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Yupi Emulator [C# 6/NHibernate/Post-Shuffle]

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Junior Spellweaver
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Re: New Yupi Emulator [PostShuffle/C#6/Hibernate/Thrower/log4net/DotNetty/SuperSocket

New commits at Yupi!
Also you can download the Complete SWF Pack by cliking here
And you can download the standalone Client.php by clicking here
To login in into client use: http://localhost?id=1, ID = user Id, but in the Test Scenario only one static user is inserted.
You can see full changelog here

Linux branche works ?
 
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Re: New Yupi Emulator [PostShuffle/C#6/Hibernate/Thrower/log4net/DotNetty/SuperSocket

Try thinking of it as an open-source project rather than an emulator for a second. Seems to make your statement about compatibility a tad invalid disregarding the fact that no one spoke on it (except you) anyways.

No, that's not what I'm saying.

https://github.com/kerryjiang/SuperSocket
https://github.com/Azure/DotNetty

Yup 10/10 100% same source, same software design, same everything! illuminati confirmed 2016. ​sarcasm

"Although I do get why you have both, different socket libraries, different architecture. So I am in no way agreeing with Jonty."

Different socket libraries, different arch. So yes, someone else did bring it up (you). Simply wondered why he used two different socket libraries, nothing wrong with that bro.

Watch your sodium chloride levels, son.
 
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Re: New Yupi Emulator [PostShuffle/C#6/Hibernate/Thrower/log4net/DotNetty/SuperSocket

Eh... Ever heard of interfaces? Hello... This is 2016. 2004 called they want their procedural code back.

Go is after 2004 and it is indeed procedural, C is procedural and predates your birth. It's not about what the cool kids are using these days, it's about use the right tool for the right job. Stop spouting anything that comes out of your rear just to sound intelligent.
 
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Re: New Yupi Emulator [PostShuffle/C#6/Hibernate/Thrower/log4net/DotNetty/SuperSocket

Nice emu! good Luck, u have a hotel test?
 
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Re: New Yupi Emulator [PostShuffle/C#6/Hibernate/Thrower/log4net/DotNetty/SuperSocket

Commited to Yupi!
Room Chat already working
And multiple users in the room too!
Also some improvements in the Room Navigator
See the fully changelog here
 
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Re: New Yupi Emulator [PostShuffle/C#6/Hibernate/Thrower/log4net/DotNetty/SuperSocket

"Spot ify - For Editing Mercury Emulator;"
Sinds when did I ever edit Mercury emulator?.........
 
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Re: New Yupi Emulator [PostShuffle/C#6/Hibernate/Thrower/log4net/DotNetty/SuperSocket

"Spot ify - For Editing Mercury Emulator;"
Sinds when did I ever edit Mercury emulator?.........

I added your credits, because in the Azure Emulator time, you was contributing in the thread of Swift Emu AKIIX Edit - Fixes & Edits and Plus Emu - Fixes & Edits... And many of the fixes of Azure Emulator 1.0 you who developed.



Commited to Yupi
And added images of Chat Working and Co-Op too.
 
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Re: New Yupi Emulator [PostShuffle/C#6/Hibernate/Thrower/log4net/DotNetty/SuperSocket

Commited to Yupi
Added user actions
Started A* Algorithm
Room Settings Working
See the changelog by clicking here
 
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Re: New Yupi Emulator [PostShuffle/C#6/Hibernate/Thrower/log4net/DotNetty/SuperSocket

Commited to Yupi
Now Walk in Room is working 85%
Dance/Actions/Idle/Signs/Chat Bubbles Working 100%
Pathfinder Improved
We will use Swagger for API Documentation
We actually Have Yupi.Tests Namespace for Unit Tests
Switched to MySQL and you can now use Your Configuration File.
See changelog here
 
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Re: New Yupi Emulator [PostShuffle/C#6/Hibernate/Thrower/log4net/DotNetty/SuperSocket

Commited to Yupi
You can see the full changelog here

  • Changelog reseted to only include newYupi changes
  • Changed date to english timestamp in changelog
  • We finally started Catalogue!
  • Changing Look is working 60% (HC Clothes doesn't work)



We need developers. Join our Team!
You can join our team by clicking here
 
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Re: New Yupi Emulator [PostShuffle/C#6/Hibernate/Thrower/log4net/DotNetty/SuperSocket

But what else should bring me to laugh, when Im in the Internet?
Take it as an compliment since you're not getting that many.

You're so bad :( (ma laughing haha) rep+



Observation.: I will comment in some minutes (or hours) the latest commits, we're working hard in the Catalogue. (so hard.. da dum ts..)
 
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Re: New Yupi Emulator [PostShuffle/C#6/Hibernate/Thrower/log4net/DotNetty/SuperSocket

Some updates in Yupi!
We are working in the Habbo Encryption.
You can see in the repository some stuff done like:
  • ARC4
  • BigInteger class that extends .NET 4.5 BigInteger (we doesn't want to move to .NET 4.5.2 for now..)
  • RNG Crypto Service Provider
  • RSA Encryption
  • Diffie-Helmann

Observation.: Regarding that ARC4 isn't anymore safe and easy to be bruteforce by dictionary attacks.

We have a suggestion to create a patcher that is able to change the Encryption method in Habbo.swf to SHA2 or AES

Commits related to Security:

1. https://github.com/sant0ro/Yupi/commit/b2a904df26fa8a303c7e01dd2b52666eadbf9fb7
2. https://github.com/sant0ro/Yupi/commit/05d7700940f8b117197eda7d83cee1e05ee4960f

Feel free to contribute in our Security Insights!



Migration from .NET 4.5 to 4.5.2?
Do you think we need to move to .NET 4.5.2? That ports some improvements for us like:
  • We doesn't need to implement in our own way the BigInteger Methods like Prime checks, and Prime probabilities (https://github.com/sant0ro/Yupi/commit/b2a904df26fa8a303c7e01dd2b52666eadbf9fb7#diff-cd1062ec6e3058652e1f2b4489bd2c32R1)
  • Improvements that are important for things like FootBall, cause:
    • Improvements in Queues and Workers
    • Synchronous Listeners and Actions
  • Does we need move to C# 6 Roslin?
And the Mono compatibility issues?
Give your suggestion here
 
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Re: New Yupi Emulator [PostShuffle/C#6/Hibernate/Thrower/log4net/DotNetty/SuperSocket

If you feel fancy to make edits regarding the HabboEncryption library, feel free to do so. (https://github.com/Joopie1994/HabboEncryption)

Also, when you do, this constructor doesn't work: https://github.com/Joopie1994/Habbo...1d0b#diff-e7ec132f3f5ab0743c7f951423322388R29 mayby you guys know ;)



Migration from .NET 4.5 to 4.5.2?
Do you think we need to move to .NET 4.5.2? That ports some improvements for us like:
  • We doesn't need to implement in our own way the BigInteger Methods like Prime checks, and Prime probabilities (https://github.com/sant0ro/Yupi/commit/b2a904df26fa8a303c7e01dd2b52666eadbf9fb7#diff-cd1062ec6e3058652e1f2b4489bd2c32R1)

I'd like to see where you get this information from, because at the moment no such methods exists.
 
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