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Release War in Pocket full source code (Unity engine)

Junior Spellweaver
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i now try build libboost 1.70..then i link libboost.a no libboost.so

Did you fail to compile and run,,,error by libboost

chatserver
 
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Junior Spellweaver
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no ,,because ,my chatserver build new but run error now,,,if i can run ok,,,i can test ,then tell you how run the server files
 
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For server test, you can change server IPs in ConfigFileManager.cs

public readonly string sConfigUrlDev = " ";
public readonly string sConfigUrlDist = " ";
public readonly string sConfigUrlTest = " ";

I am using Amazon cloud free tier server (15.164.227.96)

And if you use internal IP like 192.168... for serverlist, it makes countryMsg bug
I don't know why... still I am trying to solve it
 
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Newbie Spellweaver
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Help
How to decompile a LUAC file back to Lua code
To edit it and then return it back to LUAC



 
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I think that here redis or it does not work or not the right command to run even elementary commands writes that unavailable. I think if you use aapanel it is better to install a new version I don't know how to run what is in the server binary files.

redis-cli
 
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Anybody got a local connection?!

I saw that the source code comes with documentation where can I find it?
1714041230112 - Release War in Pocket full source code (Unity engine) - RaGEZONE Forums


1714337715273 - Release War in Pocket full source code (Unity engine) - RaGEZONE Forums

I don't understand what socket it's powered by....
 

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