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[Release][Odinms]Cody 4th Job advancer (Dispose properly)

Elite Diviner
Joined
Jul 15, 2005
Messages
404
Reaction score
2
hey, im using one by tryst, but i have one problem

bowmasters and marksmen don't get all their skills

i removed marksmen's snipe on my own

but you can't add points into mastery/boost, and neither get their summons

i checked the codes, and everything checks out completely fine

is there a reason for this happening?
what skill are you missing?
 
Newbie Spellweaver
Joined
Jul 6, 2008
Messages
18
Reaction score
0
when i put the code in NPC's folder it tellz me a bunch of errors
 
Newbie Spellweaver
Joined
May 20, 2008
Messages
86
Reaction score
0
Is there a reason that when I use this cody wont load?
 
Newbie Spellweaver
Joined
Aug 8, 2008
Messages
6
Reaction score
0
kinda weird how we all got the same error at the same time o_O
 
Experienced Elementalist
Joined
Jul 2, 2008
Messages
210
Reaction score
3
can you delete the marskman job? because that job got bugg....can shoot 90m++ demage(SEANS PACK)

the job isnt bugged or thing just use normal client 9999 max damage and snipe and evry thing will be fixed
 
Elite Diviner
Joined
Jul 15, 2005
Messages
404
Reaction score
2
why are most of the skills out of 5..

The skills are 5 because some skills had not skillbook to begin with and you need at least lvl 5 to use mastery book to continue leveling.
You can change it. (Why are there so many 5 at the bottom of script? :construct )

can you delete the marskman job? because that job got bugg....can shoot 90m++ demage(SEANS PACK)

Like above post said. If you want Snipe, put a damage cap and ban people who disobey it. If you dont wants the damage cap, removes Snipe yourself search it's ID in the code and do something
 
Initiate Mage
Joined
Sep 28, 2009
Messages
3
Reaction score
0
umm i have a problem with cody and the thing is he works fine until he tries to job advance so you to 4th job when u click yes nothing happens.
heres the script and i'm using moograms repack.

Also my super rebirth script does the same thing if uhave 120k stats in total when u clck yes nothing happends. If anyone can help ide apreciate it. Here are the scripts:
Job advancer script:
/* [NPC]
Universal Job Advancer w/ Overlevel Fix
Skill Maxer
Rebirth
Level 201 Fix

Made by Kedano
@RageZone
*/

importPackage(net.sf.odinms.client);


var status = 0;
var jobName;
var job;

function start() {
status = -1;
action(1, 0, 0);
}

function action(mode, type, selection) {
if (mode == -1) {
cm.sendOk("Well okay then. Come back if you change your mind.\r\n\r\nGood luck on your training.");
cm.dispose();
} else {
if (mode == 1)
status++;
else
status--;
if (status == 0) {
cm.sendNext("Hello, I'm in charge of Job Advancing.");
} else if (status == 1) {
if (cm.getLevel() < 200 && cm.getJob().equals(net.sf.odinms.client.MapleJob.BEGINNER)) {
if (cm.getLevel() < 8) {
cm.sendNext("Sorry, but you have to be at least level 8 to use my services.");
status = 98;
} else if (cm.getLevel() < 10) {
cm.sendYesNo("Congratulations of reaching such a high level. Would you like to make the #rFirst Job Advancement#k as a #rMagician#k?");
status = 150;
} else {
cm.sendYesNo("Congratulations on reaching such a high level. Would you like to make the #rFirst Job Advancement#k?");
status = 153;
}
} else if (cm.getLevel() < 30) {
cm.sendNext("Sorry, but you have to be at least level 30 to make the #rSecond Job Advancement#k.");
status = 98;
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.THIEF)) {
cm.sendSimple("Congratulations on reaching such a high level. Which would you like to be? #b\r\n#L0#Assassin#l\r\n#L1#Bandit#l#k");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.WARRIOR)) {
cm.sendSimple("Congratulations on reaching such a high level. Which would you like to be? #b\r\n#L2#Fighter#l\r\n#L3#Page#l\r\n#L4#Spearman#l#k");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.MAGICIAN)) {
cm.sendSimple("Congratulations on reaching such a high level. Which would you like to be? #b\r\n#L5#Ice Lightning Wizard#l\r\n#L6#Fire Poison Wizard#l\r\n#L7#Cleric#l#k");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.BOWMAN)) {
cm.sendSimple("Congratulations on reaching such a high level. Which would you like to be? #b\r\n#L8#Hunter#l\r\n#L9#Crossbowman#l#k");
} else if (cm.getLevel() < 70) {
cm.sendNext("Sorry, but you have to be at least level 70 to make the #rThird Job Advancement#k.");
status = 98;
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.ASSASSIN)) {
status = 63;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.BANDIT)) {
status = 66;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.HUNTER)) {
status = 69;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.CROSSBOWMAN)) {
status = 72;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.FP_WIZARD)) {
status = 75;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.IL_WIZARD)) {
status = 78;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.CLERIC)) {
status = 81;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.FIGHTER)) {
status = 84;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.PAGE)) {
status = 87;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.SPEARMAN)) {
status = 90;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getLevel() < 120) {
cm.sendNext("Sorry, but you have to be at least level 120 to make the #rForth Job Advancement#k.");
status = 98;
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.HERMIT)) {
status = 105;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.CHIEFBANDIT)) {
status = 108;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.RANGER)) {
status = 111;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.SNIPER)) {
status = 114;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.FP_MAGE)) {
status = 117;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.IL_MAGE)) {
status = 120;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.PRIEST)) {
status = 123;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.CRUSADER)) {
status = 126;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.WHITEKNIGHT)) {
status = 129;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.DRAGONKNIGHT)) {
status = 132;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getLevel() < 200) {
cm.sendNext("Sorry, but you have already attained the highest level of your job's mastery. \r\n\r\nHowever, you can #rrebirth#k when you are level 200.");
status = 98;
} else if (cm.getLevel() == 200) {
cm.sendYesNo("Ahh... It is good to see you again. Your skills have finally reached the maximum of its potential. So, with all my heart, I congratulate you, great hero. \r\n\r\nYou have been through a long and challenging road, and in so doing, have become immensely strong. However, I can increase your power even further, and surpass your limits! If you accept, you will become a level 1 #bBeginner#k again, but all your abilities, skills, items and mesos, will remain as they are. However, you will only be able to keep the skills that you have placed in your #bkey setting#k. \r\n\r\nSo, tell me, do you wish to be #rreborn#k?");
status = 160;
} else if (cm.getLevel() > 200) {
cm.sendYesNo("Hmm... I see you have somehow surpassed the limits of your power. Unfortunately, your mind is not strong enough to harness this extra power as of yet. If this power is allowed to be left there, it will eventually take over your mind and consume your soul. Do you want me to relieve you of this burden?");
status = 162;
} else {
cm.dispose();
}

