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[RESOURCE] Characters templates for Piercing Blow

Newbie Spellweaver
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Templates list was extracted from client. Templates have all parts of the body.

Code:
<CharacterTemplates>  <Template Id="601001" Name="Aurochs"> <!-- Previous name Red Bulls -->
    <DefaultPartList>
      <Head>701005</Head>
      <Face>800003</Face>
      <Jacket>900004</Jacket>
      <Poket>1000005</Poket>
      <Glove>1100014</Glove>
      <Belt>1200005</Belt>
      <Holster>1300005</Holster>
	  <Beret>0</Beret>
      <Skin>0</Skin>
    </DefaultPartList>
  </Template>
  <Template Id="602002" Name="Acid"> <!-- Previous name Acid Pool -->
    <DefaultPartList>
      <Head>701002</Head>
      <Face>800038</Face>
      <Jacket>900005</Jacket>
      <Poket>1000002</Poket>
      <Glove>1100002</Glove>
      <Belt>1200003</Belt>
      <Holster>1300003</Holster>
	  <Beret>0</Beret>
      <Skin>0</Skin>
    </DefaultPartList>
  </Template>
  <Template Id="601003" Name="Tarantula">
    <DefaultPartList>
      <Head>701006</Head>
      <Face>800043</Face>
      <Jacket>900008</Jacket>
      <Poket>1000007</Poket>
      <Glove>1100003</Glove>
      <Belt>1200006</Belt>
      <Holster>1300006</Holster>
	  <Beret>0</Beret>
      <Skin>0</Skin>
    </DefaultPartList>
  </Template>
  <Template Id="602004" Name="Keen Eyes">
    <DefaultPartList>
      <Head>701017</Head>
      <Face>800039</Face>
      <Jacket>900007</Jacket>
      <Poket>1000006</Poket>
      <Glove>1100008</Glove>
      <Belt>1200004</Belt>
      <Holster>1300004</Holster>
	  <Beret>0</Beret>
      <Skin>0</Skin>
    </DefaultPartList>
  </Template>
  <Template Id="601005" Name="Pit Viper"> <!-- Previous name Viper Red -->
    <DefaultPartList>
      <Head>700020</Head>
      <Face>701020</Face>
      <Jacket>900017</Jacket>
      <Poket>1000014</Poket>
      <Glove>1100012</Glove>
      <Belt>1200010</Belt>
      <Holster>1300009</Holster>
	  <Beret>0</Beret>
      <Skin>0</Skin>
    </DefaultPartList>
  </Template>
  <Template Id="601007" Name="Fennec"> <!-- Previous name D-Fox -->
    <DefaultPartList>
      <Head>701018</Head>
      <Face>800042</Face>
      <Jacket>900015</Jacket>
      <Poket>1000012</Poket>
      <Glove>1100010</Glove>
      <Belt>1200007</Belt>
      <Holster>1300007</Holster>
	  <Beret>0</Beret>
      <Skin>0</Skin>
    </DefaultPartList>
  </Template>
  <Template Id="602008" Name="Cheshire"> <!-- Previous name Leopard -->
    <DefaultPartList>
      <Head>701019</Head>
      <Face>800041</Face>
      <Jacket>900016</Jacket>
      <Poket>1000013</Poket>
      <Glove>1100011</Glove>
      <Belt>1200009</Belt>
      <Holster>1300008</Holster>
	  <Beret>0</Beret>
      <Skin>0</Skin>
    </DefaultPartList>
  </Template>
  <Template Id="602009" Name="Shadow"> <!-- Previous name Hide -->
    <DefaultPartList>
      <Head>701021</Head>
      <Face>800040</Face>
      <Jacket>900018</Jacket>
      <Poket>1000015</Poket>
      <Glove>1100013</Glove>
      <Belt>1200008</Belt>
      <Holster>1300010</Holster>
	  <Beret>0</Beret>
      <Skin>0</Skin>
    </DefaultPartList>
  </Template>
</CharacterTemplates>
 
Last edited:
Newbie Spellweaver
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Re: Characters templates for Piercing Blow

Look Script.i3Pack in it Weapon.pef. No sense to edit it, because damage is checked at server (If you mean official server).
 
Initiate Mage
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That is, through these files, you can model outcome variables ??
 
◝(⁰▿⁰)◜Smile◝ (⁰▿⁰)◜
Developer
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#Moved to development section since it's a resource.
 
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