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Yupi Emulator [C# 6/NHibernate/Post-Shuffle]

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Newbie Spellweaver
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This emulator is opensourced, and not compiled every release

To compile/run it you need Visual Studio 2015


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I have VS2013 CE
but do I need to debug or something?
 
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I have VS2013 CE
but do I need to debug or something?

Im not sure if it works in 2013,

But you need to debug this ins .NET Framework 4.5.1


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Im not sure if it works in 2013,

But you need to debug this ins .NET Framework 4.5.1


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Error 1 Invalid option '6' for /langversion; must be ISO-1, ISO-2, 3, 4, 5 or Default D:\xampp\htdocs\Yupi-nio\Yupi\CSC Yupi
 
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Will he recast the database? Can we already use these resources for a long-term retro ? @ovflowd

Yes i will Recast. The Actual Database probably will change a lot of things, so not.

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1. Big Commit to Yupi (1021) changes, Changed Entire Structure.
2. See how is going Progress wth new NIO:

gDkaQtv - Yupi Emulator [C# 6/NHibernate/Post-Shuffle] - RaGEZONE Forums




I'm Happy to SAY that YUPI is Fianlly Ready for Usage!
The Rewrite of Entire Connection System is Done! I see a lot of performance Gains.
See Commit Details.

Since Master to the new Default Branch i did more tha 70 Commits. With more that 2.000 Changes.
I expect that you're loving that.
 

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Yes i will Recast. The Actual Database probably will change a lot of things, so not.

--------
1. Big Commit to Yupi (1021) changes, Changed Entire Structure.
2. See how is going Progress wth new NIO:

gDkaQtv - Yupi Emulator [C# 6/NHibernate/Post-Shuffle] - RaGEZONE Forums




I'm Happy to SAY that YUPI is Fianlly Ready for Usage!
The Rewrite of Entire Connection System is Done! I see a lot of performance Gains.
See Commit Details.

Since Master to the new Default Branch i did more tha 70 Commits. With more that 2.000 Changes.
I expect that you're loving that.
You say its ready for use but youre still gonna edit the database structure much... thats strange.
 

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I said the Socket System is ready for use.
Commited to Yupi.



(Yeah i wrote different thing, but the answer was a update about the Socket System Screenie..)
 
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Ah okay, so the database is not done yet (its not that safe to use on running retro)?

isn't done. But i think room structure will not change (rooms_data) and items_rooms also not. (i will only rename it maybe to users_items, since the item can be in a room or not.. and the item is from the user and from on the room!)
 
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Hello ovflowd a question when it would do this in emulator?
Z7gJqGK - Yupi Emulator [C# 6/NHibernate/Post-Shuffle] - RaGEZONE Forums
RCdx0jN - Yupi Emulator [C# 6/NHibernate/Post-Shuffle] - RaGEZONE Forums
 

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As this is a Feature and a really useless feature, since everyone that plays habbo retro server already played Habbo. The Tutorial is useless. (in terms of giving HC and Credits).. But futurely will be coded as a "Retro Introduction" were the second screen has a brief about the Habbo Retro Server. Also the Speeches from the Bot and his Look/Name/Actions will be customizable, since Bot System from Yupi is Dynamic.
 
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