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[Turf Battles]C++ IOCP Server Emulator Developer

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Junior Spellweaver
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Hello, we are looking for a talented individual who has experience in developing MMORPG Emulators in a C++ environment. Specifically, we are looking for someone to develop an IOCP Winsock server that can sustain and support a minimum of 200 players, given the right environment.

We have already developed the Emulator for the game, but it is currently using a thread per client system.
Your job, if you are chosen, is to develop an IOCP server that will easily merge and replace the pre-existing thread per client system.

You are free to use libraries such as Boost to get the job done.

We are emulating a game called Turf Battles.

The position is a paid position, of course.

Anyone interested in the position should fill out the following form and submit it via PM.

Code:
Name:
Country (Simply to ensure you are in a timezone where we can work with you):
Native Language:
Have You Developed An Emulator Before (Yes or No):
Have you developed an IOCP Winsock Server Before (Yes or No):
C++ Experience In Years:
Estimated Cost of Work:
Estimated Time of Completion:
 
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