Junior Spellweaver
- Joined
- Sep 6, 2008
- Messages
- 117
- Reaction score
- 10
I said I would try and release it before the New Year and I have, with 30 minutes to spare .
Beta12 has taken quite a while but I hope that it will be worth it. I have now coded fleets. There is still room for improvement. ACS is not there yet and there is very little testing that has been done on the fleets.
There are several bugs fixed, including the annoying on in messages which stopped you from deleting messages. (Which turned out to be a '=' in an if statement not an '==').
I have also separated skin development from the releases. As they are pretty much separate it is a pain to upload the entire skin for a simple update and to have to upload the entire game when I update the skin. I will upload Beta12 and the skin now. You can download the following below.
Beta12:You must be registered to see links
Skin:You must be registered to see links
Here is the changelog for beta12:
- Fixed bug in Resources bar where < was comparing values alphabetically, not numebrically so \'11\' < \'9\'.
- ^ Fixed same bug in fleet dispatch.
- Officer images bug sorted.
- Fleet Return and Deployment is sorted.
- Fleet Transport is sorted.
- Fixed the tickbox javascript on messages page.
- Espionage missions started, counter espionage attacks not done yet.
- Colinization missions checked
- works since beta 5b.
- Update to the fleet ajax.
- Harvest mission sorted.
- Updated useage of depecared ereg_replace() to preg_replace().
- AJAX only updates fleets when something has changed. Less server load and better results.
- Attack mission sorted.
- Fleet recall sorted.
- Clicking on the fleet mouseover on any page takes you to fleet movement.
- Fixed bug in fleet dispatch where all un-available missions showed as expeiditions.
- Started on achievements system.
- Fixed bug in cleanstring() function.
- Fixed bug in Combat Report generation.
- Fixed moon image in Empire view.
- Expedition missions now code. More scenarios needed though.
- Messages alery moved to ajax, so new messages cleared once you have viewed them and updates when you get a message, not at login.
- Fixed bug in Fleet Info where co-ordinate locations were displayed wrong.
- Fleet Info now shows *:*MAX_PLANET_IN_SYSTEM + 1) as Outer Space.
- "Delete Messages" now works.
- "Delete Messages" now use ajax.
- Max user name length increased to 100 characters, and a limit also put on reg to stop any longer names.
- Countdowns now work for servers with -ve time offsets.
- Destroy missions sorted.
- Fixed a few bugs in the Admin menu.
Please post any comments or bugs that you find. Moving into January I will be very busy so this will be the last release for a while, until around February. Enjoy
Last edited: