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DUNGEON MAP RE-MASTERED
I was never happy with this map in MU. Empty areas all over the place, connected by long and empty corridors.
So... I've decided to change that for my server and to release it here, hopefully this lightly 'modded' version of Dungeon will become the standard, because it is THAT MUCH BETTER than what webzen achieved as well as 90% of private servers.
Anyways, this release features:
First, here are all the files you will need to setup your new, super fresh dungeon deluxe:
DOWNLOAD :
I believe this mod should work for all MU versions, even the really old ones.
HOW TO INSTALL
First, replace World2 of your client with the one provided in this release. This will add teleport gates in dungeon (.map file), safe-zone (.att file) and texture for teleport gates.
Now, gates and safe zone won't work unless we do a few edits server side, too.
You must replace terrain2.att of your server data with the one provided in this release. Then, open your MonsterSetBase.txt of server data, find and delete Dungeon NPCs and Monsters, and copy/paste the text in D-MonsterSetBase.txt file provided in this release.
You now have everything working except for the teleportation system and the extra dungeon on move menu (which warps you to the new safe zone, Dungeon3. The original Dungeon3 is renamed to Dungeon4, and will be displayed on your move menu if you follow through with this guide).
Open the Gate.txt provided in this release and you will see there are 4 Dungeon gates used by MoveReq.txt, as well as a bunch of lines at the very bottom end of gate.txt file where the my custom warp gates are. Here, it is very simple, open your server's gate.txt, scroll to the bottom of it and copy paste the teleportation gates from my gate.txt, after which you will need to re-number the gates (1st number of each line).
Do the same in gate.bmd of client and you will have working teleportation system in dungeon. To edit BMD files, either use pentium tools cracked or BoR Team's MST tool, or even old butt extre mu editor. If you wish me to upload these, please ask nicely in thread reply.
If you wish to have 4 dungeons on your move menu like I do, just add in MoveReq.txt and MoveReq.bmd with the correct gate number determined in the gate.txt file.
Hope my release is enjoyed.
I was never happy with this map in MU. Empty areas all over the place, connected by long and empty corridors.
So... I've decided to change that for my server and to release it here, hopefully this lightly 'modded' version of Dungeon will become the standard, because it is THAT MUCH BETTER than what webzen achieved as well as 90% of private servers.
Anyways, this release features:
- Lines you must add to gate.txt of server files data and gate.bmd of client data for teleportation system.
- A couple of files to replace and add in client world folder of dungeon as well as 1 terrain.att file to replace in server files data.
- MonsterSetBase for Dungeon, massively upgraded, massively epic.
- Guide for edits on MoveReq.txt and MoveReq.bmd if you wish to use safe-zone shown in the video and have it on your 'M' move menu, which requires the 3 previous edits on this list for it to work.
First, here are all the files you will need to setup your new, super fresh dungeon deluxe:
DOWNLOAD :
You must be registered to see links
I believe this mod should work for all MU versions, even the really old ones.
HOW TO INSTALL
First, replace World2 of your client with the one provided in this release. This will add teleport gates in dungeon (.map file), safe-zone (.att file) and texture for teleport gates.
Now, gates and safe zone won't work unless we do a few edits server side, too.
You must replace terrain2.att of your server data with the one provided in this release. Then, open your MonsterSetBase.txt of server data, find and delete Dungeon NPCs and Monsters, and copy/paste the text in D-MonsterSetBase.txt file provided in this release.
You now have everything working except for the teleportation system and the extra dungeon on move menu (which warps you to the new safe zone, Dungeon3. The original Dungeon3 is renamed to Dungeon4, and will be displayed on your move menu if you follow through with this guide).
Open the Gate.txt provided in this release and you will see there are 4 Dungeon gates used by MoveReq.txt, as well as a bunch of lines at the very bottom end of gate.txt file where the my custom warp gates are. Here, it is very simple, open your server's gate.txt, scroll to the bottom of it and copy paste the teleportation gates from my gate.txt, after which you will need to re-number the gates (1st number of each line).
Do the same in gate.bmd of client and you will have working teleportation system in dungeon. To edit BMD files, either use pentium tools cracked or BoR Team's MST tool, or even old butt extre mu editor. If you wish me to upload these, please ask nicely in thread reply.
If you wish to have 4 dungeons on your move menu like I do, just add in MoveReq.txt and MoveReq.bmd with the correct gate number determined in the gate.txt file.
Hope my release is enjoyed.
Last edited: