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[Release] Compiled IGCN Season 9 Server Files

Newbie Spellweaver
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Grand reset input is not working , it will not show any GResets when you press C .
Does anyone have the same problem ? I tried everything and I cant fix it since no source code to this .
here - [Release] Compiled IGCN Season 9 Server Files - RaGEZONE Forums

Thank You
 

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Newbie Spellweaver
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Hi, is this working on windows server? Or linux maybe? Most common VPS
 
Newbie Spellweaver
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anyway to increase npc price by 100% and decrese selling items to npc off 90%?
 
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Newbie Spellweaver
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Make the IGC.dll load glow.bmd which you need source if it doesn't already.
and then remove. or change the glow through glow.bmd

I did not understand you a little, how make the IGC.dll load glow.bmd?
then wings +6 normal image then +7.+15 gold effect
 
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Newbie Spellweaver
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For those who had problems with client and path.

Path Fixed Include "Without Camera3D":
- ServerInfo.bmd
- IGC.dll
- main.exe

Local: Your Cliente\Data\Local
Edit Only "ServerInfo.bmd"
Serial="PoweredByIGCN800"
Version="1.05.25"
Only change "IP"
Download:


@evilek91
Can you add the following functions to the reset?
MuServer\Data\CommonServer.cfg

#Reset to start class :: VALUES 0/1
ClassReset = 0
QuestReset = 0
SkillReset = 0
<!--to change DB\Character (fields "Class" ,"MagicList" and "Quest" for standard)-->

;-- Reset MasterLevel Statistics within regular :: VALUES 0/1
IsResetMasterLevelStats = 0
<!--make added points come back to none-->

currently reset the masterlevel points continue
 
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Newbie Spellweaver
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i change glow.bmd values 0 0 0 but Wings have crystal effect then +11+13+15.. how disable this effect?
evilek91 - [Release] Compiled IGCN Season 9 Server Files - RaGEZONE Forums
 
Newbie Spellweaver
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Essential IGCN Tool item maker doesnt let me make enis items whenever i select enis it still gives me anubis any fix for this?
 
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Hi, does anyone know where to edit launcher settings please? I mean IP for connecting to the server and patching
 
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Hello everyone,
I got a strange zen bug, once in about 2-3 days suddenly mobs starting dropping very high amount of zen. On my server zen is low, the most powerful mobs drops about 40-70k, but when the bug happens, they drop 100kk+, usually you need less than 1min to get 2kkk (full inventory). In 3 minutes, with 60 players online, I got more than 45kkk extra on server. I am backing up the db every hour, so for now I just catch in time the bug and rollback, but it would be nice to know how to fix that. I checked all the logs, there is nothing strange.
P.S. Once I got a different zen bug, instead of getting high zen, there always dropping 0 Zen.

