A while ago, I decided it would be much easier for me to move WarZ to UE5 than set up a server, and I'm quite pleased with the progress so far. Of course, it's just a few assets and textures transferred to another engine, but considering the process needed to go from .scb to .obj and then to .fbx, I consider it quite an achievement. I also attempted to replicate the lighting present in WarZ on ultra settings, and I'm fairly satisfied with the current results.
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