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- Jan 8, 2012
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in this tutorial I will now post the full code and allocating the old values to a new value.
Game KPT 2524
Scroll to the bottom of the table game, or add the following code in a null space.
Note that only the first value has been modified, but it was necessary to relocate the number of bytes not to bugar the game.
The JMP should return to PUSH ECX would the code below ADD ECX, -50
Sorry by my bad english
Game KPT 2524
Code:
00580B52 83C0 B5 ADD EAX,-4B //Responsible for changing the angle upwards and downwards, the larger is the highest
00580B55 50 PUSH EAX
00580B56 83C1 B0 ADD ECX,-50 //Responsible for modifying the angle left or right, the smaller, more to the right will
Scroll to the bottom of the table game, or add the following code in a null space.
Code:
0069AFC0 05 C1FDFFFF ADD EAX,-23F
0069AFC5 50 PUSH EAX
0069AFC6 83C1 B0 ADD ECX,-50
0069AFC9 ^ E9 8B5BEEFF JMP 00580B59
0069AFCE 90 NOP
Note that only the first value has been modified, but it was necessary to relocate the number of bytes not to bugar the game.
The JMP should return to PUSH ECX would the code below ADD ECX, -50
Sorry by my bad english