Welcome!

Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!

Join Today!

Working Aion Emus - v1.5, v1.9, v2.5, v2.7, v4.6, v4.9 and 5.x

Experienced Elementalist
Joined
Jul 18, 2014
Messages
267
Reaction score
7
Any 1 have Aion Classic server 1.5-1.9 please ? 1 click server , for noobs. Thkns
 
Newbie Spellweaver
Joined
Aug 4, 2016
Messages
79
Reaction score
25
Any 1 have Aion Classic server 1.5-1.9 please ? 1 click server , for noobs. Thkns

It would be cool if someone passed us the classic aion emulators (source with or not) but unfortunately from what I read on a forum. the Russian team that developed one is not ready to share it.
 
Newbie Spellweaver
Joined
Aug 4, 2016
Messages
79
Reaction score
25
I think he knows that the old 1.5-1.9 servers work, he wants the new ones because he would like to use the classic clients which add a couple of things (the shop I think). He is not wrong to ask, someone will one day be able to help him. (personally I am learning java to create a 2.4 classic server with the korea client)
 
Newbie Spellweaver
Joined
Feb 27, 2023
Messages
24
Reaction score
5
Greetings to all. Help me find clients 1.5 and 1.9 for these server builds, I also need no-IP for clients 1.5 and 1.9 that work in windows 10
Thanks to everyone who helps



clients and no-IP are needed for these servers

Aion 1.5:
AionServer-1.5 (AionUnique)

Aion 1.9.0.1:


Aion Lightning rev.333:
AionLightning-1.9.rar


Aion Unique rev.2596:
AionUnique-1.9.rar
 
Newbie Spellweaver
Joined
Feb 27, 2023
Messages
24
Reaction score
5
Here is an Aion 2.7 source code:

Client Aion 2.7:

Greetings. I compiled the server, launched it, but an error occurs when loading

2023-03-14 22:46:46,871 INFO [main] com.aionemu.gameserver.world.zone.ZoneService [ZoneService.java:116] Zone engine load started
2023-03-14 22:46:47,284 INFO [main] com.aionemu.gameserver.world.zone.ZoneService [ZoneService.java:134] Loaded 5 zone handlers.
2023-03-14 22:46:47,559 WARN [main] com.aionemu.gameserver.world.zone.ZoneService [ZoneService.java:82] Can't instantiate zone handler CORE_400010000
java.nio.BufferUnderflowException: null
at java.nio.DirectByteBuffer.get(DirectByteBuffer.java:235) ~[na:1.6.0_45]
at java.nio.ByteBuffer.get(ByteBuffer.java:675) ~[na:1.6.0_45]
at com.aionemu.gameserver.geoEngine.GeoWorldLoader.loadMeshs(GeoWorldLoader.java:67) ~[AL-Game.jar:na]
at zone.AbyssCore.<init>(AbyssCore.java from JavaSourceFromFile:54) ~[na:na]
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[na:1.6.0_45]
at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) ~[na:1.6.0_45]
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) ~[na:1.6.0_45]
at java.lang.reflect.Constructor.newInstance(Constructor.java:513) ~[na:1.6.0_45]
at java.lang.Class.newInstance0(Class.java:357) ~[na:1.6.0_45]
at java.lang.Class.newInstance(Class.java:310) ~[na:1.6.0_45]
at com.aionemu.gameserver.world.zone.ZoneService.getNewZoneHandler(ZoneService.java:76) [AL-Game.jar:na]
at com.aionemu.gameserver.world.zone.ZoneService.getZoneInstancesByWorldId(ZoneService.java:180) [AL-Game.jar:na]
at com.aionemu.gameserver.world.WorldMapInstance.<init>(WorldMapInstance.java:122) [AL-Game.jar:na]
at com.aionemu.gameserver.world.WorldMap3DInstance.<init>(WorldMap3DInstance.java:32) [AL-Game.jar:na]
at com.aionemu.gameserver.world.WorldMapInstanceFactory.createWorldMapInstance(WorldMapInstanceFactory.java:35) [AL-Game.jar:na]
at com.aionemu.gameserver.world.WorldMap.<init>(WorldMap.java:58) [AL-Game.jar:na]
at com.aionemu.gameserver.world.World.<init>(World.java:95) [AL-Game.jar:na]
at com.aionemu.gameserver.world.World.<init>(World.java:53) [AL-Game.jar:na]
at com.aionemu.gameserver.world.World$SingletonHolder.<clinit>(World.java:481) [AL-Game.jar:na]
at com.aionemu.gameserver.world.World.getInstance(World.java:100) [AL-Game.jar:na]
at com.aionemu.gameserver.GameServer.main(GameServer.java:174) [AL-Game.jar:na]
2023-03-14 22:46:47,935 INFO [main] com.aionemu.gameserver.world.World [World.java:96] World: 93 worlds map created.
Help me find a solution please
 
