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ERROR DATASERVER , JOINSERVER CANT CONNECT TO MSSQL
HOW TO FIX
HOW TO FIX
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ERROR DATASERVER , JOINSERVER CANT CONNECT TO MSSQL
HOW TO FIX
if you need help to setup call me privateERROR DATASERVER , JOINSERVER CANT CONNECT TO MSSQL
HOW TO FIX
#define PARSE_PACKET_HOOK 0x00A10EFD // SXE3 00A10EFD $-E9 E60E5109 JMP main.09F21DE8
#define PARSE_PACKET_STREAM 0x009E0F60 // SXE3 009E0F60 /$ 55 PUSH EBP
#define PROTOCOL_CORE1 0x00A1CDBD // SXE3 00A1CDBD /$ 55 PUSH EBP
#define PROTOCOL_CORE2 0x00A19078 // SXE3 00A19078 $-E9 3BF1E709 JMP main.0A8981B8
#define SEND_PACKET_HOOK 0x009E0075 // SXE3 009E0075 $ 55 PUSH EBP
#define MU_SEND_PACKET 0x009E049C // SXE3 009E049C $ 55 PUSH EBP
#define MU_SENDER_CLASS 0x12AD724 // SXE3 MOV ECX,DWORD PTR DS:[12AD724]
HookThis((DWORD)sprintf, 0x00D911DA); // SXE3 00D911DA $ 8BFF MOV EDI,EDI
Yes, you are absolutely right !no offence guys, but wtf? why IGCN posting source with wrong offsets in DLL? Yeah, I researched them , but why? As I understand, offsets is not all from latest game client sXe3 what using IGC customers? Anyway..
But anyway main crashing after loading... problem with DLLno offence guys, but wtf? why IGCN posting source with wrong offsets in DLL? Yeah, I researched them , but why? As I understand, offsets is not all from latest game client sXe3 what using IGC customers? Anyway..
offsets for 1.6.6.0 main sXe3 for giocp.h
Code:#define PARSE_PACKET_HOOK 0x00A10EFD // SXE3 00A10EFD $-E9 E60E5109 JMP main.09F21DE8 #define PARSE_PACKET_STREAM 0x009E0F60 // SXE3 009E0F60 /$ 55 PUSH EBP #define PROTOCOL_CORE1 0x00A1CDBD // SXE3 00A1CDBD /$ 55 PUSH EBP #define PROTOCOL_CORE2 0x00A19078 // SXE3 00A19078 $-E9 3BF1E709 JMP main.0A8981B8 #define SEND_PACKET_HOOK 0x009E0075 // SXE3 009E0075 $ 55 PUSH EBP #define MU_SEND_PACKET 0x009E049C // SXE3 009E049C $ 55 PUSH EBP #define MU_SENDER_CLASS 0x12AD724 // SXE3 MOV ECX,DWORD PTR DS:[12AD724]
dllmain.cpp at SetHook()
Code:HookThis((DWORD)sprintf, 0x00D911DA); // SXE3 00D911DA $ 8BFF MOV EDI,EDI
I added the libraries using: right-click solution -> properties -> Resources -> All Options -> Added it to Additional Include Directories. Is this where I need to add the libraries? Also, do you happen to have an upload link to your used libraries? Currently I'm using the Libraries included with Skaz's post earlier in the thread, I must be doing something wrong .
For example - C2039 - 'destroy' is not a member of 'pugi::xml_document'.
That makes me think somehow the library isn't working? :S The issues are ONLY in GameServer project.
Cheers for the help so far.
Follow source, giving Release build, with all Libs.
Hope everyone can cooperate, and free files for us.
Segue source, dando build em Release, com todas as Libs.
Espero que todos possam cooperar, e liberar files para nos.
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@ashlay
but what the problem now with that crash? i dont understand, why its crashing??? I also researched all "VirtualProtect" poop, but still crashing
ashlay
but what the problem now with that crash? i dont understand, why its crashing??? I also researched all "VirtualProtect" poop, but still crashing
Problem with offsets only! Fixed crash! Need check all Connection.h offsets