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Tutorial on how to Modify, downgrade, export etc ALL about MAP making

be good to beat evils
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this thread will be all about map modification

for now
I only done 3 parts of this video series

the link below will explain step by step
on how to make, modify your ingame map
using ep7 version of world editor
to make all exported map files (WLD)
will be used by all version 7p7 and above

Part1:


Part2:


Part3:


the video(s) contains no sound
purely all explanation were typed in the notepad
but its easy to follow

this way
information from the video
can be easily absorbed

thanks happy modding

-ramispo-

note:
this video series is not yet done
or
should i say
more information will eb added soon

i will update this thread
once new video is available

thanks again
 
Newbie Spellweaver
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i open x files with sap but no textures show bro already put x and textures files into 1 folder still not show
 
Newbie Spellweaver
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Make tutorial how to export skins and skeleton from other games pleasseeeeeee...
Thanks more power !!
 
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just tips for ppl still learning importing ran online assets using SAP 3D
- import Directx option all yes except the cordinate flip set "no"
- when your model successfull loaded, use mirror tool then check X , do not fill name new mesh just let them empty, then press create button. dont forget to uncheck first mesh selection. your 3D model ready to export (save as obj) .


if you looking for simply tools u can design with, i recomend Blender, 3dmax, truespace or xnalara. these apps support many of plugins



just tips for ppl still learning importing ran online assets using SAP 3D
- import Directx option all yes except the cordinate flip set "no"
- when your model successfull loaded, use mirror tool then check X , do not fill name new mesh just let them empty, then press create button. dont forget to uncheck first mesh selection. your 3D model ready to export (save as obj) .


if you looking for simply tools u can design with, i recomend Blender, 3dmax, truespace or xnalara. these apps support many of plugins

one more thing , this SAP have bad converting mesh, so u will encounter colision not perfect as original one. u can adjust them using polygon settings.
 
Newbie Spellweaver
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choice. After the X file, click E and the world editor will crash I converted another file
 
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