Newbie Spellweaver
Joined
Apr 4, 2023
Messages
40
Reaction score
19
Working Aion Emus - v1.5, v1.9, v2.5, v2.7, v4.6, v4.9, v5.8 and v6.x

Hier werde ich einige ältere Emulatoren posten die ich noch im www finden konnte.
Alle Emulatoren sind portable und laufen mit UniServerZero.
Mein Dank geht hiermit an alle Developer für ihre harte Arbeit.
Sollte es nicht OK sein wenn ich sie hier poste, gebt mir bitte bescheid und ich entferne sie wieder!


Here I become some older emulators post I still in www could find.
All emulators are portable and run with UniServerZero.
Herewith my thanks go to all Developer for her hard work.
Should it not be OK if I them here poste, give me please give and I remove them again!

Translated with Internet Translator!!


Mysql User: root
MySQL Pass: aion

Admin (GM) Account:
User: admin
Pass: admin

Forum (phpBB) Admin:
User: admin
Pass: admin1234



All my Releases tested on Windows 7 x64 with no JDK installed but with installed JRE 8 !!
Integrated in this Pack (All in One Runtimes) :
Download:



Aion 1.5.?.?:

Aion Unique rev.??:
Download:
- Emu works but i have no GameClient for this Version!


Aion 1.9.0.1:

Aion Lightning rev.333:
Download:
- Tested and working with AionEU 1.9.0.1 Client

Aion Unique rev.2596:
Download:
- Tested and working with AionEU 1.9.0.1 Client


Aion 2.5:

Aion Extrem rev.124:
Download:
- Tested and working with AionEU 2.5.0.0 Client


Aion 2.7:

SVN:
Forum:


Aion 4.6 EU:

- Tested and working only with AionEU 4.6 Client

Download :

SVN:
Forum:


Aion 4.9 EU:

- Tested and working only with AionEU 4.9 Client (Gameforge)
- Support in the Forum

SVN:
Forum:


Aion 5.8 EU:

Forum:
SVN/Github:

- Tested and working only with latest AionEU 5.x Client (Gameforge)


Aion 6.x EU:

Forum:
SVN/Github:

- Tested and working only with AionEU 6.x Client (Gameforge)
- Support in the Forum



Offiziell Aion Client Downloads:
Link for EU Client:
Link for NA Client:

Aion 4.7.5.x Client Download:
Link:

Aion 2.5 Client Download:
Link:

Aion Japanese/Korean Voice Pack for Aion NA/EU:
Website:



Required Downloads:
JAVA 7 JDK:




Change Emu Country Code ( NA : 1 / EU : 2 ):
Game/config/main -> gameserver.properties - change gameserver.country.code = 1


Enable or Disable Skill Auto Learn Mode ( enabled: 0 / disabled: 10 ):
Game/config/main -> membership.properties - change gameserver.autolearn.skill = 0





GM-Codes for Aion Engine and AL Reload 4.5:

"//wish"
"
//resurrect"

"
//teleportto"

"
//invisible"
"
//visible"

"
//attrbonus speed 1-999"
"
//attrbonus flyspeed 1-999"

"
//leveldown"
"
//levelup"



This error happened here in my attempt to make the server work

Code:
Starting Aion German Game Server in DEVELOPMENT mode.
Java HotSpot(TM) 64-Bit Server VM warning: ignoring option UseSplitVerifier; support was removed in 8.0
Listening for transport dt_socket at address: 8998
10:01:14.169 ERROR[main]: - Critical Error - Thread: main terminated abnormaly: java.lang.VerifyError: Expecting a stack map frame
Exception Details:
  Location:
    com/aionemu/gameserver/utils/javaagent/JavaAgentUtils.checkObjectCallback()Z @90: iload_3
  Reason:
    Error exists in the bytecode
  Bytecode:
    0x0000000: 2ac0 0017 2ab4 003b 01b8 0041 4c2b b600
    0x0000010: 4499 0007 03a7 0007 03a7 0003 3e2b b600
    0x0000020: 4699 000e 2bb6 004a c000 4cb6 004f 3e2a
    0x0000030: c000 172a b400 3b01 1dbb 004c 595d 58b7
    0x0000040: 0052 b800 564c 2bb6 0058 9900 0e2b b600
    0x0000050: 59c0 004c b600 4fac 1dac 1dac
  Stackmap Table:
    append_frame(@24,Object[#55])
    same_locals_1_stack_item_frame(@28,Integer)
    full_frame(@47,{Object[#20],Top,Top,Integer},{})
    same_frame(@88)
java.lang.VerifyError: Expecting a stack map frame
Exception Details:
  Location:
    com/aionemu/gameserver/utils/javaagent/JavaAgentUtils.checkObjectCallback()Z @90: iload_3
  Reason:
    Error exists in the bytecode
  Bytecode:
    0x0000000: 2ac0 0017 2ab4 003b 01b8 0041 4c2b b600
    0x0000010: 4499 0007 03a7 0007 03a7 0003 3e2b b600
    0x0000020: 4699 000e 2bb6 004a c000 4cb6 004f 3e2a
    0x0000030: c000 172a b400 3b01 1dbb 004c 595d 58b7
    0x0000040: 0052 b800 564c 2bb6 0058 9900 0e2b b600
    0x0000050: 59c0 004c b600 4fac 1dac 1dac
  Stackmap Table:
    append_frame(@24,Object[#55])
    same_locals_1_stack_item_frame(@28,Integer)
    full_frame(@47,{Object[#20],Top,Top,Integer},{})
    same_frame(@88)

        at com.aionemu.gameserver.GameServer.initUtilityServicesAndConfig(GameServer.java:494) ~[AL-Game.jar:na]
        at com.aionemu.gameserver.GameServer.main(GameServer.java:236) ~[AL-Game.jar:na]

Game Server has terminated abnormaly!
 
Joined
Sep 21, 2013
Messages
2,319
Reaction score
3,115
This error happened here in my attempt to make the server work

Code:
Starting Aion German Game Server in DEVELOPMENT mode.
Java HotSpot(TM) 64-Bit Server VM warning: ignoring option UseSplitVerifier; support was removed in 8.0
Listening for transport dt_socket at address: 8998
10:01:14.169 ERROR[main]: - Critical Error - Thread: main terminated abnormaly: java.lang.VerifyError: Expecting a stack map frame
Exception Details:
  Location:
    com/aionemu/gameserver/utils/javaagent/JavaAgentUtils.checkObjectCallback()Z @90: iload_3
  Reason:
    Error exists in the bytecode
  Bytecode:
    0x0000000: 2ac0 0017 2ab4 003b 01b8 0041 4c2b b600
    0x0000010: 4499 0007 03a7 0007 03a7 0003 3e2b b600
    0x0000020: 4699 000e 2bb6 004a c000 4cb6 004f 3e2a
    0x0000030: c000 172a b400 3b01 1dbb 004c 595d 58b7
    0x0000040: 0052 b800 564c 2bb6 0058 9900 0e2b b600
    0x0000050: 59c0 004c b600 4fac 1dac 1dac
  Stackmap Table:
    append_frame(@24,Object[#55])
    same_locals_1_stack_item_frame(@28,Integer)
    full_frame(@47,{Object[#20],Top,Top,Integer},{})
    same_frame(@88)
java.lang.VerifyError: Expecting a stack map frame
Exception Details:
  Location:
    com/aionemu/gameserver/utils/javaagent/JavaAgentUtils.checkObjectCallback()Z @90: iload_3
  Reason:
    Error exists in the bytecode
  Bytecode:
    0x0000000: 2ac0 0017 2ab4 003b 01b8 0041 4c2b b600
    0x0000010: 4499 0007 03a7 0007 03a7 0003 3e2b b600
    0x0000020: 4699 000e 2bb6 004a c000 4cb6 004f 3e2a
    0x0000030: c000 172a b400 3b01 1dbb 004c 595d 58b7
    0x0000040: 0052 b800 564c 2bb6 0058 9900 0e2b b600
    0x0000050: 59c0 004c b600 4fac 1dac 1dac
  Stackmap Table:
    append_frame(@24,Object[#55])
    same_locals_1_stack_item_frame(@28,Integer)
    full_frame(@47,{Object[#20],Top,Top,Integer},{})
    same_frame(@88)

        at com.aionemu.gameserver.GameServer.initUtilityServicesAndConfig(GameServer.java:494) ~[AL-Game.jar:na]
        at com.aionemu.gameserver.GameServer.main(GameServer.java:236) ~[AL-Game.jar:na]

Game Server has terminated abnormaly!
Java version is wrong.
 