} else if (status == 2) {
if (selection == 0) {
jobName = "Assassin";
job = net.sf.odinms.client.MapleJob.ASSASSIN;
}
if (selection == 1) {
jobName = "Bandit";
job = net.sf.odinms.client.MapleJob.BANDIT;
}
if (selection == 2) {
jobName = "Fighter";
job = net.sf.odinms.client.MapleJob.FIGHTER;
}
if (selection == 3) {
jobName = "Page";
job = net.sf.odinms.client.MapleJob.PAGE;
}
if (selection == 4) {
jobName = "Spearman";
job = net.sf.odinms.client.MapleJob.SPEARMAN;
}
if (selection == 5) {
jobName = "Ice Lightning Wizard";
job = net.sf.odinms.client.MapleJob.IL_WIZARD;
}
if (selection == 6) {
jobName = "Fire Poison Wizard";
job = net.sf.odinms.client.MapleJob.FP_WIZARD;
}
if (selection == 7) {
jobName = "Cleric";
job = net.sf.odinms.client.MapleJob.CLERIC;
}
if (selection == 8) {
jobName = "Hunter";
job = net.sf.odinms.client.MapleJob.HUNTER;
}
if (selection == 9) {
jobName = "Crossbowman";
job = net.sf.odinms.client.MapleJob.CROSSBOWMAN;
}
cm.sendYesNo("Do you want to become a #r" + jobName + "#k?");


