Master Summoner
- Joined
- Feb 8, 2011
- Messages
- 506
- Reaction score
- 79
Hello der comunity here is my release
WARINING:so first dont use it on your online server bacause there is no admin check for the commands !
So First we go to TeleportSystem:
TeleportSystem works on command so the command's
1./fort
2./Naroo
3./cargo
4./mine
5./bird
6./cop
7./d1
8./d3
9./valley
10./emok
Thats all atm there
Source:
Okey now the 2nd command in the files is the nMap command
print the nMap value on the mainsvrt
command:/MapPoint
Source:
Okey now to next command included here is the :/MyInfo
it prints the:level,pid,type,curhp,curmp,speedup & Admin on the MainSvrt console
Source:
not much useful i think but the source maybe someone will help here like helped me to start
so
and the latst one command is:/Money
so you get 500000000 money in game
Source:
Download:
View attachment TeleportSystem.7z
Thanks to :MadKnight,Maty,Akamaru.
P.S i started learning the c++ so any hint help will be nice
WARINING:so first dont use it on your online server bacause there is no admin check for the commands !
So First we go to TeleportSystem:
TeleportSystem works on command so the command's
1./fort
2./Naroo
3./cargo
4./mine
5./bird
6./cop
7./d1
8./d3
9./valley
10./emok
Thats all atm there
Source:
Code:
if (command == "/emok")
{
int Coords[2];
Coords[0] = 339772; //x point
Coords[1] = 257384; //y point
int nMap = 0; //nMap?=Map
CPlayer__Teleport((int)thispointer, nMap, (int)Coords, 0,1);
}
else
if (command == "/fort")
{
int Coords[2];
Coords[0] = 267634; //x point
Coords[1] = 243008; //y point
int nMap = 0; //nMap?=Map
CPlayer__Teleport((int)thispointer, nMap, (int)Coords, 0,1);
}
else
if (command == "/Naroo")
{
int Coords[2];
Coords[0] = 257303; //x point
Coords[1] = 258710; //y point
int nMap = 0; //nMap?=Map
CPlayer__Teleport((int)thispointer, nMap, (int)Coords, 0,1);
}
else
if (command == "/cargo")
{
int Coords[2];
Coords[0] = 264931; //x point
Coords[1] = 262029; //y point
int nMap = 0; //nMap?=Map
CPlayer__Teleport((int)thispointer, nMap, (int)Coords, 0,1);
}
else
if (command == "/mine")
{
int Coords[2];
Coords[0] = 265642; //x point
Coords[1] = 285434; //y point
int nMap = 0; //nMap?=Map
CPlayer__Teleport((int)thispointer, nMap, (int)Coords, 0,1);
}
else
if (command == "/bird")
{
int Coords[2];
Coords[0] = 256442; //x point
Coords[1] = 288522; //y point
int nMap = 0; //nMap?=Map
CPlayer__Teleport((int)thispointer, nMap, (int)Coords, 0,1);
}
else
if (command == "/cop")
{
int Coords[2];
Coords[0] = 232828; //x point
Coords[1] = 294721; //y point
int nMap = 0; //nMap?=Map
CPlayer__Teleport((int)thispointer, nMap, (int)Coords, 0,1);
}
else
if (command == "/d1")
{
int Coords[2];
Coords[0] = 50684; //x point
Coords[1] = 34099; //y point
int nMap = 2; //nMap?=Map
CPlayer__Teleport((int)thispointer, nMap, (int)Coords, 0,1);
}
else
if (command == "/d3")
{
int Coords[2];
Coords[0] = 281325; //x point
Coords[1] = 249715; //y point
int nMap = 0; //nMap?=Map
CPlayer__Teleport((int)thispointer, nMap, (int)Coords, 0,1);
}
else
if (command == "/valley")
{
int Coords[2];
Coords[0] = 335622; //x point
Coords[1] = 340432; //y point
int nMap = 0; //nMap?=Map
CPlayer__Teleport((int)thispointer, nMap, (int)Coords, 0,1);
}
print the nMap value on the mainsvrt
command:/MapPoint
Source:
Code:
if (command == "/MapPoint")
{
int nMap = ((int*)thispointer)[79]; //<-- that is the location of the players nMap value
ConsoleWriteBlue("nMap Print [%d]", nMap);//<--- that prints the value of nMap on MainSvrt
}
it prints the:level,pid,type,curhp,curmp,speedup & Admin on the MainSvrt console
Source:
Code:
if (command == "/MyInfo")
{
int Level = ((int*)thispointer)[15]; //<-- that is the level of your caracter
int PID = ((int*)thispointer)[7]; //< PID pointer
int Type = ((int*)thispointer)[6]; //<Type pointer idk if works
int CurHp = ((int*)thispointer)[68]; //CurHp Offset and pointer
int CurMp = ((int*)thispointer)[69]; //CurMp The same ^
int SpeedUp = ((int*)thispointer)[65]; //Is the SpeedUp pointer
int Admin = ((int*)thispointer)[114];
ConsoleWriteBlue("Your level is: [%d]", Level);//<--- that prints the value of level
ConsoleWriteBlue("Your Pid is: [%d]", PID);//<--- that prints the value of PID
ConsoleWriteBlue("Your Type is: [%d]", Type);//<--- that prints the value of Type idk if its right
ConsoleWriteBlue("Your CurHp is: [%d]", CurHp);//<--- that prints the value Of CurHp
ConsoleWriteBlue("Your CurMp is: [%d]", CurMp);//<--- that prints the value Of CurMp
ConsoleWriteBlue("Your SpeedUp is: [%d]", SpeedUp);//<--- that prints the value of SpeedUp medicine or skill
ConsoleWriteBlue("Your Admin is: [%d]", Admin);
}
so
and the latst one command is:/Money
so you get 500000000 money in game
Source:
Code:
if (command =="/Money")
{
int index =31; // <--Money
int amount =500000000;
CItem__InsertItem((int)thispointer,21,(int)index,0,(int)amount,-1);
}
View attachment TeleportSystem.7z
Thanks to :MadKnight,Maty,Akamaru.
P.S i started learning the c++ so any hint help will be nice
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