Newbie Spellweaver
Joined
Apr 4, 2023
Messages
40
Reaction score
19
All my Releases tested on Windows 7 x64 with no JDK installed but with installed JRE 8 !!
Integrated in this Pack (All in One Runtimes) :
Download:

I tried using Jre7 and Jre8 and in neither version worked
 
Newbie Spellweaver
Joined
Apr 4, 2023
Messages
40
Reaction score
19
For versions AionGer 5.x or later, Loginserver and Chatserver use java 1.8
and Gameserver use java 1.7.
Now I've been lost! I don't know how to separate the versions. Can I use Java 7 for login and game server?
I need help!
 
Master Summoner
Joined
May 25, 2020
Messages
537
Reaction score
240
Now I've been lost! I don't know how to separate the versions. Can I use Java 7 for login and game server?
I need help!
Yes you can for login server put 1.7
just add patch to each bat files like this.

gameserver:
Code:
@ECHO off
TITLE Game Server Console
SET PATH="C:\Program Files\Java\jdk1.8.0_202\bin"

Loginserver:
Code:
@ECHO off

TITLE  Login Server Console
SET PATH="C:\Program Files\Java\jdk1.7.0_79\bin"

Of course if its supported by your files ;)
 
Newbie Spellweaver
Joined
Apr 4, 2023
Messages
40
Reaction score
19
Yes you can for login server put 1.7
just add patch to each bat files like this.

gameserver:
Code:
@ECHO off
TITLE Game Server Console
SET PATH="C:\Program Files\Java\jdk1.8.0_202\bin"

Loginserver:
Code:
@ECHO off

TITLE  Login Server Console
SET PATH="C:\Program Files\Java\jdk1.7.0_79\bin"

Of course if its supported by your files ;)
Tank You very much!

And now is there any artifice to break this protection of the Gameforge client?
AionBinNotFound - Working Aion Emus - v1.5, v1.9, v2.5, v2.7, v4.6, v4.9 and 5.x - RaGEZONE Forums
 

Attachments

You must be registered for see attachments list
Joined
Sep 21, 2013
Messages
2,319
Reaction score
3,115
Tank You very much!

And now is there any artifice to break this protection of the Gameforge client?
Man, try to use the same files that i informed you in the other thread!!

 
Newbie Spellweaver
Joined
Apr 4, 2023
Messages
40
Reaction score
19
Man, try to use the same files that i informed you in the other thread!!

Thank you very much!
But that is no longer the problem. The problem is the client that is rejecting server. It's some kind of Gameforge protection
 
Newbie Spellweaver
Joined
Apr 4, 2023
Messages
40
Reaction score
19
Well, I downloaded the GameForge client (as is the recommendation here of the post for the server 7.7), but I confess that I did not check if the version of GameForge is in fact the version 7.7
 
Master Summoner
Joined
May 25, 2020
Messages
537
Reaction score
240
Thank you very much!
But that is no longer the problem. The problem is the client that is rejecting server. It's some kind of Gameforge protection
Here is your solution .


Update:
Well, I downloaded the GameForge client (as is the recommendation here of the post for the server 7.7), but I confess that I did not check if the version of GameForge is in fact the version 7.7

You try use latest client with 7.7 Server or 5.8 cuse im confused already XD?
That will not work sure . You need same Version of client as Server
 
Newbie Spellweaver
Joined
Apr 4, 2023
Messages
40
Reaction score
19
Here is your solution .


Update:


You try use latest client with 7.7 Server or 5.8 cuse im confused already XD?
That will not work sure . You need same Version of client as Server
Version 7.7

I installed and was working on version 5.8, but decided to install to test version 7.7.
 
Joined
Sep 21, 2013
Messages
2,319
Reaction score
3,115
Client 7.7 EU and NA can be used on AionGer and Encom leak without problems.
If you want to learn how to fix these files, then you must first learn to solve these simple problems.
Check the tutorials, maybe this will help.
 
Back
Top