} else if (status == 3) {
cm.changeJob(job);
if (cm.getJob().equals(net.sf.odinms.client.MapleJob.ASSASSIN)) {
cm.teachSkill(4100000,20,20); //Claw Mastery
cm.teachSkill(4100001,30,30); //Critical Throw
cm.teachSkill(4100002,20,20); //Endure
cm.teachSkill(4101003,20,20); //Claw Booster
cm.teachSkill(4101004,20,20); //Haste
cm.teachSkill(4101005,30,30); //Drain
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.BANDIT)) {
cm.teachSkill(4200000,20,20); //Dagger Mastery
cm.teachSkill(4200001,20,20); //Endure
cm.teachSkill(4201002,20,20); //Dagger Booster
cm.teachSkill(4201003,20,20); //Haste
cm.teachSkill(4201004,30,30); //Steal
cm.teachSkill(4201005,30,30); //Savage Blow
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.FIGHTER)) {
cm.teachSkill(1100000,20,20); //Sword Mastery
cm.teachSkill(1100001,20,20); //Axe Mastery
cm.teachSkill(1100002,30,30); //Final Attack: Sword
cm.teachSkill(1100003,30,30); //Final Attack: Axe
cm.teachSkill(1101004,20,20); //Sword Booster
cm.teachSkill(1101005,20,20); //Axe Booster
cm.teachSkill(1101006,20,20); //Rage
cm.teachSkill(1101007,30,30); //Power Guard
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.PAGE)) {
cm.teachSkill(1200000,20,20); //Sword Mastery
cm.teachSkill(1200001,20,20); //BW Mastery
cm.teachSkill(1200002,30,30); //Final Attack: Sword
cm.teachSkill(1200003,30,30); //Final Attack: BW
cm.teachSkill(1201004,20,20); //Sword Booster
cm.teachSkill(1201005,20,20); //BW Booster
cm.teachSkill(1201006,20,20); //Threaten
cm.teachSkill(1201007,30,30); //Power Guard
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.SPEARMAN)) {
cm.teachSkill(1300000,20,20); //Spear Mastery
cm.teachSkill(1300001,20,20); //Polearm Mastery
cm.teachSkill(1300002,30,30); //Final Attack: Spear
cm.teachSkill(1300003,30,30); //Final Attack: Polearm
cm.teachSkill(1301004,20,20); //Spear Booster
cm.teachSkill(1301005,20,20); //Polearm Booster
cm.teachSkill(1301006,20,20); //Iron Will
cm.teachSkill(1301007,30,30); //Hyper Body
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.IL_WIZARD)) {
cm.teachSkill(2200000,20,20); //MP Eater
cm.teachSkill(2201001,20,20); //Meditation
cm.teachSkill(2201002,20,20); //Teleport
cm.teachSkill(2201003,20,20); //Slow
cm.teachSkill(2201004,30,30); //Cold Bean
cm.teachSkill(2201005,30,30); //Thunderbolt
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.FP_WIZARD)) {
cm.teachSkill(2100000,20,20); //MP Eater
cm.teachSkill(2101001,20,20); //Meditation
cm.teachSkill(2101002,20,20); //Teleport
cm.teachSkill(2101003,20,20); //Slow
cm.teachSkill(2101004,30,30); //Fire Arrow
cm.teachSkill(2101005,30,30); //Poison Brace
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.CLERIC)) {
cm.teachSkill(2300000,20,20); //MP Eater
cm.teachSkill(2301001,20,20); //Teleport
cm.teachSkill(2301002,30,30); //Heal
cm.teachSkill(2301003,20,20); //Invincible
cm.teachSkill(2301004,20,20); //Bless
cm.teachSkill(2301005,30,30); //Holy Arrow
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.HUNTER)) {
cm.teachSkill(3100000,20,20); //Bow Mastery
cm.teachSkill(3100001,30,30); //Final Attack: Bow
cm.teachSkill(3101002,20,20); //Bow Booster
cm.teachSkill(3101003,20,20); //Power Knock-Back
cm.teachSkill(3101004,20,20); //Soul Arrow: Bow
cm.teachSkill(3101005,30,30); //Arrow Bomb
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.CROSSBOWMAN)) {
cm.teachSkill(3200000,20,20); //Crossbow Mastery
cm.teachSkill(3200001,30,30); //Final Attack: Crossbow
cm.teachSkill(3201002,20,20); //Crossbow Booster
cm.teachSkill(3201003,20,20); //Power Knock-Back
cm.teachSkill(3201004,20,20); //Soul Arrow: Crossbow
cm.teachSkill(3201005,30,30); //Iron Arrow
}
cm.sendOk("There you go. Hope you enjoy it. See you around in the future maybe :)");
cm.dispose();

} else if (status == 61) {
if (cm.getJob().equals(net.sf.odinms.client.MapleJob.ASSASSIN)) {
status = 63;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.BANDIT)) {
status = 66;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.HUNTER)) {
status = 69;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.CROSSBOWMAN)) {
status = 72;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.FP_WIZARD)) {
status = 75;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.IL_WIZARD)) {
status = 78;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.CLERIC)) {
status = 81;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.FIGHTER)) {
status = 84;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.PAGE)) {
status = 87;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.SPEARMAN)) {
status = 90;

cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else {
cm.dispose();
}



} else if (status == 64) {
cm.teachSkill(4110000,20,20); //Alchemist
cm.teachSkill(4111001,20,20); //Meso Up
cm.teachSkill(4111002,30,30); //Shadow Partner
cm.teachSkill(4111003,20,20); //Shadow Web
cm.teachSkill(4111004,30,30); //Shadow Meso
cm.teachSkill(4111005,30,30); //Avenger
cm.teachSkill(4111006,20,20); //Flash Jump
cm.changeJob(MapleJob.HERMIT);
cm.sendOk("There you go. Hope you enjoy it. See you around in the future maybe :)");
cm.dispose();
} else if (status == 67) {
cm.teachSkill(4210000,20,20); //Shield Mastery
cm.teachSkill(4211001,30,30); //Chakra
cm.teachSkill(4211002,30,30); //Assaulter
cm.teachSkill(4211003,20,20); //Pickpocket
cm.teachSkill(4211004,30,30); //Band of Thieves
cm.teachSkill(4211005,20,20); //Meso Guard
cm.teachSkill(4211006,30,30); //Meso Explosion
cm.changeJob(MapleJob.CHIEFBANDIT);
cm.sendOk("There you go. Hope you enjoy it. See you around in the future maybe :)");
cm.dispose();
} else if (status == 70) {
cm.teachSkill(3110000,20,20); //Thrust
cm.teachSkill(3110001,20,20); //Mortal Blow
cm.teachSkill(3111002,20,20); //Puppet
cm.teachSkill(3111003,30,30); //Inferno
cm.teachSkill(3111004,30,30); //Arrow Rain
cm.teachSkill(3111005,30,30); //Silver Hawk
cm.teachSkill(3111006,30,30); //Strafe
cm.changeJob(MapleJob.RANGER);
cm.sendOk("There you go. Hope you enjoy it. See you around in the future maybe :)");
cm.dispose();
} else if (status == 73) {
cm.teachSkill(3210000,20,20); //Thrust
cm.teachSkill(3210001,20,20); //Mortal Blow
cm.teachSkill(3211002,20,20); //Puppet
cm.teachSkill(3211003,30,30); //Blizzard
cm.teachSkill(3211004,30,30); //Arrow Eruption
cm.teachSkill(3211005,30,30); //Golden Eagle
cm.teachSkill(3211006,30,30); //Strafe
cm.changeJob(MapleJob.SNIPER);
cm.sendOk("There you go. Hope you enjoy it. See you around in the future maybe :)");
cm.dispose();
} else if (status == 76) {
cm.teachSkill(2110000,20,20); //Partial Resistance
cm.teachSkill(2110001,30,30); //Element Amplification
cm.teachSkill(2111002,30,30); //Explosion
cm.teachSkill(2111003,30,30); //Poison Mist
cm.teachSkill(2111004,20,20); //Seal
cm.teachSkill(2111005,20,20); //Spell Booster
cm.teachSkill(2111006,30,30); //Element Composition
cm.changeJob(MapleJob.FP_MAGE);
cm.sendOk("There you go. Hope you enjoy it. See you around in the future maybe :)");
cm.dispose();
} else if (status == 79) {
cm.teachSkill(2210000,20,20); //Partial Resistance
cm.teachSkill(2210001,30,30); //Element Amplification
cm.teachSkill(2211002,30,30); //Ice Strike
cm.teachSkill(2211003,30,30); //Thunder Spear
cm.teachSkill(2211004,20,20); //Seal
cm.teachSkill(2211005,20,20); //Spell Booster
cm.teachSkill(2211006,30,30); //Element Composition
cm.changeJob(MapleJob.IL_MAGE);
cm.sendOk("There you go. Hope you enjoy it. See you around in the future maybe :)");
cm.dispose();
} else if (status == 82) {
cm.teachSkill(2310000,20,20); //Elemental Resistance
cm.teachSkill(2311001,20,20); //Dispel
cm.teachSkill(2311002,20,20); //Mystic Door
cm.teachSkill(2311003,30,30); //Holy Symbol
cm.teachSkill(2311004,30,30); //Shining Ray
cm.teachSkill(2311005,30,30); //Doom
cm.teachSkill(2311006,30,30); //Summon Dragon
cm.changeJob(MapleJob.PRIEST);
cm.sendOk("There you go. Hope you enjoy it. See you around in the future maybe :)");
cm.dispose();
} else if (status == 85) {
cm.teachSkill(1110000,20,20); //Improving MP Recovery
cm.teachSkill(1110001,20,20); //Shield Mastery
cm.teachSkill(1111002,30,30); //Combo Attack
cm.teachSkill(1111003,30,30); //Panic: Sword
cm.teachSkill(1111004,30,30); //Panic: Axe
cm.teachSkill(1111005,30,30); //Coma: Sword
cm.teachSkill(1111006,30,30); //Coma: Axe
cm.teachSkill(1111007,20,20); //Armor Crash
cm.teachSkill(1111008,30,30); //Shout
cm.changeJob(MapleJob.CRUSADER);
cm.sendOk("There you go. Hope you enjoy it. See you around in the future maybe :)");
cm.dispose();
} else if (status == 88) {
cm.teachSkill(1210000,20,20); //Improving MP Recovery
cm.teachSkill(1210001,20,20); //Shield Mastery
cm.teachSkill(1211002,30,30); //Charged Blow
cm.teachSkill(1211003,30,30); //Fire Charge: Sword
cm.teachSkill(1211004,30,30); //Flame Charge: BW
cm.teachSkill(1211005,30,30); //Ice Charge: Sword
cm.teachSkill(1211006,30,30); //Blizzard Charge: BW
cm.teachSkill(1211007,30,30); //Thunder Charge: Sword
cm.teachSkill(1211008,30,30); //Lightning Charge: BW
cm.teachSkill(1211009,20,20); //Magic Crash
cm.changeJob(MapleJob.WHITEKNIGHT);
cm.sendOk("There you go. Hope you enjoy it. See you around in the future maybe :)");
cm.dispose();
} else if (status == 91) {
cm.teachSkill(1310000,20,20); //Elemental Resistance
cm.teachSkill(1311001,30,30); //Dragon Crusher: Spear
cm.teachSkill(1311002,30,30); //Dragon Crusher: Polearm
cm.teachSkill(1311003,30,30); //Dragon Fury: Spear
cm.teachSkill(1311004,30,30); //Dragon Fury: Polearm
cm.teachSkill(1311005,30,30); //Sacrifice
cm.teachSkill(1311006,30,30); //Dragon Roar
cm.teachSkill(1311007,20,20); //Power Crash
cm.teachSkill(1311008,20,20); //Dragon Blood
cm.changeJob(MapleJob.DRAGONKNIGHT);
cm.sendOk("There you go. Hope you enjoy it. See you around in the future maybe :)");
cm.dispose();
} else if (status == 99) {
cm.sendOk("Good luck on your training.");
cm.dispose();

