Newbie Spellweaver
- Joined
- May 14, 2015
- Messages
- 20
- Reaction score
- 0
Original DB name?
https://mega.nz/#!0MU1laaY!A6lfi13kvCXTY2-DdbNtQZQFUBNLKcZTMgh9a0NLfZo
@
lukasccb can you upload working db and api Scripts Pls
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Original DB name?
--- Log started at Sat Apr 09 16:02:30 2016
000000.101| Checking for D3D11
000003.175| Game Version: TheLiciaZ: Jogando e Relaxando v1.1.5 (build: Apr 8 2016 19:14:29) - final
000003.175| Available memory: 8174 MB
000003.218| r3dFS: version:April 9, 2016 18:03, 28508 files
000003.319| r3dFile: can't open local.ini
000003.319| Can't open file "local.ini"
000003.320| readGameOptionsFile: found INI at C:\Users\Administrador\Documents\WarZ\WarZ\gameSettings.ini
000003.320| r3dFile: can't open local.ini
000003.320| Can't open file "local.ini"
000003.320| writeGameOptionsFile: Saving settings to C:\Users\Administrador\Documents\WarZ\WarZ\gameSettings.ini
000003.329| readInputMap: found file at C:\Users\Administrador\Documents\WarZ\WarZ\inputMap.xml
000003.330| writeInputMap: Saving settings to C:\Users\Administrador\Documents\WarZ\WarZ\inputMap.xml
000003.330| userSettings: found file at C:\Users\Administrador\Documents\WarZ\WarZ\userSettings.xml
000003.330| userSettings: Saving settings to C:\Users\Administrador\Documents\WarZ\WarZ\userSettings.xml
000003.330| SOUND: initializing sound system
000003.355| SOUND: '3' sound drivers found
000003.356| SOUND: sound caps = 0xF8, speakermode= 2
000003.356| SOUND: sound driver 'LG TV-4 (NVIDIA High Definition Audio)'
000003.395| SOUND: sound system ready
000003.396| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000004.646| Starting voice
000004.703| VoipLog:[4] 2016-04-09 16:02:35.451115|INFO | | | TeamSpeak 3 Client 3.0.2 (2012-07-19 10:50:53) SDK
000004.751| VoipLog:[3] 2016-04-09 16:02:35.499118|DEBUG |Direct Sound | | setting timer resolution to 1ms
000004.782| Playback device: Alto-falantes (USB PnP Audio Device)
000004.782| Playback device: LG TV-4 (NVIDIA High Definition Audio) (default)
000004.782| Playback device: Áudio Digital (S/PDIF) (Dispositivo de High Definition Audio)
000004.782| Capture device: Microfone (USB PnP Audio Device) (default)
000004.794| Input Devices enabled: Mouse, Keyboard
000004.827| VMEM As seen through DDRaw: -88
000004.827| VMEM As seen through WMI: 0
000004.827| Setting mode: 1360x768x32 Flags=0
000004.827| NVApi successfuly initialized.
000004.827| NVApi: stereo is not available. Stereo driver not installed?
000004.827| Adapter: NVIDIA GeForce GTX 970
000004.827| nvd3dum.dll 10.18.13.6472
000004.827| Monitor: \\.\DISPLAY1 (1360x768)
000004.916| r3dRenderLayer::SetMode(x=1360,y=768,bpp=32,windowed=0,hz=60)
000004.917| Creating d3d device
000004.951| NVApi: failed to create stereo handle!
000004.951| GPU supports D3DQUERYTYPE_TIMESTAMP
000004.951| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000004.952| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0
000004.953| We have 3734 MB texture memory
000005.022| r3dFont: Creating Verdana 10pt
000005.023| r3dFont: Finished creating Verdana 10pt
000005.023| Loading shaders...
000005.755| Finished loading shaders (0.732522 sec)!
