- Joined
- May 19, 2012
- Messages
- 931
- Reaction score
- 121
Thanks, that's all I really appreciate theses days is a thank you from others I'll go ahead and make a quick DB setup, and sorry I forgot the DB's, making almost 3 hours worth of information really makes you forget somethings. As for the ver files, those are just creating a .txt with the right name, you put in the 12 digit code you want and then change the file extension for it to .ver, next I didn't compile the source main because of: 1. People are lazy on here, give them the info and give em a kick, maybe they'll actually do something for once. 2. It's just a video to show you the basic that you need to know, such as fixing things in the linker, outputs, configurations, all that. Next only the Luna Client has a 12 digit version #, I'm pretty sure I've edited it in one of the videos, but it's one file in the luna client and its extension is .cpp, It'll also be in "" so just hit control + F and put in one " and just hit find and look through all the code. Lastly, possibly the most embarrassing on my part is, the two .txt files... in my head i thought it this way, severset.txt is just a .txt with 0 in it, that's all. serverstart.txt basically tells the agent, dist, and map what to load up, you can find it in any luna server-side download on here, but I'll repack the serverbase with them.