} else if (status == 102) {
if (cm.getJob().equals(net.sf.odinms.client.MapleJob.HERMIT)) {
status = 105;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.CHIEFBANDIT)) {
status = 108;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.RANGER)) {
status = 111;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.SNIPER)) {
status = 114;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.FP_MAGE)) {
status = 117;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.IL_MAGE)) {
status = 120;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.PRIEST)) {
status = 123;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.CRUSADER)) {
status = 126;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.WHITEKNIGHT)) {
status = 129;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.DRAGONKNIGHT)) {
status = 132;
cm.sendYesNo("Congratulations on reaching such a high level. Do you want to Job Advance now?");
} else {
cm.dispose();
}


} else if (status == 106) {
if (cm.getSkillLevel(4121009) == 0) {
cm.teachSkill(4121000,20,20); //Maple Warrior
cm.teachSkill(4120002,10,10); //Shadow Shifter
cm.teachSkill(4121003,0,0); //Taunt
cm.teachSkill(4121004,10,10); //Ninja Ambush
cm.teachSkill(4120005,10,10); //Venomous Star
cm.teachSkill(4121006,10,10); //Shadow Claw
cm.teachSkill(4121007,30,30); //Triple Throw
cm.teachSkill(4121008,10,10); //Ninja Storm
cm.teachSkill(4121009,1,1); //Hero's Will
}
cm.changeJob(MapleJob.NIGHTLORD);
cm.sendOk("There you go. Hope you enjoy it. I've given you a full set of skills as well, aren't you lucky!");
cm.dispose();
} else if (status == 109) {
if (cm.getSkillLevel(4221008) == 0) {
cm.teachSkill(4221000,20,20); //Maple Warrior
cm.teachSkill(4221001,30,30); //Assassinate
cm.teachSkill(4220002,20,20); //Shadow Shifter
cm.teachSkill(4221003,0,0); //Taunt
cm.teachSkill(4221004,10,10); //Ninja Ambush
cm.teachSkill(4220005,20,20); //Venomous Dagger
cm.teachSkill(4221006,10,10); //Smokescreen
cm.teachSkill(4221007,30,30); //Boomerang Step
cm.teachSkill(4221008,1,1); //Hero's Will
}
cm.changeJob(MapleJob.SHADOWER);
cm.sendOk("There you go. Hope you enjoy it. I've given you a full set of skills as well, aren't you lucky!");
cm.dispose();
} else if (status == 112) {
if (cm.getSkillLevel(3121009) == 0) {
cm.teachSkill(3121000,0,0); //Maple Warrior
cm.teachSkill(3121002,10,10); //Sharp Eyes
cm.teachSkill(3121003,0,0); //Dragon's Breath
cm.teachSkill(3121004,10,10); //Hurricane
cm.teachSkill(3120005,10,10); //Bow Expert
cm.teachSkill(3121006,10,10); //Phoenix
cm.teachSkill(3121007,10,10); //Hamstring
cm.teachSkill(3121008,10,10); //Concentration
cm.teachSkill(3121009,1,1); //Hero's Will
}
cm.changeJob(MapleJob.BOWMASTER);
cm.sendOk("There you go. Hope you enjoy it. I've given you a full set of skills as well, aren't you lucky!");
cm.dispose();
} else if (status == 115) {
if (cm.getSkillLevel(3221008) == 0) {
cm.teachSkill(3221000,0,0); //Maple Warrior
cm.teachSkill(3221001,10,10); //Piercing Arrow
cm.teachSkill(3221002,10,10); //Sharp Eyes
cm.teachSkill(3221003,0,0); //Dragon's Breath
cm.teachSkill(3220004,10,10); //Crossbow Expert
cm.teachSkill(3221005,10,10); //Frostprey
cm.teachSkill(3221006,10,10); //Blind
cm.teachSkill(3221007,0,0); //Snipe
cm.teachSkill(3221008,1,1); //Hero's Will
}
cm.changeJob(MapleJob.CROSSBOWMASTER);
cm.sendOk("There you go. Hope you enjoy it. I've given you a full set of skills as well, aren't you lucky!");
cm.dispose();
} else if (status == 118) {
if (cm.getSkillLevel(2121008) == 0) {
cm.teachSkill(2121000,0,0); //Maple Warrior
cm.teachSkill(2121001,10,10); //Big Bang
cm.teachSkill(2121002,10,10); //Mana Reflection
cm.teachSkill(2121003,0,0); //Fire Demon
cm.teachSkill(2121004,0,0); //Infinity
cm.teachSkill(2121005,10,10); //Elquines
cm.teachSkill(2121006,10,10); //Paralyze
cm.teachSkill(2121007,10,10); //Meteor Shower
cm.teachSkill(2121008,1,1); //Hero's Will
}
cm.changeJob(MapleJob.FP_ARCHMAGE);
cm.sendOk("There you go. Hope you enjoy it. I've given you a full set of skills as well, aren't you lucky!");
cm.dispose();
} else if (status == 121) {
if (cm.getSkillLevel(2221008) == 0) {
cm.teachSkill(2221000,0,0); //Maple Warrior
cm.teachSkill(2221001,10,10); //Big Bang
cm.teachSkill(2221002,10,10); //Mana Reflection
cm.teachSkill(2221003,0,0); //Fire Demon
cm.teachSkill(2221004,0,0); //Infinity
cm.teachSkill(2221005,10,10); //Ifrit
cm.teachSkill(2221006,10,10); //Chain Lightning
cm.teachSkill(2221007,10,10); //Blizzard
cm.teachSkill(2221008,1,1); //Hero's Will
}
cm.changeJob(MapleJob.IL_ARCHMAGE);
cm.sendOk("There you go. Hope you enjoy it. I've given you a full set of skills as well, aren't you lucky!");
cm.dispose();
} else if (status == 124) {
if (cm.getSkillLevel(2321007) == 0) {
cm.teachSkill(2321000,0,0); //Maple Warrior
cm.teachSkill(2321001,10,10); //Big Bang
cm.teachSkill(2321002,10,10); //Mana Reflection
cm.teachSkill(2321003,30,30); //Bahumat
cm.teachSkill(2321004,0,0); //Infinity
cm.teachSkill(2321005,10,10); //Holy Shield
cm.teachSkill(2321006,10,10); //Resurrection
cm.teachSkill(2321007,0,0); //Angel Ray
cm.teachSkill(2321008,10,10); //Genesis
cm.teachSkill(2321009,1,1); //Hero's Will
}
cm.changeJob(MapleJob.BISHOP);
cm.sendOk("There you go. Hope you enjoy it. I've given you a full set of skills as well, aren't you lucky!");
cm.dispose();
} else if (status == 127) {
if (cm.getSkillLevel(1121011) == 0) {
cm.teachSkill(1121000,20,20); //Maple Warrior
cm.teachSkill(1121001,10,10); //Monster Magnet
cm.teachSkill(1121002,10,10); //Power Stance
cm.teachSkill(1120003,0,0); //Advanced Combo Attack
cm.teachSkill(1120004,10,10); //Achilles
cm.teachSkill(1120005,10,10); //Guardian
cm.teachSkill(1121006,0,0); //Rush
cm.teachSkill(1121008,30,30); //Brandish
cm.teachSkill(1121010,10,10); //Enrage
cm.teachSkill(1121011,1,1); //Hero's Will
}
cm.changeJob(MapleJob.HERO);
cm.sendOk("There you go. Hope you enjoy it. I've given you a full set of skills as well, aren't you lucky!");
cm.dispose();
} else if (status == 130) {
if (cm.getSkillLevel(1221012) == 0) {
cm.teachSkill(1221000,0,0); //Maple Warrior
cm.teachSkill(1221001,10,10); //Monster Magnet
cm.teachSkill(1221002,10,10); //Power Stance
cm.teachSkill(1221003,19,19); //Holy Charge: Sword
cm.teachSkill(1221004,19,19); //Divine Charge: BW
cm.teachSkill(1220005,10,10); //Achilles
cm.teachSkill(1220006,10,10); //Guardian
cm.teachSkill(1221007,0,0); //Rush
cm.teachSkill(1221009,30,30); //Blast
cm.teachSkill(1220010,25,25); //Advanced Charge
cm.teachSkill(1221011,30,30); //Heaven's Hammer
cm.teachSkill(1221012,1,1); //Hero's Will
}
cm.changeJob(MapleJob.PALADIN);
cm.sendOk("There you go. Hope you enjoy it. I've given you a full set of skills as well, aren't you lucky!");
cm.dispose();
} else if (status == 133) {
if (cm.getSkillLevel(1321010) == 0) {
cm.teachSkill(1321000,20,20); //Maple Warrior
cm.teachSkill(1321001,20,20); //Monster Magnet
cm.teachSkill(1321002,20,20); //Power Stance
cm.teachSkill(1321003,0,0); //Rush
cm.teachSkill(1320005,20,20); //Achilles
cm.teachSkill(1320006,30,30); //Berserk
cm.teachSkill(1321007,0,0); //Beholder
cm.teachSkill(1320008,0,0); //Aura of the Beholder
cm.teachSkill(1320009,0,0); //Hex of the Beholder
cm.teachSkill(1321010,1,1); //Hero's Will
}
cm.changeJob(MapleJob.DARKKNIGHT);
cm.sendOk("There you go. Hope you enjoy it. I've given you a full set of skills as well, aren't you lucky!");
cm.dispose();

