Mmmm reviewed in the character table the class is 97 No 98 RF
Sorry google traductor:tongue:
How can change is 97
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Join Today!Mmmm reviewed in the character table the class is 97 No 98 RF
Sorry google traductor:tongue:
USE [MUONLINE]
GO
if exists ((select * from dbo.sysobjects where xtype = 'TR' and name = 'FixClass'))
drop trigger [dbo].[FixClass]
GO
CREATE TRIGGER [dbo].[FixClass] ON [dbo].[Character]
AFTER UPDATE AS
IF (UPDATE(Class))
BEGIN
--==============================--
-- DECLARANDO VARIÁVEIS --
--==============================--
DECLARE @NAME VARCHAR(10);
--==============================--
-- CAPTURANDO DADOS --
--==============================--
SET @NAME=(SELECT [dbo].[Character].[Name] FROM [dbo].[Character] WHERE [dbo].[Character].[Class] = '98')
--==============================--
-- ATUALIZANDO DADOS --
--==============================--
IF @NAME IS NOT NULL
BEGIN
UPDATE [dbo].[Character] SET [dbo].[Character].[Class] = '97' WHERE [dbo].[Character].[Name] = @NAME
END
END
GO
does it work with 11.00.35 version titan ?
32 0 260 1 2 "Sacred Glove" 52 52 58 25 65 0 0 0 85 35 0 0 0 0 0 0 0 0 0 1 0
33 0 261 1 2 "Holy Storm Claw" 82 82 88 30 77 0 0 0 100 50 0 0 0 0 0 0 0 0 0 1 0
34 0 260 1 2 "Piercing Blade Glove" 105 95 101 35 86 0 0 0 120 60 0 0 0 0 0 0 0 0 0 1 0
35 0 270 1 2 "Phoenix Soul Star" 147 122 128 40 98 0 0 0 101 51 0 0 0 0 0 0 0 0 0 1 0
39 0 22 1 3 "Lighting Sword-J" 59 59 67 35 50 0 0 0 90 50 0 0 0 0 1 1 1 0 0 0 0
40 0 260 1 2 "Sacred Glove-J" 52 52 58 30 65 0 0 0 85 35 0 0 0 0 0 0 0 0 0 1 0
ItemToolTipText.bmd have checksum, i think :sneaky2:
Hi, are you sure that this offsets are correct? My main.exe ends at 00A7CDF3.IP - offset 00E611B2
version: 22749 (1.04.04) - offset 00E61F68
serial: k1Pk2jcET48mxL3b - offset 00E61F70
@[KeysS]
*(double*) 0x00D2C848 = *(double*) value....
Thanks rodrigo i will try now and i will post result (Y)
Oh really nice, correct offset for double value, many thanks rodrigo
it works!
ntquanginfo,
For me it works 100%...
===============================
thanks rodrigobmd for you help... Now, the 3D cam is working:
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offsets:
#define Offset_Camera_Zoom (0x00D27BFC)
#define Offset_Camera_RotY (0x00D27B88)
#define Offset_Camera_RotZ (0x087933D8)
#define Offset_Camera_PosZ (0x00D255AC)
#define Offset_Camera_ClipX (0x00D2C848)
#define Offset_Camera_ClipY (0x00D2C894)
#define Offset_Camera_GlClip (0x00D2570C)