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Join Today!Can I've a short and fast explanation about what this is all about here?
I'm a bit confused. Was someone able to put his/her hands on warhammer source code for the server and or client?
Bit lost lol.
The client is already there, you don't need the source code. All you need is some reverse engineering and programming skills with some knowledge in packet structures in order to make a server that communicates with the client.
All we have here is alpha emulator that works with old version of the game, still lots of features are missing and need more people to develop it
yeh man i remember you lol how u doing m8 u ok yeh still doing bit on the emulator when i have time to do stuff bit hard when you working night shifts too shame about war thow closing we need something fast to get as much data before it closesLeo remember me its Zena! long time man! you still working on the emulator?
ok zozoo did you change the opcodes because they need to be same as they are in the new client or you have logs packets and stuff that arnt usefull the client have changed since 1.3.5
also u need to log the senaros and PQ were the mobs hide untill u do the quests
[Server] packet : (0x72) F_CREATE_MONSTER Size = 107
|------------------------------------------------|----------------|
|00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F |0123456789ABCDEF|
|------------------------------------------------|----------------|
|00 68 72 0F B1 00 55 03 F7 43 EE 00 06 CF E9 00 |.hr...U..C......|
|02 16 1B 00 00 [COLOR=#ff0000]06 89[/COLOR] 32 0B 00 00 00 00 00 00 00 |.......2........| <- 06 89 model id (1673)
|00 00 00 03 E8 00 00 00 00 B7 CB 00 08 00 00 02 |................|
|18 19 00 45 6E 72 61 67 65 64 20 53 6F 75 6C 5E |...Enraged Soul^|
|66 00 04 CE 01 0A 00 00 00 1A 05 00 0F B1 8F E9 |f...............|
|96 1B 43 EE 64 01 A1 00 00 00 00 00 55 00 00 19 |..C.d.......U...|
|8F 1E 96 EE 43 A1 0F B1 00 00 00 |........... |
-------------------------------------------------------------------
from old version 1.3.x
[<F_CREATE_MONSTER>(0x72)<94>]
2C 22 00 00 0C 38 1D 90 00 0C F3 BB 00 0C B0 FE 00 00 04 43 <- 04 43 model id (1019)
45 01 00 00 00 00 00 00
00 00 00 00 03 E8 00 00 00 01 4E 28 00 08 00 00
01 19 00
46 6F 75 6C 20 4E 75 72 67 6C 69 6E 67 5E 6D <-- name "Foul Nurgling^m"
00 01 0A 00 00 00 12 05 00 2C 22 73 BB 30 FE 1D 90 64 00 64 00 00 00 00 00 38 0C 2C 22 00 00 00
If there is somehow a regular player can help you with all of that just say
Hey parvun, i'm not really sure where to begin. Maybe start figuring out formulas for stats or copy down all abilities,tactcis descriptions and save for later till some developers wake up and start working on this emulator.
3 months not even enough for full team to make fully functional server, but at least I could work on analyzing packets.
check out my orc it is bigger than yours. This is on live server btw
View attachment 137241
ok, the packet logger is ready now.
to run this tool all you need is to unzip the file "PacketLogger.zip" and move the whole folder to Warhammer's main directory
(e.g. ...\Electronic Arts\Warhammer Online - Age of Reckoning\XXX_HERE_XXX)
and then inside PacketLogger folder there is a file called "PacketLogger.exe" , run it while the game is open and it should collect all packets you need.
You will find the stored packets in folder "logs"
("....\Warhammer Online - Age of Reckoning\PacketLogger\logs")
You can filter out the packets you don't need inside "ignorelist.txt"
To stop the tool simply press key [End] , DONT click x it will crash the game
compiled tool for lazy people ::
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and here is the source code :
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ha there you are was wondering were you gone man im henry the guy who made the downgrader patcher to patch any client and added missing abilitys and othere stuff ect nice to know your still here m8 our cite is hereI was working on WAR APS (ChuckNorris XD) (Database and some code), the last things I did were:
- Fix Chat Channels (You can´t speak with other realm)
- Fix "PvP" (No RvR zones or Scenarios, but you can kill other characters in Open World)
- I Looked and started F_ZONEJUMP (Packet for Teleport between maps)
The game died on December 18, I can not help with decryption and assembler because i don't know (I wish I knew).
I can only help database and some code. On November 18 I will play the final month of Warhammer, I'll take the packet sniffer, will trace all areas to get as much information as possible.
Among all something we can do before it disappears the game, we have an emulator made by Dyox (WAR APS) structured, needs many things, but we can do with time. We can continue this emulator
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Lasts updates works Aggro, better IA i think.
The first thing we need is to authenticate the emulator with client 1.4.8.
Sorry for my english