} else if (status == 151) {
if (cm.c.getPlayer().getInt() >= 20) {
cm.teachSkill(2000000,16,16); //Improving MP Recovery
cm.teachSkill(2000001,10,10); //Improving Max MP Increase
cm.teachSkill(2001002,20,20); //Magic Guard
cm.teachSkill(2001003,20,20); //Magic Armor
cm.teachSkill(2001004,20,20); //Energy Bolt
cm.teachSkill(2001005,20,20); //Magic Claw
cm.changeJob(net.sf.odinms.client.MapleJob.MAGICIAN);
cm.sendOk("There you go. Hope you enjoy it. See you around in the future maybe :)");
cm.dispose();
} else {
cm.sendOk("You did not meet the minimum requirement of #r20 INT#k.");
cm.dispose();
}
} else if (status == 154) {
cm.sendSimple("Which would you like to be? #b\r\n#L0#Warrior#l\r\n#L1#Magician#l\r\n#L2#Bowman#l\r\n#L3#Thief#l#k");


} else if (status == 155) {
if (selection == 0) {
jobName = "Warrior";
job = net.sf.odinms.client.MapleJob.WARRIOR;
}
if (selection == 1) {
jobName = "Magician";
job = net.sf.odinms.client.MapleJob.MAGICIAN;
}
if (selection == 2) {
jobName = "Bowman";
job = net.sf.odinms.client.MapleJob.BOWMAN;
}
if (selection == 3) {
jobName = "Thief";
job = net.sf.odinms.client.MapleJob.THIEF;
}
cm.sendYesNo("Do you want to become a #r" + jobName + "#k?");