Here is my zen drop settings:
<ZenDropSystem Enable="1" MultiplyByMonsterLevel="1" MultiplyChanceRate="5000"> <Map Number="0" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Lorencia --> <Map Number="1" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Dungeon (1 ~ 3) --> <Map Number="2" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Devias --> <Map Number="3" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Noria --> <Map Number="4" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Lost Tower (1 ~ 7) --> <Map Number="5" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Exile - does not exist by default in newer game versions --> <Map Number="6" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Arena --> <Map Number="7" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Atlans (1 ~ 3) --> <Map Number="8" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Tarkan (1 ~ 2) --> <Map Number="9" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Devil Square (1 ~ 4) --> <Map Number="10" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Icarus --> <Map Number="11" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Blood Castle 1 --> <Map Number="12" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Blood Castle 2 --> <Map Number="13" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Blood Castle 3 --> <Map Number="14" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Blood Castle 4 --> <Map Number="15" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Blood Castle 5 --> <Map Number="16" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Blood Castle 6 --> <Map Number="17" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Blood Castle 7 --> <Map Number="18" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Chaos Castle 1 --> <Map Number="19" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Chaos Castle 2 --> <Map Number="20" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Chaos Castle 3 --> <Map Number="21" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Chaos Castle 4 --> <Map Number="22" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Chaos Castle 5 --> <Map Number="23" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Chaos Castle 6 --> <Map Number="24" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Kalima 1 --> <Map Number="25" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Kalima 2 --> <Map Number="26" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Kalima 3 --> <Map Number="27" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Kalima 4 --> <Map Number="28" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Kalima 5 --> <Map Number="29" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Kalima 6 --> <Map Number="30" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Valley of Loren --> <Map Number="31" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Land of Trials --> <Map Number="32" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Devil Square (5 ~ 7) --> <Map Number="33" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Aida (1 ~ 2) --> <Map Number="34" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Crywolf Fortress (First Zone) --> <Map Number="35" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Crywolf (Second Zone) --> <Map Number="36" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Kalima 7 (Lost) --> <Map Number="37" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Kanturu Ruins --> <Map Number="38" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Kanturu 1 (Remain) --> <Map Number="39" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Kanturu 2 (Refinery Tower) --> <Map Number="40" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Silent Map --> <Map Number="41" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Barracks of Balgass --> <Map Number="42" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Balgass Refuge --><!-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ --> <Map Number="45" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Illusion Temple (Classic/Renewal) 1 --> <Map Number="46" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Illusion Temple (Classic/Renewal) 2 --> <Map Number="47" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Illusion Temple (Classic/Renewal) 3 --> <Map Number="48" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Illusion Temple (Classic/Renewal) 4 --> <Map Number="49" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Illusion Temple (Classic/Renewal) 5 --> <Map Number="50" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Illusion Temple (Classic/Renewal) 6 --> <Map Number="51" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Elbeland --> <Map Number="52" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Blood Castle 8 --> <Map Number="53" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Chaos Castle 7 --><!-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ --> <Map Number="56" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Swamp of Calmness --> <Map Number="57" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Raklion --> <Map Number="58" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Hatchery (Raklion Boss) --><!-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ --> <Map Number="62" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Santa Village --> <Map Number="63" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Vulcanus --> <Map Number="64" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Duel Arena --> <Map Number="65" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Dopple Ganger Snow --> <Map Number="66" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Dopple Ganger Volcan --> <Map Number="67" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Dopple Ganger Sea --> <Map Number="68" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Dopple Ganger Crystals --> <Map Number="69" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Imperial Fortress 1 --> <Map Number="70" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Imperial Fortress 2 --> <Map Number="71" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Imperial Fortress 3 --> <Map Number="72" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Imperial Fortress 4 --> <Map Number="79" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Loren Market --> <Map Number="80" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Karutan 1 --> <Map Number="81" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Karutan 2 --><!-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ --> <Map Number="91" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Acheron --> <Map Number="92" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Acheron (Arca Battle) --> <Map Number="95" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Debenter --> <Map Number="96" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Debenter (ArcaBattle) --> <Map Number="97" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- ChaosCastleSurvival --> <Map Number="98" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- IllusionTempleLeague --> <Map Number="99" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- IllusionTempleLeague --> <Map Number="100" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Urk Mountain --> <Map Number="101" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Urk Mountain Event --> <Map Number="102" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Tormented Square --></ZenDropSystem>
 
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IGC_ZenDrop.xml


<!-- // ===========================================================// == INTERNATIONAL GAMING CENTER NETWORK// == == (C) 2010-2015 IGC-Network (R)// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~// == File is a part of IGCN Group MuOnline Server files.// ============================================================//// ### ZenDropSystem ###// Enable: Activates or deactivates the system, 0/1// MultiplyByMonsterLevel: Multiplies the Zen dropped by monster by monster level, 0/1// MultiplyChanceRate: Chance of getting the zen multiply bonus if MultiplyByMonsterLevel is enabled, n/10000//// ### ZenDropSystem::Map ###// MapNumber: Number of a map// MinMoneyCount: Minimum amount of Zen to drop from monster on specified map// MaxMoneyCount: Maximum amount of Zen to drop from monster on specified map//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//~~ The MaxMoneyCount must be greater or equal to MinMoneyCount//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//~~ IMPORTANT: Final output of Zen amount cannot exceed 2147483647//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//// STRICTLY NO COMMENTS INSIDE TAGS--><ZenDropSystem Enable="1" MultiplyByMonsterLevel="1" MultiplyChanceRate="5000">

Look at the multiply chance rate, that make a bonus zen drop I bet is not a bug, maybe you have this enabled and didnt notice.

Regards.
 
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You put 0 in ZenDrop SYstem or 0 in MultiplyByMonsterLevel?
 
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