000005.758| Started background thread: 6800
000005.804| Creating dynamic buffer of size 1.00 MB
000005.805| Creating dynamic buffer of size 0.09 MB
000005.813| Creating dynamic buffer of size 0.15 MB
000005.813| r3dFont: Creating Tahoma 12pt
000005.814| r3dFont: Finished creating Tahoma 12pt
000005.814| r3dFont: Creating Verdana 10pt
000005.814| r3dFont: Finished creating Verdana 10pt
000005.919| Creating render targets
000005.919| CreateDynamicEnvMap: creating of size 512x512x6
000005.929| r3dFont: Creating Verdana 8pt
000005.931| r3dFile: can't open data/fonts/verdana_8_0.tga
000005.938| r3dFont: Finished creating Verdana 8pt
000006.043| Loaded 12 of 12 grass settings locations from the glist file
000006.044| Loaded 12 grass settings files
000006.190| Trying to load a gear with id '20056' that is already loaded!000008.071| WO_API: session disconnected
000008.071| LoginAuth: 1
000016.543| obj_Zombie::FreePhysSkeletonCache:000016.543| done in 0.00 seconds
000016.545| Deleting render targets
000016.545| r3dBackgroundTaskDispatcher::Close
000016.545| Exiting background thread: 6800
000017.522|
000017.525| WARNING: pd3ddev have 10 reference counts
000017.623| Shutting down voice
000017.624| VoipLog:[5] 2016-04-09 16:02:48.372854|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter
000017.624| VoipLog:[5] 2016-04-09 16:02:48.372854|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave
000017.867| VoipLog:[5] 2016-04-09 16:02:48.615868|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter
000017.867| VoipLog:[5] 2016-04-09 16:02:48.615868|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave
Plizz help me
r3dlog
Code:--- Log started at Sat Apr 09 16:02:30 2016 000000.101| Checking for D3D11 000003.175| Game Version: TheLiciaZ: Jogando e Relaxando v1.1.5 (build: Apr 8 2016 19:14:29) - final 000003.175| Available memory: 8174 MB 000003.218| r3dFS: version:April 9, 2016 18:03, 28508 files 000003.319| r3dFile: can't open local.ini 000003.319| Can't open file "local.ini" 000003.320| readGameOptionsFile: found INI at C:\Users\Administrador\Documents\WarZ\WarZ\gameSettings.ini 000003.320| r3dFile: can't open local.ini 000003.320| Can't open file "local.ini" 000003.320| writeGameOptionsFile: Saving settings to C:\Users\Administrador\Documents\WarZ\WarZ\gameSettings.ini 000003.329| readInputMap: found file at C:\Users\Administrador\Documents\WarZ\WarZ\inputMap.xml 000003.330| writeInputMap: Saving settings to C:\Users\Administrador\Documents\WarZ\WarZ\inputMap.xml 000003.330| userSettings: found file at C:\Users\Administrador\Documents\WarZ\WarZ\userSettings.xml 000003.330| userSettings: Saving settings to C:\Users\Administrador\Documents\WarZ\WarZ\userSettings.xml 000003.330| SOUND: initializing sound system 000003.355| SOUND: '3' sound drivers found 000003.356| SOUND: sound caps = 0xF8, speakermode= 2 000003.356| SOUND: sound driver 'LG TV-4 (NVIDIA High Definition Audio)' 000003.395| SOUND: sound system ready 000003.396| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev 000004.646| Starting voice 000004.703| VoipLog:[4] 2016-04-09 16:02:35.451115|INFO | | | TeamSpeak 3 Client 3.0.2 (2012-07-19 10:50:53) SDK 000004.751| VoipLog:[3] 2016-04-09 16:02:35.499118|DEBUG |Direct Sound | | setting timer resolution to 1ms 000004.782| Playback device: Alto-falantes (USB PnP Audio Device) 000004.782| Playback device: LG TV-4 (NVIDIA High Definition Audio) (default) 000004.782| Playback device: Áudio Digital (S/PDIF) (Dispositivo de High Definition Audio) 000004.782| Capture device: Microfone (USB PnP Audio Device) (default) 000004.794| Input Devices enabled: Mouse, Keyboard 000004.827| VMEM As seen through DDRaw: -88 000004.827| VMEM As seen through WMI: 0 000004.827| Setting mode: 1360x768x32 Flags=0 000004.827| NVApi successfuly initialized. 000004.827| NVApi: stereo is not available. Stereo driver not installed? 000004.827| Adapter: NVIDIA GeForce GTX 970 000004.827| nvd3dum.dll 10.18.13.6472 000004.827| Monitor: \\.\DISPLAY1 (1360x768) 000004.916| r3dRenderLayer::SetMode(x=1360,y=768,bpp=32,windowed=0,hz=60) 000004.917| Creating d3d device 000004.951| NVApi: failed to create stereo handle! 000004.951| GPU supports D3DQUERYTYPE_TIMESTAMP 000004.951| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ 000004.952| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0 000004.953| We have 3734 MB texture memory 000005.022| r3dFont: Creating Verdana 10pt 000005.023| r3dFont: Finished creating Verdana 10pt 000005.023| Loading shaders... 000005.755| Finished loading shaders (0.732522 sec)! 000005.758| Started background thread: 6800 000005.804| Creating dynamic buffer of size 1.00 MB 000005.805| Creating dynamic buffer of size 0.09 MB 000005.813| Creating dynamic buffer of size 0.15 MB 000005.813| r3dFont: Creating Tahoma 12pt 000005.814| r3dFont: Finished creating Tahoma 12pt 000005.814| r3dFont: Creating Verdana 10pt 000005.814| r3dFont: Finished creating Verdana 10pt 000005.919| Creating render targets 000005.919| CreateDynamicEnvMap: creating of size 512x512x6 000005.929| r3dFont: Creating Verdana 8pt 000005.931| r3dFile: can't open data/fonts/verdana_8_0.tga 000005.938| r3dFont: Finished creating Verdana 8pt 000006.043| Loaded 12 of 12 grass settings locations from the glist file 000006.044| Loaded 12 grass settings files 000006.190| Trying to load a gear with id '20056' that is already loaded!000008.071| WO_API: session disconnected 000008.071| LoginAuth: 1 000016.543| obj_Zombie::FreePhysSkeletonCache:000016.543| done in 0.00 seconds 000016.545| Deleting render targets 000016.545| r3dBackgroundTaskDispatcher::Close 000016.545| Exiting background thread: 6800 000017.522| 000017.525| WARNING: pd3ddev have 10 reference counts 000017.623| Shutting down voice 000017.624| VoipLog:[5] 2016-04-09 16:02:48.372854|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter 000017.624| VoipLog:[5] 2016-04-09 16:02:48.372854|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave 000017.867| VoipLog:[5] 2016-04-09 16:02:48.615868|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter 000017.867| VoipLog:[5] 2016-04-09 16:02:48.615868|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave
wow... why you just couldnt write "Codex src with tons of crappy skins that nobody gives a fuckZ" ?
wow... why you just couldnt write "Codex src with tons of crappy skins that nobody gives a fuckZ" ?
Hey you know i won't criticiz SOMEONE WORK not when you see another codex src?One day you stop criticizing each work of a person or what?!
000015.703 | WO_API: failed with error code 5 SQL Select Failed: Procedure or function "WZ_ACCOUNT_LOGIN" expects parameter "@in_Mac", which was not specified.000015.703 | Login FAILED, code: 5
000017.452 | WO_API: failed with error code 5 SQL Select Failed: Procedure or function "WZ_ACCOUNT_LOGIN" expects parameter "@in_Mac", which was not specified.
000017.452 | Login FAILED, code: 5
000023.252 | WO_API: failed with error code 5 SQL Select Failed: Procedure or function "WZ_ACCOUNT_LOGIN" expects parameter "@in_Mac", which was not specified.
000023.252 | Login FAILED, code: 5
000024.651 | WO_API: failed with error code 5 SQL Select Failed: Procedure or function "WZ_ACCOUNT_LOGIN" expects parameter "@in_Mac", which was not specified.
000024.652 | Login FAILED, code: 5
000025.924 | Requested to stop, 0 files in queue
000025.924 | CUpdater :: Stop ()
How to fix?
Thanks, I correctedthis true api ...WarZ\src\src\Scripts
Not ....WarZ\src\server\src\Scripts
Provide panel of your release, pleaseSomeone with ta raivinha, since I started to explain how you do your Ducking skins ...
