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Repack 3 Bug?

Newbie Spellweaver
Joined
Nov 18, 2010
Messages
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Code:
XTRAP Start
fail to open XTrapTest.txt
XTRAP End
GUNZ 1,0,0,290 launched. build (Jul 21 2008 11:27:35) 
Log time (12/20/10 08:16:29)
CPU ID = GenuineIntel ( family = 262 , model = 7 , stepping = 10 ) @ 2194 MHz
Display Device = ATI Mobility Radeon HD 4650 ( vendor=1002 device=9480 subsys=3628103c revision=0 )
Display Driver Version = 8.14.0010.0678
Windows = 6.1 Build 7600 ,  (2097151KB) :  ..
Load XML from memory : system/locale.xml- SUCCESS
Country : (BRZ), Language : (BRZ)
Load XML from memory : system/gametypecfg.xml 
Load Config from file : config.xml- SUCCESS
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0016) - SUCCESS
Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
Load XML from memory : system/messages.xml(0x0016) - SUCCESS
InitializeNotify ok.
WFog Enabled Device.
device created.
Video memory 1137.500000 
shader initialize successful : 1
main : RGetLenzFlare()->Initialize() 
InitialLoading success.
interface Initialize success
ZApplication::OnCreate : begin
0(Birincil Ses Sürücüsü): Hardware Mixing Not Supported
1(Hoparlörler ve Çift Kulaklık (IDT High Definition Audio CODEC)): Hardware Mixing Not Supported
2(SPDIF (Dijital Çıkış, HP Dock üzerinden) (IDT High Definition Audio CODEC)): Hardware Mixing Not Supported
[[[getMaxChannel32]]]]
LoadWave: Error loading file

-------------------> Sound Engine Create : 0.751000 

sound engine create.
Load XML from memory : System/tips.xml(0x0016)- SUCCESS
start log bipmap
end of load bitmaps2
loading pictures : 0.859000 
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap icon_gameroom.tga not found.
IDLResource Loading Success!!
IDL resources : 0.205000 
start InitInterface option
Number of Display mode : 10
Number of Display mode : 10
end of InitInterface option ok
Init maps : no Current ChannelRule 
Screen Effect Manager Create : 0.093000 
Screen effect manager create success.
Effect manager create success.
Client create success.
game interface create success.

-------------------> GameInterface Create : 1.362000 

Load character.xml success,

-------------------> Character Loading : 4.307000 


-------------------> WeaponMesh Loading : 7.984000 

Load weapon.xml success. 

-------------------> Worlditem Loading : 0.019000 

Load zitem info success.
Init world item manager success.
Init map Descriptor success.
Init channel rule manager success.
Init abuse manager success.
Init chatting filter. success

-------------------> ETC .. : 0.499000 

BspObject open : begin interface/login/login.rs 
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 13 
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open 
RBspObject::OpenRs : file.Read(&header) 
RBspObject::OpenRs : file.Read(&nMaterial) 
RBspObject::OpenRs : Open_Nodes begin 
RBspObject::OpenRs : Open_Nodes end 
RBspObject::Open : OpenRs 
RBspObject::Open : OpenBsp 
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end 
RBspObject::Open : done
Load smoke description mesh.
main : OnCreate() done
Reset Device 
Video memory 1137.500000 
shader initialize successful : 1
devices Restored. 
Server Connected
Login Posted
Login Successful. 
Responsed Account Charlist
Selected character name : HeLMaX (48 65 4C 4D 61 58 )  (len = 6)
StageCreated
Shop Gamble item count : 0
Shop Gamble item count : 0
StageCreated
CastStageBridgePeer È£Ãâ in Zgame::Create
game create begin , type = 7
BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs 
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 1 
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open 
RBspObject::OpenRs : file.Read(&header) 
RBspObject::OpenRs : file.Read(&nMaterial) 
RBspObject::OpenRs : Open_Nodes begin 
RBspObject::OpenRs : Open_Nodes end 
RBspObject::Open : OpenRs 
RBspObject::Open : OpenBsp 
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end 
RBspObject::Open : done
game world create success.
Reload all animation end 
---------------------------------setBuffer
game created ( 08:18:43 )
Create character : Name=HeLMaX Level=94 
RoundState:Countdown
ZActor::InitMesh() -  ¿øÇÏ´Â ¸ğµ¨À» ãÀ»¼ö ¾øÀ½
ZActor::InitMesh() -  ¿øÇÏ´Â ¸ğµ¨À» ãÀ»¼ö ¾øÀ½
ZActor::InitMesh() -  ¿øÇÏ´Â ¸ğµ¨À» ãÀ»¼ö ¾øÀ½
Crash ( 08:18:53 )
Build Jul 21 2008 11:25:55

dwTotalMemKB = 3112128 KB
dwAvailMemKB = 1522116 KB
dwVirtualMemKB = 2097024 KB

[Exception]
Address	:	004dadf9
ExpCode	:	c0000005
Flags	:	00000000
#Param	:	00000002
other	:	00000000

[Context]
GS : 00000000  FS : 0000003b  ES : 00000023  DS : 00000023
EDI: 18271920  ESI: 00000000  EBX: 00000000  EDX: 2a4dd6e0
ECX: 00000000  EAX: 0012f31c  EBP: 0012f484  EIP: 004dadf9
CS : 0000001b  Flg: 00010206  ESP: 0012f240  SS : 00000023

[Stack]
1fd2e2d8 683dec92 05c54b40 0000005a 0056fc72 00000000 1e4fece0 0012f280 
68c52a7e 1e4ff560 000000a8 04336b24 1e59fae0 04336b24 0056fc73 00000000 
0012f2a0 68c15bea 00000151 2aa29020 04336fa0 1e4ff560 0056fc75 00000000 
0012f2bc 68c15b65 1e4ff560 00000000 00000001 681d2968 00000000 05690710 
00000001 00000000 05c561e4 681d2fde 05690710 00000001 05690710 0012f340 
0012f358 00000000 00000000 681d3312 05690710 681d31e0 0012f340 00000018 
00000008 004daf3f 0012f31c 0000000d 00000000 00000002 00000000 00000001 
1e59fae0 04344640 00000000 68c177d7 05690710 182718b8 04344640 0434717c 
00000004 00000000 00000000 000011e4 0000036c 00000008 0012f3b8 00487f0c 
0012f478 18271920 2a4dd6e0 000003ff 000011e4 0000036c 00000008 5ab60bc5 
00000008 00000118 29a17f70 1e4e8a00 68c0047c 00000001 1e4e8a00 00000001 
00000001 0012f3c4 68c00323 00000001 00000001 00000001 00000001 1e59fae0 
00000001 0012f3f0 68c00253 00000001 00000001 0012f400 00000001 04344640 
00000001 04339748 00000001 00000000 0012f428 68bfefa9 00000001 0012f430 
68c271ce 04344640 00000112 5ab60c4d 29a17f70 04344640 0000000e 0012fe50 
0012f40c 0012fe50 68d8b495 00000000 0000000e 004e2e4e 04344640 00000112
When trying to quest with TGK..
(mlog.txt)
 
Newbie Spellweaver
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I don't know why my post got delete. when I'm report some error on repack 3. It should be good thing to fix thing up. =X

I guess match server is fine and bug free. (best release out there anyway)
Only one problem is it has no quest that's it.

If you want stable one just don't use quest+clan for now I guess. Until phoenix accepted it as it is.
 
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Newbie Spellweaver
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I use repack 3 and as far as I can see I do not see any bugs, so it must be something you add yourself.
 
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Master Summoner
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Dec 13, 2009
Messages
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HeLLMaX wtf are you doing man. You're the only one who has problems with phoenix repack, if you can't even control the easiest files in the world. Use BR client or something -___-
 
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Newbie Spellweaver
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Nov 18, 2010
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Don't post in the wrong section again and there is no such bug if you use the clean files.

I am using your files...That why I wrote "Repack 3"..
They aren't clean?

HeLLMaX wtf are you doing man. You're the only one who has problems with phoenix repack, if you can't even control the easiest files in the world. Use BR client or something -___-

IIMafiaII WTF Are you talking about?
Just stfu and don't spam k ?
 
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Newbie Spellweaver
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Please correct me. match server (not quest + clan) does't have quest mode. Am I correct?

Just to make sure I'm not do some thing wrong. since in 2007 server if you set it to "test" on match server. It'll show quest mode but your repack don't.
so this is normal?
 
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Joined
Mar 12, 2009
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Please correct me. match server (not quest + clan) does't have quest mode. Am I correct?

Just to make sure I'm not do some thing wrong. since in 2007 server if you set it to "test" on match server. It'll show quest mode but your repack don't.
so this is normal?

Make your own help thread.
And if you use runnable 1 or 2 with MatchServer, there should be no problems.
 
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