Newbie Spellweaver
- Joined
- Sep 14, 2007
- Messages
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Replace AfxRes.h with windows.h
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debug and fix,why always someone else must do it...when i use TwistingSlash gameserver crash .. someone can fix?
I already fixed twist slash, I am enough to remove packet of the protocol
if ((gObj->HaveWeaponInHand == FALSE && aRecv[4] ) || gObj->pInventory[10].m_Type == 0x1A0A || gObj->pInventory[11].m_Type == 0x1A0A)
case 0x1E:
if ((ObjTable[aIndex].HaveWeaponInHand == FALSE && aRecv[4] == 0x29) || ObjTable[aIndex].pInventory[10].m_Type == 0x1A0A || ObjTable[aIndex].pInventory[11].m_Type == 0x1A0A)
{
aRecv[4] = 0xFF;
}
break;
GameServer Crash every 5 - 12 hours & create .dmp file (500 Mb aprox)
Error in gameservers:
unable to load gameserver.dll
somebody can help me pleae
You need to compile gameserver.dll using sources in server files.