} else if (status == 156) {
if (job == net.sf.odinms.client.MapleJob.WARRIOR && cm.c.getPlayer().getStr() < 35) {
cm.sendOk("You did not meet the minimum requirement of #r35 STR#k.");
cm.dispose();
} else if (job == net.sf.odinms.client.MapleJob.MAGICIAN && cm.c.getPlayer().getInt() < 20) {
cm.sendOk("You did not meet the minimum requirement of #r20 INT#k.");
cm.dispose();
} else if (job == net.sf.odinms.client.MapleJob.BOWMAN && cm.c.getPlayer().getDex() < 25) {
cm.sendOk("You did not meet the minimum requirement of #r25 DEX#k.");
cm.dispose();
} else if (job == net.sf.odinms.client.MapleJob.THIEF && cm.c.getPlayer().getDex() < 25) {
cm.sendOk("You did not meet the minimum requirement of #r25 DEX#k.");
cm.dispose();
} else {
cm.changeJob(job);
if (cm.getJob().equals(net.sf.odinms.client.MapleJob.WARRIOR)) {
cm.teachSkill(1000000,16,16); //Improving HP Recovery
cm.teachSkill(1000001,10,10); //Improving Max HP Increase
cm.teachSkill(1000002,8,8); //Endure
cm.teachSkill(1001003,20,20); //Iron Body
cm.teachSkill(1001004,20,20); //Power Strike
cm.teachSkill(1001005,20,20); //Slash Blast
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.MAGICIAN)) {
cm.teachSkill(2000000,16,16); //Improving MP Recovery
cm.teachSkill(2000001,10,10); //Improving Max MP Increase
cm.teachSkill(2001002,20,20); //Magic Guard
cm.teachSkill(2001003,20,20); //Magic Armor
cm.teachSkill(2001004,20,20); //Energy Bolt
cm.teachSkill(2001005,20,20); //Magic Claw
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.BOWMAN)) {
cm.teachSkill(3000000,16,16); //The Blessing of Amazon
cm.teachSkill(3000001,20,20); //Critical Shot
cm.teachSkill(3000002,8,8); //The Eye of Amazon
cm.teachSkill(3001003,20,20); //Focus
cm.teachSkill(3001004,20,20); //Arrow Blow
cm.teachSkill(3001005,20,20); //Double Shot
} else if (cm.getJob().equals(net.sf.odinms.client.MapleJob.THIEF)) {
cm.teachSkill(4000000,20,20); //Nimble Body
cm.teachSkill(4000001,8,8); //Keen Eyes
cm.teachSkill(4001002,20,20); //Disorder
cm.teachSkill(4001003,20,20); //Dark Sight
cm.teachSkill(4001334,20,20); //Double Stab
cm.teachSkill(4001344,20,20); //Lucky Seven
}
cm.sendOk("There you go. Hope you enjoy it. See you around in the future maybe :)");
cm.dispose();
}
} else if (status == 161) {
wui = 1;
var statup = new java.util.ArrayList();
var p = cm.c.getPlayer();
cm.changeJob(net.sf.odinms.client.MapleJob.BEGINNER);
cm.sendOk("You have been reborn! Good luck on your next journey.");
p.setLevel(2);
p.gainExp(-p.getExp(), false, false);
statup.add (new net.sf.odinms.tools.Pair(net.sf.odinms.client.MapleStat.LEVEL, java.lang.Integer.valueOf(1)));
statup.add (new net.sf.odinms.tools.Pair(net.sf.odinms.client.MapleStat.EXP, java.lang.Integer.valueOf(0)));
p.getClient().getSession().write (net.sf.odinms.tools.MaplePacketCreator.updatePlayerStats(statup));
cm.setSP(0);
cm.dispose();

} else if (status == 163) {
wui = 1;
var statup = new java.util.ArrayList();
var p = cm.c.getPlayer();
p.setLevel(201);
statup.add (new net.sf.odinms.tools.Pair(net.sf.odinms.client.MapleStat.LEVEL, java.lang.Integer.valueOf(200)));
p.getClient().getSession().write (net.sf.odinms.tools.MaplePacketCreator.updatePlayerStats(statup));
cm.sendYesNo("You have been cleansed. Do you wish to opt for a #rrebirth#k now?");
status = 160;
} else {
cm.dispose();
}
}
}
Super rebirth npc script (I made him amos the strong dont know if thats the problem o_O):
var status = 0;
var wui = 0;

function start() {
status = -1;
action(1, 0, 0);
}

function action(mode, type, selection) {

if (mode == -1) {
cm.dispose();
} else {
if (status >= 0 && mode == 0) {
cm.dispose();
return;
}
if (mode == 1)
status++;
else
status--;
if (status == 0) {
cm.sendSimple ("Hey, do you want to do a #rSuper Rebirth#k?\r\nYou will need #b120,000#k stats in total, makining #b30,000#k of each stat. It will decrease your stats by 30,000 and give you a ring with 30,000 of each stat point! Do you wish to do this?\r\n#L0#Yes please!\r\n#L1#No thank you.");
} else if (status == 1) {
if (selection == 0) {
if (cm.getPlayer().getStr() > 29999 && cm.getPlayer().getDex() > 29999 && cm.getPlayer().getInt() > 29999 && cm.getPlayer().getLuk() > 29999) {
cm.getPlayer().addStat(1, -30000); cm.getPlayer().addStat(2, -30000); cm.getPlayer().addStat(3, -30000); cm.getPlayer().addStat(4, -30000);
cm.gainItem(1112000,1);
cm.sendOk ("Congrats! You have done a #rSuper Rebirth#k!");
cm.dispose();
} else {
cm.sendOk ("Sorry but you don't have enough stats!\r\nYou need to have 30,000 of each stat if you want to do this!");
cm.dispose();
}
} else if (selection == 1) {
cm.sendOk("Alright see you next time.");
cm.dispose();
}
}
}
}
 

uli

Newbie Spellweaver
Joined
Oct 3, 2009
Messages
9
Reaction score
0
its not workin for me. I placed the .s file in the approriate file but it doesnt seem to load.
Im using OdinTeh.
 
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