Loading 'Levels\WZ_Cliffside\collections\collections.xml'
000041.783| Loading collection elements from file: Levels\WZ_Cliffside\collections\elements.bin...000041.811| done in 0.03 seconds
000041.812| CollectionsManager::Init: populating 211 objects... 000041.812| done in 0.00 seconds
000041.812| obj_Zombie::InitPhysSkeletonCache..
000044.159| done
000044.159| World loaded
000044.159| Total load time: 11.52
000045.597| VoipLog:[5] 2016-04-15 05:33:14.664071|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter
000045.597| VoipLog:[5] 2016-04-15 05:33:14.664071|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave
000045.597| VoipLog:[5] 2016-04-15 05:33:14.664071|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter
000045.597| VoipLog:[5] 2016-04-15 05:33:14.664071|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave
000045.597| VoipLog:[3] 2016-04-15 05:33:14.664071|DEBUG |Windows Audio Session| | WAS:penDevice-enter
000045.603| VoipLog:[3] 2016-04-15 05:33:14.670072|DEBUG |Windows Audio Session| | WAS Buffer size: 896
000045.603| VoipLog:[3] 2016-04-15 05:33:14.671072|DEBUG |Windows Audio Session| | WAS:penDevice-leave
000045.604| VoipLog:[3] 2016-04-15 05:33:14.671072|DEBUG |Windows Audio Session| | WAS::startDevice-enter
000045.604| VoipLog:[3] 2016-04-15 05:33:14.671072|DEBUG |Windows Audio Session| | WAS::startDevice-leave
000045.604| VoipLog:[3] 2016-04-15 05:33:14.671072|DEBUG |Windows Audio Session| | WAS:penDevice-enter
000045.615| VoipLog:[3] 2016-04-15 05:33:14.682072|DEBUG |Windows Audio Session| | WAS Buffer size: 896
000045.615| VoipLog:[3] 2016-04-15 05:33:14.682072|DEBUG |Windows Audio Session| | WAS:penDevice-leave
000045.615| VoipLog:[4] 2016-04-15 05:33:14.682072|INFO |PreProSpeex | 1| Speex version: speex-1.2beta3
000045.616| VoipLog:[3] 2016-04-15 05:33:14.683072|DEBUG |Windows Audio Session| | WAS::startDevice-enter
000045.616| VoipLog:[3] 2016-04-15 05:33:14.683072|DEBUG |Windows Audio Session| | WAS::startDevice-leave
000045.620| Loading sky texture: Data/SkyDome/wz_skydawn_02.dds
000046.402| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (510,680,0)
000046.402| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (511,680,0)
000046.402| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (512,680,0)
000046.402| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (513,680,0)
000046.402| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (514,680,0)
000046.402| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (515,680,0)
000046.402| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (516,680,0)
000046.402| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (517,680,0)
000046.402| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (510,681,0)
000046.402| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (511,681,0)
000046.402| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (512,681,0)
000046.402| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (513,681,0)
000046.402| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (514,681,0)
000046.402| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (515,681,0)
000046.402| r3dTerrain3::UpdateTileInAtlas_G: couldn't find mega tex tile for tile (516,681,0)
000046.979| r3dTerrain3::UpdateVisibleTiles: couldn't find covering tile for (510,680,0)
000046.980| r3dTerrain3::UpdateVisibleTiles: couldn't find covering tile for (510,680,0)
000046.980| r3dTerrain3::UpdateVisibleTiles: couldn't find covering tile for (510,680,0)
000046.983| ***** disconnected from game server
000046.983| r3dNetwork: Deinitialize
000049.268| obj_Zombie::FreePhysSkeletonCache:000049.268| .000049.269| .000049.270| .000049.270| .000049.271| .000049.272| .000049.273| .000049.274| .000049.274| .000049.275| .000049.276| .000049.276| .000049.277| .000049.278| .000049.278| .000049.279| .000049.279| .000049.280| .000049.281| .000049.281| .000049.282| .000049.282| .000049.283| .000049.283| .000049.284| .000049.284| .000049.285| .000049.286| .000049.286| .000049.287| .000049.287| .000049.288| .000049.290| done in 0.02 seconds
000050.385| SetHomeDir: Levels\WZ_FrontEndLighting
000050.385| We have 1438 MB texture memory
000050.746| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
000050.746| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
000050.750| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000050.751| Loading sky texture: Data/SkyDome/wz_night_02c.dds
000050.797| Loading sky texture: Data/SkyDome/wz_night_02b.dds
000050.848| Unloaded 2.0 MB STATIC decal textures
000050.848| Unloaded 3.3 MB DYNAMIC decal textures
000050.848| Loading decal library Data\Decals\library.xml.
