames
#        Limit guild/arena team charter names to language specific symbols set, not allow create charters with allowed symbols in name
#        Default: 0 disable
#                 1 basic latin characters  (strict)
#                 2 realm zone specific (strict). See RealmZone setting. 
#                   Note: In any case if you want correctly see character name at client this client must have apporopriate fonts 
#                   (included in client by default, with active official localization or custom localization fonts in clientdir/Fonts).
#                 3 basic latin characters + server timezone specific
#
#    StrictPetNames
#        Limit pet names to language specific symbols set
#        Default: 0 disable
#                 1 basic latin characters  (strict)
#                 2 realm zone specific (strict). See RealmZone setting. 
#                   Note: In any case if you want correctly see character name at client this client must have apporopriate fonts 
#                   (included in client by default, with active official localization or custom localization fonts in clientdir/Fonts).
#                 3 basic latin characters + server timezone specific
#
#    CharactersCreatingDisabled
#        Disable characters creating for specific team or any (non-player accounts not affected)
#        Default: 0 - enabled
#                 1 - disabled only for Alliance
#                 2 - disabled only for Horde
#                 3 - disabled for both teams
#
#    CharactersPerAccount
#        Limit numbers of characters per account (at all realms).
#        Note: this setting limit character creating at _current_ realm base at characters amount at all realms
#        Default: 50 
#                The number must be >= CharactersPerRealm
#
#    CharactersPerRealm
#        Limit numbers of characters for account at realm
#        Default: 10 (client limitation)
#                The number must be between 1 and 10
#
#    SkipCinematics
#        Disable in-game script movie at first character's login(allows to prevent buggy intro in case of custom start location coordinates)
#        Default: 0 - show intro for each new characrer
#                 1 - show intro only for first character of selected race
#                 2 - disable intro show in all cases
#
#    MaxPlayerLevel
#        Max level that can be reached by player for experience (in range from 1 to 255).
#        Change not recommended
#        Default: 70
#
#    MaxHonorPoints
#        Max honor points that player can have.
#        Default: 75000
#
#    MaxArenaPoints
#        Max arena points that player can have.
#        Default: 5000
#
#    StartDeathknightLevel

#        The deathknight's starting level

#        Default: 55

#

#    StartPlayerGold

#        The amount of gold players will start with

#        Default: 0
#
#    StartPlayerLevel
#        Staring level that have character at creating (in range 1 to MaxPlayerLevel)
#        Default: 1
#
#    ActivateWeather
#        Activate weather system
#        Default: 1 (true)
#                 0 (false)
#
#    Battleground.CastDeserter
#        Cast or not Deserter spell at player who leave battleground in progress
#        Default: 1 (true)
#                 0 (false)
#
#    Battleground.QueueAnnouncer.Enable
#        Enable queue announcer posting to chat
#        Default: 1 (true)
#                 0 (false)
#
#    Battleground.QueueAnnouncer.PlayerOnly
#        Enable queue announcer posting to chat
#        Default: 0 (false)
#                 1 (true)
#
#    CastUnstuck
#        Allow cast or not Unstuck spell at .start or client Help option use
#        Default: 1 (true)
#                 0 (false)
#
#    Instance.IgnoreLevel
#        Ignore level requirement to enter instance
#        Default: 0 (false)
#                 1 (true)
#
#    Instance.IgnoreRaid
#        Ignore raid requirement to enter instance
#        Default: 0 (false)
#                 1 (true)
#
#    Instance.ResetTimeHour
#        The hour of the day (0-23) when the global instance resets occur.
#        Default: 4
#
#    Instance.UnloadDelay
#        Unload the instance map from memory after some time if no players are inside.
#        Default: 1800000 (miliseconds, i.e 30 minutes)
#                 0 (instance maps are kept in memory until they are reset)
#
#    Quests.LowLevelHideDiff
#        Quest level difference to hide for player low level quests: 
#        if player_level > quest_level + LowLevelQuestsHideDiff then quest "!" mark not show for quest giver
#        Default: 4

#                -1 (show all available quests marks) 
#
#    Quests.HighLevelHideDiff
#        Quest level difference to hide for player high level quests: 
#        if player_level < quest_min_level - HighLevelQuestsHideDiff then quest "!" mark not show for quest giver
#        Default: 7
#                -1 (show all available quests marks) 
#
#    MaxPrimaryTradeSkill
#        Max count that player can learn the primary trade skill.
#        Default: 2
#        Max : 10
#
#    MinPetitionSigns
#        Min signatures count to creating guild (0..9).
#        Default: 9
#
#    MaxGroupXPDistance
#        Max distance to creature for group memeber to get XP at creature death.
#        Default: 74
#
#    MailDeliveryDelay
#        Mail delivery delay time for item sending
#        Default: 3600 sec (1 hour)
#
#    SkillChance.Prospecting
#        For prospecting skillup not possible by default, but can be allowed as custom setting
#        Default: 0 - no skilups
#                 1 - skilups possible
#
#    Event.Announce
#        Default: 0 (false)
#                 1 (true)
#
#    BeepAtStart
#        Beep at mangosd start finished (mostly work only at Unix/Linux systems)
#        Default: 1 (true)
#                 0 (false)
#
#    Motd
#        Message of the Day. Displayed at worldlogin for every user ('@' for a newline).
#---------------------------------NOTE----------------------------------

#---this settings below affect ONLY player accounts (not GM accounts)---

#-----------------------------------------------------------------------

#

#    DeathknightCreationCheck

#        Enable/disable the level check when creating a DK

#        if enabled, DK cant be created until player have a lv 55+ character, this check is skiped too when StartPlayerLevel is higher then 55

#        Default: 1 (enabled)

#                 0 (disabled)

#

#    MaxDeathknights

#        Set number of maximum deathknights per account 1-10

#        Default: 1 (blizzlike)

#                 0 (unlimited)

#

#    AllowDeathknight

#        Enable/disable the creation of a Deathknight class

#        Default: 1 (enabled)

#                 0 (disabled)

#

#
#
###################################################################################################################

GameType = 1 <-- In this do you have 2? i think it's your problem.
RealmZone = 8
........
 
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