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X-New V1.8 world12-terrain.scp Could not use MobsDrop

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I can't specify props after killing the monster...
12_1 - X-New V1.8 world12-terrain.scp Could not use MobsDrop - RaGEZONE Forums 12_2 - X-New V1.8 world12-terrain.scp Could not use MobsDrop - RaGEZONE Forums
Server errors, how should I make it for support?
 

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Newbie Spellweaver
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[QUOTE = luis R; 8772016]使用World_drop.scp而不是terrain.scp,因为有些世界无法读取terrain.scp,如果我错了就纠正我^ _ ^ [/ QUOTE]

Excuse me. How can I use the World_drop SCP, and formulate a monster get props?
 
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[QUOTE = luis R; 8772016]使用World_drop.scp而不是terrain.scp,因为有些世界无法读取terrain.scp,如果我错了就纠正我^ _ ^ [/ QUOTE]

Excuse me. How can I use the World_drop SCP, and formulate a monster get props?

[WorldDrop] - default or you can use 0 all the time (don't touch)
Terrain_World - MapID (1 for Bloody Ice)
DungeonID - DungeonID (You can find it by searching the itemID of the entry on the cabal.dec)
Terrain_Mob - MobID (MonsterID from the cabal_msg.dec)
ItemKind - ItemID (ItemID from the cabal_msg.dec)
ItemOpt - ItemOpt (Your Item Option create using BeGa Admin Tool)
DropRate - How item can be drop wether low, med, or high 1 is 100%
MinLv - remain 1 but you can change the restriction depends of the player level
MaxLv - remain 200 but you can change the restriction depends of the player level

Group - remain 0 (don't touch)
MaxDropCnt - 0 for 1 drop and 2 for x2 (correct me if I'm wrong)
OptPoolIdx - remain 0 if you don't know about OptionPoolIdx :)
DurationIdx - Item Duration (0 is permanent without Permanent tag)
DropSvrCh - remain 0 (don't touch)
EventDropOnly - remain 0 if you don't know about EventDropOnly :)
 
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[WorldDrop] - default or you can use 0 all the time (don't touch)
Terrain_World - MapID (1 for Bloody Ice)
DungeonID - DungeonID (You can find it by searching the itemID of the entry on the cabal.dec)
Terrain_Mob - MobID (MonsterID from the cabal_msg.dec)
ItemKind - ItemID (ItemID from the cabal_msg.dec)
ItemOpt - ItemOpt (Your Item Option create using BeGa Admin Tool)
DropRate - How item can be drop wether low, med, or high 1 is 100%
MinLv - remain 1 but you can change the restriction depends of the player level
MaxLv - remain 200 but you can change the restriction depends of the player level

Group - remain 0 (don't touch)
MaxDropCnt - 0 for 1 drop and 2 for x2 (correct me if I'm wrong)
OptPoolIdx - remain 0 if you don't know about OptionPoolIdx :)
DurationIdx - Item Duration (0 is permanent without Permanent tag)
DropSvrCh - remain 0 (don't touch)
EventDropOnly - remain 0 if you don't know about EventDropOnly :)

Thank you very much!
 
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