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Server not starting

Initiate Mage
Joined
Mar 18, 2022
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I dont know what im doing wrong, i think i followed all the steps (my english is bad XD), and i searched for the error saying that i have to change port of gameserver to 8.8.8.9 but is not working :/




BHtFQtM - Server not starting - RaGEZONE Forums



network.propieties:
Code:
# Rmi connection host.network.rmi.host = 127.0.0.1
# Rmi connection port.network.rmi.port = 9000
# Rmi connection password.network.rmi.password = 1234
# Server version supported
# NA-EU: 4635 - 491
# NA-EU 4861 - 661
# NA-EU 4861 - 795network.server.version = 4861
# Client support european.network.encrypt.packets = true
# Host for server binding.
# Default: 0.0.0.0network.host = 0.0.0.0
# Port for server binding.
# Default: 8889network.port = 8889
#Show debug messages.
# Default: falsenetwork.debug = false
# Packet executing mode.
# DIRECT - The worst. Income packets are directly executed after receiving and decrypting. As packets here implemented terribly, it not only increases latency, but decrease overall performance significant.
# OFFLOAD - Offloads execution to a ThreadPool. Good option with POOLED IOExec mode. Increases throughput but also may increase context switch count.
# Default: OFFLOADnetwork.packet.exec.mode = OFFLOAD
# Receive buffer size.
# Default: 32768network.recv.buffer.size = 32768
# Send buffer size.
# Default: 65536network.send.buffer.size = 65536
# NetworkThread socket backlog size.
# See: http://www.linuxjournal.com/files/linuxjournal.com/linuxjournal/articles/023/2333/2333s2.html# Default: 50network.server.socket.backlog = 50
# Client socket options.
# SO_SNDBUF - the size of the socket's send buffer. On most systems this the size of a kernel buffer so be careful! See RFC1323.
# SO_RCVBUF - the size of the socket's receive buffer. On most systems this the size of a kernel buffer so be careful! See RFC1323.
# TCP_NODELAY - The Nagle algorithm. Enabling it increases throughput but also increases latency. See RFC1122.
# Default: SO_SNDBUF(8192);SO_RCVBUF(8192);TCP_NODELAY(true)network.client.socket.options = SO_SNDBUF(8192);SO_RCVBUF(8192);TCP_NODELAY(true)
# NetworkThread socket options.
# SO_REUSEADDR - if true, prevents socket from usage until all opened sockets are really closed. See RFC793.# Default: SO_REUSEADDR(true);SO_RCVBUF(4096)network.server.socket.options = SO_REUSEADDR(false);SO_RCVBUF(4096)
# IO Network thread execution mode.
# POOLED - All IO operations are executed in a special thread IO execution pool# FIXED - All IO operations execution is spread across fixed number of treads# Default: POOLEDnetwork.io.execution.mode = POOLED
# Number of IO Network threads.
# Default: -1 (Processor count)network.io.execution.thread.num = -1
# Income packet header size.
# Default: 3network.income.packet.header.size = 3
# Max income packet size.
# Default: 16384network.max.income.packet.size = 16384
# Outcome packet header size.
# Default: 3network.outcome.packet.header.size = 3
# Max outcome packet size.
# Default: 16384network.max.outcome.packet.size = 16384

Edit: solved installing Java =D
 

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