Newbie Spellweaver
- Joined
- Mar 28, 2008
- Messages
- 9
- Reaction score
- 0
Ok first of, THIS IS NOT LEECHED, thank you.
Purpose: Adding Members
Difficulty: 1/10
Assumed Knowledge: C&P
Server Base: Hiyascape V1
Classes Modified : Client.java
here goes nothing.
Step 1 : Find
u should see :
Where u see ' " " +playername+ " has logged in";
Between " " , add member.
Should look like this :
Step 2 : Under
Add
step 3 : Find
Replace the whole void with
step 4 : Find
Under it add :
Step 5 : Find
Under it add :
Step 6 : Find
Under it add :
U can add other items that you want to be members there ,
or delete items that you want to be non members.
There u got ur members.
Here is how to make the portal & vengeance members.
PORTAL :
Find :
Replace the whole case with :
VENGEANCE :
Find :
Replace The whole case with
Credits : 100% me =]
Purpose: Adding Members
Difficulty: 1/10
Assumed Knowledge: C&P
Server Base: Hiyascape V1
Classes Modified : Client.java
here goes nothing.
Step 1 : Find
Code:
has logged in
Code:
PlayerHandler.messageToAll = " " +playerName+ " has logged in";
}
if(playerRights == 1)
{
PlayerHandler.messageToAll = "Mod " +playerName+ " has logged in";
}
if(playerRights == 2)
{
PlayerHandler.messageToAll = "Admin " +playerName+ " has logged in";
}
if(playerRights == 3)
{
PlayerHandler.messageToAll = "Owner " +playerName+ " has logged in";
}
Between " " , add member.
Should look like this :
Code:
PlayerHandler.messageToAll = "member " +playerName+ " has logged in";
}
if(playerRights == 1)
{
PlayerHandler.messageToAll = "Mod " +playerName+ " has logged in";
}
if(playerRights == 2)
{
PlayerHandler.messageToAll = "Admin " +playerName+ " has logged in";
}
if(playerRights == 3)
{
PlayerHandler.messageToAll = "Owner " +playerName+ " has logged in";
}
Code:
PlayerHandler.messageToAll = "Owner " +playerName+ " has logged in";
}
Code:
else if (playerIsMember == 0)
{
PlayerHandler.messageToAll = "Non-Member " +playerName+ " has logged in";
}
Code:
public void logout(){
Code:
public void logout(){
outStream.createFrame(109);
if(playerRights == 0)
if (playerIsMember ==1)
{
PlayerHandler.messageToAll = "member "+playerName+" has logged out";
}
else if (playerIsMember == 0)
{
PlayerHandler.messageToAll = "Non-Member " +playerName+ " has logged out";
}
}
Code:
int CLRanged = GetCLRanged(wearID);
Code:
int CLMembers = GetCLMembers(wearID);
Code:
if (playerLevel[playerRanged] - CLRanged < 0) {
sendMessage("You need " + CLRanged + " " + statName[playerRanged] + " to equip this item.");
GoFalse = true;
Code:
if (CLMembers > playerIsMember) {
sendMessage("You need to be a Member to equip this item.");
GoFalse = true;
}
Code:
if (ItemName.startsWith("Magic Cape")) {
return 99;
}
return 1;
}
Code:
public int GetCLMembers(int ItemID) {
if (ItemID == -1) {
return 0;
}
//String ItemName = GetItemName(ItemID); //enable this if you would like to make items members using their name.
if (ItemID == 14522) {
return 1;
}
if (ItemID == 14523) {
return 1;
}
if (ItemID == 14524) {
return 1;
}
if (ItemID == 14525) {
return 1;
}
if (ItemID == 14526) {
return 1;
}
if (ItemID == 14527) {
return 1;
}
if (ItemID == 14528) {
return 1;
}
if (ItemID == 14529) {
return 1;
}
if (ItemID == 14530) {
return 1;
}
if (ItemID == 14531) {
return 1;
}
if (ItemID == 14532) {
return 1;
}
if (ItemID == 14533) {
return 1;
}
if (ItemID == 4214) {
return 1;
}
if (ItemID == 15185) {
return 1;
}
if (ItemID == 15195) {
return 1;
}
if (ItemID == 15309) {
return 1;
}
if (ItemID == 15310) {
return 1;
}
if (ItemID == 15311) {
return 1;
}
if (ItemID == 13591) {
return 1;
}
if (ItemID == 13592) {
return 1;
}
if (ItemID == 13593) {
return 1;
}
if (ItemID == 13594) {
return 1;
}
if (ItemID == 15345) {
return 1;
}
if (ItemID == 15346) {
return 1;
}
if (ItemID == 15347) {
return 1;
}
if (ItemID == 15348) {
return 1;
}
if (ItemID == 15349) {
return 1;
}
if (ItemID == 15350) {
return 1;
}
if (ItemID == 6585) {
return 1;
}
if (ItemID == 1040) {
return 1;
}
if (ItemID == 1042) {
return 1;
}
if (ItemID == 1044) {
return 1;
}
if (ItemID == 1046) {
return 1;
}
if (ItemID == 1048) {
return 1;
}
if (ItemID == 6528) {
return 1;
}
if (ItemID == 7158) {
return 1;
}
if (ItemID == 1149) {
return 1;
}
if (ItemID == 3140) {
return 1;
}
if (ItemID == 4087) {
return 1;
}
if (ItemID == 4585) {
return 1;
}
if (ItemID == 1187) {
return 1;
}
if (ItemID == 14915) {
return 1;
}
if (ItemID == 14860) {
return 1;
}
if (ItemID == 3204) {
return 1;
}
return 0;
}
or delete items that you want to be non members.
There u got ur members.
Here is how to make the portal & vengeance members.
PORTAL :
Find :
Code:
case 7319:
Code:
case 7319: // memberportal
if(playerIsMember == 1) {
teleportToX = 3117;
teleportToY = 9842;
}
else if(playerIsMember == 0) {
sendMessage("you have to be a member to use this portal!");
}
break;
Find :
Code:
case 162:
Code:
case 162: {
if(playerIsMember == 1)
if(actionTimer == 0){
{
actionTimer = 10;
stillgfx(401, absY, absX);
for(int I = 0; I < 20; I++)
{
}
for(int I = 0; I <= 6; I++)
{
strPot = true;
strPotTimer = 90;
cba = abc / 10;
abc2 = cba * 2;
if (abc2 <= 1) {
abc2 = 2;
}
updateRequired = true;
appearanceUpdateRequired = true;
break;
}
inCombat();
attackPlayersWithin(600, 17, 1);
setAnimation(1979);
txt4 = "Taste Vengeance";
string4UpdateRequired = true;
RemoveAllWindows();
}
}
}
if(playerIsMember == 0)
sendMessage("You have to be a member to use vengance!");
break;
Credits : 100% me =]
Last edited: