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- Apr 6, 2009
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It's not a bug, if you increase the size of the field and/or raise the limit of items held, there will be performance costs as well as storage costs. It's easy to fix, but I wouldn't recommend storing that many items per character unless necessary/important.
Well, by bug, I simply mean the items disappearing on server restart. And yeah, I'm not surprised by any of that. I was merely explaining how to fix the bug, I didn't say there wouldn't be a cost to doing it lol even though I didn't know what it was.