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WZ v83 can't equip items from higher version

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[ SOLVED ]

Hi! I managed to fix it now.

I'm going to let the question here if it happens with anyone else so they can reach this post through google.

For the fix: I did mess up somewhere in the server xml's. Closed a </image> tag wrong, so all the items after the tag weren't being recognized. I had a backup of the previous xml so all I had to do was to copy-paste the items on it again.

So happy it's working ^^ ...

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Hello, good evening!

I just imported a long list of cash items from v176 to v83. They show up on the inventory but I couldn't equip most of them. The ones that work are only these two: Cherry Blossom Hair, an old item. Marine Stripe Umbrella, it looks new, has effects and is working for all jobs.

I've been reading about v83 not supporting certain nodes, but weirdly the umbrella weapon works for me.

In the console I get an error of ItemHandler, something about a null pointer... Can someone help me with this? I'll be posting some screenshots to detail this better.



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So here's what happened... That umbrella was my first attempt at doing this, importing items. I imported that item alone then tried it to see if it would work. After it did, I got excited and made a list of items to grab from that version (v176) to put in my old one.

The steps to import were a bit different this time. Since it was a huge list, I changed the eqp.wz (strings) in the server first, then proceeded to add the items. Oh and I imported the strings directly from the server after I finished editing that file. Didn't dump/replace anything for strings. For items, uhm, yeah I dumped them from v176, added them to my server folder, then started to import them. All the items images and nodes show up correctly in HaRepacker, so I'm thinking everything is okay in there.

For the umbrella, I've done it differently. Dump the umbrella from v176, import it on v83, dump it again (v83), delete it from the wz, then import it again from the new dumped file. This is how I import my NPCs, only works this way or else they're not saved in the wz. For items they are saved normally, though.
 
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hi i have the same problem, i did all the thins you did
can you help me please ? im using heavenms files
 
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hi i have the same problem, i did all the thins you did
can you help me please ? im using heavenms files

Hey necro, what's up? Did u get the null pointer thing too? That error means u messed up in the xml, for example put the item in there in the wrong section. It's really hard to tell since it's a mess of code but I'd advise getting a clean xml for the server and import the items again. Not the wz... If your wz shows the items u imported with their images showing up (when their imgs show up and aren't transparent) then the problem is in the server's xml.

In a programming pov, the null pointer means it returned a [] vector with null value, with nothing inside, so u might have closed a </img>, put the items next, then opened the <img>. Since the items aren't inside a img (img is actually the vector), the vector the game reads (the <img> thing) won't find them. It'll find them in the wz because they worked there but not in the server.
 
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