; GameServer server.ini
[SERVER_INFO]
NAME = "GameServer"
SERVER_ID = 1
WORLD_ID = 100
PMANG_SSN = 339
PMS_ENABLE = 0
PMANG_DBENCRYPT = 0
ODBC = "SQL Server Native Client 11.0"
GAMEGUARD_ENABLE = 1;
SOCKET_POOL_SIZE = 2000
SEND_PENDING_LIMIT_COUNT = 10000
SERVER_MODE = 0; 0 - Normal, 1 - GStar
[NETWORK_CARD]
COUNT = 0
;CARD_IP_1 = "192.168.0.6"
;CARD_IP_2 = "192.168.0.169"
[CONFIG]
PUBLIC_IP = "5.189.133.90"
NETWORK_CARD = 0
PORT = 7201
WINDOW_VISIBLE = 1
STAND_ALONE = 0
LOG_TIME_ELAPSED=1
ENABLE_HEART_BEAT = 1
HEART_BEAT_TICK = 30000
HEART_BEAT_TIMEOUT = 600000
[NET]
NETWORK_CARD = 0
MASTER_SERVER_IP = "5.189.133.90"
MASTER_SERVER_PORT = 7500
[DB]
SERVER = ".\HUNTERZ"
DATABASE = "RZ_GAMEDB"
USERNAME = "sa"
PASSWORD = "123qq**123"
[LOGDB]
SERVER = ".\HUNTERZ"
DATABASE = "RZ_LOGDB"
USERNAME = "sa"
PASSWORD = "123qq**123"
[EXPORT]
UPDATE_DB=0
WRITE_FILE=0
EXPORT_LOCALE = "ko_KR"
[LOG]
LOG_PATH = "log"
LOG_FILTER = ""
; 0 - debug, 1 - info, 2 - warning, 3 - error
LOG_LEVEL = 0
[COMMAND_PROFILER]
LOG_FOLDER = "log"
LOG_FILE = "profile_command_game"
LOG_FILE_MASTER_SERVER = "profile_command_game_master"
LOG_FILE_APP_SERVER = "profile_command_game_app"
AUTO_START = 0
AUTO_SAVE = 0
AUTO_SAVE_TICK_HOUR = 0
[DEBUG]
PACKET_DELAY = 0
DUMP_ENABLE = 1
FULL_DUMP = 0
DUMP_DEST_SERVERIP = "127.0.0.1"
DUMP_DEST_SERVERPORT = 21
DBTASK_COUNT = 0
[GAMEGUARD]
ENABLE = 0
DEBUG_LOG = 1
INIT_NUM_ACTIVE = 50
TIME_LIMIT = 30
CONDITION = 50
AUTH_INTERVAL = 300 ; (´ÜÀ§: ÃÊ), 5ºÐ ±ÇÀå
[DEVELOP]
MOVESECTOR_WITHOUT_COPY_SECTORVECTOR = 0
[RATES]
MonsterXPRate = 1
QuestXPRate = 1
QuestGoldRate = 1
GoldRate = 1
ItemDropRate = "1.0"