000050.849| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
000050.849| Loaded 0.0 MB STATIC decal textures
000050.884| Loaded 3.3 MB DYNAMIC decal textures
000050.885| LoadLevel_MatLibs...
000050.885| LoadLevel_Objects...
000051.705| LoadGrassLib()...
000023.775| AnimCSV: SNP_AW50BWT is not in game, remove it000023.776| AnimCSV: SNP_AW50GT is not in game, remove it
000023.778| AnimCSV: ASR_M4FFHo is not in game, remove it
000023.779| AnimCSV: Item_Riot_Shield_01_RZ is not in game, remove it
000023.780| AnimCSV: SNPRZ_AW is not in game, remove it
000023.781| AnimCSV: HG_Beretta93R_RZ is not in game, remove it
000023.783| AnimCSV: SNP_Vintorez_MAGMA is not in game, remove it
000023.784| AnimCSV: SNP_AW_TT is not in game, remove it
000023.785| AnimCSV: SNP_AW_MAGMA_Des is not in game, remove it
000023.786| AnimCSV: ASR_tar21rd is not in game, remove it
000023.786| !!! ERROR: fixTPSUsableItemAnim: no itemid
000023.786| ... exiting
000024.231| r3d: device is lost
logss please. or try change application pools in IIS ASP.NET v4.0 > v2.0Help me please all working but game join DISCONNECTED FROM SERVER
help me
logss please. or try change application pools in IIS ASP.NET v4.0 > v2.0
remove all in Animation List.csv WarZ\bin\Data\Animations5
000042.789| peer00 PKT_C2S_JoinGameReq: CID:1000002, ip:46.123.224.140
000055.519| peer00 PKT_C2S_StartGameReq, playerIdx:0 startGameAns: 1, lastNetID: 1026
000055.598| WO_API: returned http500
000055.598| !!!! UpdateCharThread failed, code: 8, ans:
000055.598| CAsyncApiWorker 0 job CJobUpdateChar[1000002] 0901D1A0 failed, retrying 1/5
000055.603| WO_API: returned http500
000055.603| !!!! UpdateCharThread failed, code: 8, ans:
000055.603| CAsyncApiWorker 0 job CJobUpdateChar[1000002] 0901D1A0 failed, retrying 2/5
000055.612| WO_API: returned http500
000055.612| !!!! UpdateCharThread failed, code: 8, ans:
000055.612| CAsyncApiWorker 0 job CJobUpdateChar[1000002] 0901D1A0 failed, retrying 3/5
000055.616| WO_API: returned http500
000055.616| !!!! UpdateCharThread failed, code: 8, ans:
000055.617| CAsyncApiWorker 0 job CJobUpdateChar[1000002] 0901D1A0 failed, retrying 4/5
000055.723| WO_API: returned http500
000055.723| !!!! UpdateCharThread failed, code: 8, ans:
000055.723| !!!! CAsyncApiWorker 0 job CJobUpdateChar[1000002] 0901D1A0 failed
000055.725| CAsyncApiWorker 0 job CJobUpdateChar[1000002] 0901D1A0 failed
000055.726| AddForcedJob CID:1000002 CJobAddLogInfo
000055.726| LogInfo: peer00, risconnectPeer API FAILED, CID:1000002 [ADMIN], ip:46.123.224.140
000055.727| DeletePlayer: ADMIN, playerIdx: 0
000064.174| time: 63, plrs:0/50, net_lastFreeId: 1037, objects: 40, async:0 0 0 0
use api \src\Scriptslogss
use api \src\Scripts
where you make a mistakeI'm already using it