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Source Phoenix 3.11.0 [Organized / Fixed Source / Without Backdoors]

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My edit of Butterfly r63a is just as good if you know how to set it up properly.. people are just too dumb to try.
Yeah, I use your r63a and seems okay.

No, people just dont trust you.
I trust him fully :)

Nice!

Where can you change the :about text in the source?

This bit, within ChatCommandHandler.cs

Session.method_10(string.Concat(new object[]
{
"Phoenix 3.0\n\nThanks/Credits;\nSojobo [Lead Dev]\nMatty [Dev]\nRoy [Uber Emu]\n\n",
Phoenix.PrettyVersion,
"\nLicenced to: ",
Phoenix.string_6,
"\n\nUptime: ",
timeSpan.Days,
" days, ",
timeSpan.Hours,
" hours and ",
timeSpan.Minutes,
" minutes",
text10,
"\nSpecial Edition for Hobba Hotel Brasil!"
}), "http://hobba.com.br");
return true;
 
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this.RequestHandlers.Add(15, new Class307()); // ?? -> FriendListUpdateMessageEvent
Now that you're posting those things.
I've got this:
Code:
this.RequestHandlers.Add(66, new Class240()); // ??
RoomProperties
this.RequestHandlers.Add(3257, new Class155()); // ??
GroupDetails
this.RequestHandlers.Add(3258, new Class154()); // ??
Also some group poop
this.RequestHandlers.Add(3259, new Class153()); // ??
Some group poop again
 
Junior Spellweaver
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Do you have to make a licence server to run this?
 
www.Epic Hosts.co.uk
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Do you have to make a licence server to run this?
Nope, just tried it and doesn't appear to need one :p:

My question is, has anyone actually managed to get more public rooms working on their Phoenix? It only seems to show one even though the 'publics' and 'rooms' tables both show more than one public room.
 
Initiate Mage
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Nope, just tried it and doesn't appear to need one :p:

My question is, has anyone actually managed to get more public rooms working on their Phoenix? It only seems to show one even though the 'publics' and 'rooms' tables both show more than one public room.

I have the same problem Terrum, If anyone knows how to fix this, let me know.
 
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this.RequestHandlers.Add(15, new Class307()); // ?? -> FriendListUpdateMessageEvent
Now that you're posting those things.
I've got this:
Code:
this.RequestHandlers.Add(66, new Class240()); // ??
RoomProperties
this.RequestHandlers.Add(3257, new Class155()); // ??
GroupDetails
this.RequestHandlers.Add(3258, new Class154()); // ??
Also some group poop
this.RequestHandlers.Add(3259, new Class153()); // ??
Some group poop again
 
Custom Title Activated
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Now that you're posting those things.
I've got this:
Code:
this.RequestHandlers.Add(66, new Class240()); // ??
RoomProperties
this.RequestHandlers.Add(3257, new Class155()); // ??
GroupDetails
this.RequestHandlers.Add(3258, new Class154()); // ??
Also some group poop
this.RequestHandlers.Add(3259, new Class153()); // ??
Some group poop again

GroupDetails:

public const short HabboGroupDetailsMessageComposer = 311;

Those ids above 3000 doesn't even exist in the SWF I got.
 
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dang...good work guys. :) now we'll actually be able to develop it.
It was always able to be developed on, it's just that most people just check using CTRL + F, What's the difference between a
Code:
this.username = username;
and
Code:
this.string_0 = string_7;
?

Sure it takes a little more time if you don't know what it does, but it's still an editable source. Nothing has been stopping it from being developed on.

Edit:
I am almost done renaming the rest of the classes and files and I already got the "//?" packets found out and renamed. If I get enough time I will be working on renaming the remaining fields and methods etc.
 
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