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Updating SWF

Newbie Spellweaver
Joined
May 6, 2016
Messages
26
Reaction score
2
Hey Devbest,

So I followed the tutorial and I noticed 2 other people on the thread for the release of the new production had said "I can't load rooms". I am having the same issue. I was on production
PRODUCTION-201602082203-712976078
I mean I don't expect someone to be like "Oh yeah on production 201603 there was ____" but I was hoping if someone can help me find the reason rooms do not load for me?

Code:
public const int GetGuestRoomResultMessageComposer = 887;


public class _SafeStr_2675 extends _SafeStr_2278 implements _SafeStr_2275
    {

        public function _SafeStr_2675(k:Function)
        {
            super(k, _SafeStr_2680);
        }
        public function _SafeStr_5339():_SafeStr_2680
        {
            return ((this._SafeStr_5340 as _SafeStr_2680));
        }

    }


public class _SafeStr_2278 implements _SafeStr_2275
    {

        protected var _SafeStr_6019:Function;
        protected var _SafeStr_6397:_SafeStr_2308;
        private var _SafeStr_13357:Class;
        protected var _SafeStr_5340:_SafeStr_2272;

        public function _SafeStr_2278(k:Function, _arg_2:Class)
        {
            this._SafeStr_6019 = k;
            this._SafeStr_13357 = _arg_2;
        }
        public function dispose():void
        {
            this._SafeStr_6019 = null;
            this._SafeStr_13357 = null;
            this._SafeStr_6397 = null;
            this._SafeStr_5340 = null;
        }
        public function get callback():Function
        {
            return (this._SafeStr_6019);
        }
        public function set connection(k:_SafeStr_2308):void
        {
            this._SafeStr_6397 = k;
        }
        public function get connection():_SafeStr_2308
        {
            return (this._SafeStr_6397);
        }
        public function get _SafeStr_13356():Class
        {
            return (this._SafeStr_13357);
        }
        public function get parser():_SafeStr_2272
        {
            return (this._SafeStr_5340);
        }
        public function set parser(k:_SafeStr_2272):void
        {
            this._SafeStr_5340 = k;
        }

    }

base.WriteBoolean(isLoading);
            base.WriteInteger(Data.Id);
            base.WriteString(Data.Name);
            base.WriteInteger(Data.OwnerId);
            base.WriteString(Data.OwnerName);
            base.WriteInteger(RoomAccessUtility.GetRoomAccessPacketNum(Data.Access));
            base.WriteInteger(Data.UsersNow);
            base.WriteInteger(Data.UsersMax);
            base.WriteString(Data.Description);
            base.WriteInteger(Data.TradeSettings);
            base.WriteInteger(Data.Score);
            base.WriteInteger(0);//Top rated room rank.
            base.WriteInteger(Data.Category);

            base.WriteInteger(Data.Tags.Count);
            foreach (string Tag in Data.Tags)
            {
                base.WriteString(Tag);
            }

            if (Data.Group != null && Data.Promotion != null)
            {
                base.WriteInteger(62);//What?

                base.WriteInteger(Data.Group == null ? 0 : Data.Group.Id);
                base.WriteString(Data.Group == null ? "" : Data.Group.Name);
                base.WriteString(Data.Group == null ? "" : Data.Group.Badge);

                base.WriteString(Data.Promotion != null ? Data.Promotion.Name : "");
                base.WriteString(Data.Promotion != null ? Data.Promotion.Description : "");
                base.WriteInteger(Data.Promotion != null ? Data.Promotion.MinutesLeft : 0);
            }
            else if (Data.Group != null && Data.Promotion == null)
            {
                base.WriteInteger(58);//What?
                base.WriteInteger(Data.Group == null ? 0 : Data.Group.Id);
                base.WriteString(Data.Group == null ? "" : Data.Group.Name);
                base.WriteString(Data.Group == null ? "" : Data.Group.Badge);
            }
            else if (Data.Group == null && Data.Promotion != null)
            {
                base.WriteInteger(60);//What?
                base.WriteString(Data.Promotion != null ? Data.Promotion.Name : "");
                base.WriteString(Data.Promotion != null ? Data.Promotion.Description : "");
                base.WriteInteger(Data.Promotion != null ? Data.Promotion.MinutesLeft : 0);
            }
            else
            {
                base.WriteInteger(56);//What?
            }


            base.WriteBoolean(checkEntry);
            base.WriteBoolean(false);
            base.WriteBoolean(false);
            base.WriteBoolean(false);

            base.WriteInteger(Data.WhoCanMute);
            base.WriteInteger(Data.WhoCanKick);
            base.WriteInteger(Data.WhoCanBan);

            base.WriteBoolean(Session.GetHabbo().GetPermissions().HasRight("mod_tool") || Data.OwnerName == Session.GetHabbo().Username);//Room muting.
            base.WriteInteger(Data.chatMode);
            base.WriteInteger(Data.chatSize);
            base.WriteInteger(Data.chatSpeed);
            base.WriteInteger(Data.extraFlood);//Hearing distance
            base.WriteInteger(Data.chatDistance);//Flood!!

Any help would be VERY appreciated
JayCustomDev - Updating SWF - RaGEZONE Forums
Thank You!

-JayCustom
 
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